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Author Topic: Xboyadvance V17  (Read 150 times)

Unreal7000

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Xboyadvance V17
« Reply #15 on: July 14, 2004, 05:01:00 AM »

ever heard of a dot release laugh.gif
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notserbamma

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Xboyadvance V17
« Reply #16 on: July 14, 2004, 07:17:00 AM »

dry.gif
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deathx88

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Xboyadvance V17
« Reply #17 on: July 14, 2004, 09:11:00 AM »

QUOTE (Koitsu @ Jul 14 2004, 10:08 AM)
how about a 'reset rom' option? the save states don't always have the same effect.

thats what i've been asking for, i'll just keep waiting though

also keep up the work



there was no reason for me to get v16 after all  laugh.gif
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Rwolf

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Xboyadvance V17
« Reply #18 on: July 14, 2004, 09:23:00 AM »

hmmm, when i quit a game it goes to the game select screen and it says Screenshot Not Available, no biggy, just annoying, also, i love XBA's new skin, are the other xport emus gonna get a new facelift like this one?
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feflicker

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Xboyadvance V17
« Reply #19 on: July 14, 2004, 09:52:00 AM »

QUOTE
i love XBA's new skin, are the other xport emus gonna get a new facelift like this one?


If it sticks to trend (when Xport modifies the GUI) he usually gets one of the Emu's where he wants it, then updates all the other ones after the code is "proven" in the field.

I wouldn't be suprised to see another *massive* update soon, since it does look like the GUI has been worked on quite a bit.
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Mr. Chips

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Xboyadvance V17
« Reply #20 on: July 14, 2004, 11:14:00 AM »

Ok, Ive just upgraded from v7 to v17.  Very impressed so far.
A few issues (may have been already known):
1) In unleashX, I go through my Emulators, and all the Xport emus have the Xboy Advance Logo.
2) When playing Mario Kart for GBA, I press right trigger to jump.  But the screen seems to stall for a half second and then the game continues.
Love the GUI, by the way!
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|Tch0rT|

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Xboyadvance V17
« Reply #21 on: July 14, 2004, 11:27:00 AM »

I'm having problems with Xboyadvance. I've upgraded from v15 to v17 and my sound is still messed up when I set the frame skip to 0. Also when you first load up a rom and it has the options for the Frame Skip and loading a GBA Bios, how do I get back to this screen once you set those settings? I can't figure it out... Also is it good to have it use a GBA Bios? If so what one?


Thanks in advance!

Ryan
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deathx88

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Xboyadvance V17
« Reply #22 on: July 14, 2004, 11:22:00 AM »

QUOTE (Mr. Chips @ Jul 14 2004, 08:07 PM)
1) In unleashX, I go through my Emulators, and all the Xport emus have the Xboy Advance Logo.

thats been a problem since v10
not many people have complained about it though

i have evox so no problems here  biggrin.gif
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Mr. Chips

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Xboyadvance V17
« Reply #23 on: July 14, 2004, 12:16:00 PM »

QUOTE (deathx88)
QUOTE (Mr. Chips)

1) In unleashX, I go through my Emulators, and all the Xport emus have the Xboy Advance Logo.


thats been a problem since v10
not many people have complained about it though

i have evox so no problems here biggrin.gif

it's not really a problem.  It's just a little weird to scroll thru the list, and they all show the Gameboy pic.  If it was a v10 issue, I think Xport has already realized more ppl are switching to UnleashX and is addressing the issue.
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|Tch0rT|

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Xboyadvance V17
« Reply #24 on: July 14, 2004, 05:02:00 PM »

QUOTE (deathx88 @ Jul 14 2004, 08:22 PM)
thats been a problem since v10
not many people have complained about it though

i have evox so no problems here  biggrin.gif

It is also like this in MXM but at least you can change it through the .xml file.

Ryan
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Prican24

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Xboyadvance V17
« Reply #25 on: July 14, 2004, 05:56:00 PM »

Xboy Advance Logo in all xport emus even effects in M$'s dash so thats something he has to fix
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Raistlin(420)

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Xboyadvance V17
« Reply #26 on: July 14, 2004, 09:20:00 PM »

incredible emu XPort my son is smiles galore thx a lot!!!!!
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yodanut

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Xboyadvance V17
« Reply #27 on: July 14, 2004, 11:21:00 PM »

QUOTE (floyd @ Jul 14 2004, 02:13 AM)
thanks for the continued work on xboyadvance, xport!  I was pretty surprised when I read the v15 changelog and it said speed optimizations had been done - most xbox emu ports don't do that kind of extra work.  Cheers for that!

I'm curious, since you are optimizing, if you think it could be possible for full-speed gba emulation with xboxadvance?  Or if the code would require too much overhaul?  Right now its pretty damn close, a few more fps gained could have most/all games running at full speed w/ no frameskip.

Actually, at least a few ROMS actually got slower when the 1.7.2 codebase was implemented, and they remain this way despite optimizations (when compared to XBA v9). Xport has stated that this is a case of compatibility taking precedence over speed in the emulator core, but it does illustrate that there are still obstacles to overcome before GBA emulation on the Xbox can reach full speed.
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