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Author Topic: Winuaex V1  (Read 410 times)

XPort

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Winuaex V1
« Reply #15 on: June 18, 2004, 09:22:00 AM »

nascent - command-line launching is implemented in all my projects.  This subject has already been addressed in another thread.  Suffice to say, the current dashboards out there do not support my method of command-line launching.  I know for a fact that Avalaunch will support it in the (near?) future.  I've heard that other dashboard makers may also be implementing support as well.  Write to them and let them know.

Tanas - what game?
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XPort

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Winuaex V1
« Reply #16 on: June 18, 2004, 09:39:00 AM »

...for example?
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gonkle

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Winuaex V1
« Reply #17 on: June 18, 2004, 10:11:00 AM »

great.
I like the configuration screen, easy as it can, but how to add a folder as a harddrive?
Driveturbo rocks, Gravity Force and Wings load fast as hell smile.gif.
Still some things to play with.
My wish is that we can add more than one harddrive at once.

the gods are happy love.gif

greets
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XPort

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Winuaex V1
« Reply #18 on: June 18, 2004, 10:19:00 AM »

Tanas - you purists make my eyes feel even more feeble than I already suspect they are.   This is fixed now, but I'll wait to hear more comments before v2.

Gonkle - on the configuration screen, select the hard drive option and it will ask you if you want to add a HDF or a folder.

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Likklebaer

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Winuaex V1
« Reply #19 on: June 18, 2004, 10:36:00 AM »

QUOTE (XPort @ Jun 18 2004, 06:06 PM)
The save states are associated with the file you selected from the menu and only that file.  It does restore the state of the disk drives at the time the state was saved.  

There is only one scenario where people need to worry about things possibly not working the way they would expect.  This scenario has the following characteristics:

1) You're playing a multi-disk game
2) You don't want to use save states
3) You've saved the game normally (not using save states) and the disk currently in the drive is not the boot disk.

In this case, when you go to launch the game again, the configuration will have changed such that the disk in drive 1 is the one that was last inserted in drive 1.

Oh I see. I guess I should try things out before asking questions. But since, by some cruel twist of fate, I won't be able to do that until tomorrow I'll ask anyways.

So if I'm playing say Cannon Fodder and I launch disk 1 and then swap to disk 2 at the prompt, play the game, and then exit to the menu without saving in any way at all. When I next launch Cannon Fodder disk 1 which disk will it launch with?

Definitely wait til I've tried this out before releasing v2. happy.gif
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gonkle

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Winuaex V1
« Reply #20 on: June 18, 2004, 10:39:00 AM »

QUOTE
Gonkle - on the configuration screen, select the hard drive option and it will ask you if you want to add a HDF or a folder.


got it thx.

The default settings are a bit messed up, when i select a new game i get a kickstart 1.3 with a 6020 CPU and OCS chipset.
It would be nice when the default for all is Amiga 500 config, kick1.3 ECS, 68000.
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XPort

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Winuaex V1
« Reply #21 on: June 18, 2004, 10:48:00 AM »

If you don't save at all (no save state, no in-game save) then it will try and boot disk 2 since that is the last disk that was in the drive before you stopped playing.  However, it's much more likely that people will be using save states for practically everything to avoid lengthy load times.  I don't see it being a problem that happens often.

gonkle - The defaults are 68000, kickstart 1.3, Agnus, 512kb chipmem (stock A500).  The reason you are getting those configuration settings is because they are the same as the last game you configured.

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Likklebaer

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Winuaex V1
« Reply #22 on: June 18, 2004, 11:26:00 AM »

QUOTE (XPort @ Jun 18 2004, 07:48 PM)
If you don't save at all (no save state, no in-game save) then it will try and boot disk 2 since that is the last disk that was in the drive before you stopped playing.  However, it's much more likely that people will be using save states for practically everything to avoid lengthy load times.  I don't see it being a problem that happens often.

That's what I was afraid of.

I can't stress how much I hope this will be reconsidered. It would be a shame to have to use save-states as you describe since I'd like to have games load just as they did on my Amiga with intro sequences and all. I can't imagine playing a game of Cannon Fodder without first listening to the opening title music. Besides if you choose disk 1 from the games list, that's what you should get, not disk 2 or 7 or 15.  sad.gif

Can you please, please, please at least make it optional that the game config is updated when you swap disks? This is sooo important to a die-hard Amiga fan like me. What system did WinSTon-X use? I'm sure it never had this problem.

Thankies! happy.gif
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deathx88

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Winuaex V1
« Reply #23 on: June 18, 2004, 11:32:00 AM »

yeah it does sound like this new version of amiga needs alot of bugs to be fixed
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XDelusion

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« Reply #24 on: June 18, 2004, 12:14:00 PM »

Nice work, as expected, but so far I've yet to get Gloom or any other FPS to run full speed full screen.

All the other games I've had a chance to test run fine, but then again they would work on a stock A500 so that's expected.
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Likklebaer

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« Reply #25 on: June 18, 2004, 12:42:00 PM »

Okay I've had the chance to try a few things out.

Here's an idea for v2. I used to do this to get many of the more taxing games to run at full speed on my old low-spec PC and I'm sure it'd be perfect for the Xbox.

In WinUAE's CPU Speed settings, if you choose the Variable Between CPU and Chipset option and then set the slider all the way to CPU, many games that ran choppily before (like the awesome Elite II) will now run at full speed. So perhaps in addition to the WinUAE-X's Max and Real CPU Speed settings, we could have a third option that does this.

Note that this only works for speeding up certain games, others it will slow down horribly. But I think it should definitely be added as an option. happy.gif
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XPort

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Winuaex V1
« Reply #26 on: June 18, 2004, 12:56:00 PM »

Likklebaer - ok, when you select a game to play the first time it will now always load that disk unless a state is loaded wherein it will place the last configured disks in the drives.

deathx88 - No, there are not "alot of bugs" in this release.  The only bug, per se, is the screen tearing.  Labelling it as a bug is a rather broad interpretation, though.  Likklebaer had a suggestion for something that she would prefer to see in WinUAEX.  The way it currently works in WinUAEX is not buggy.  It's behaving exactly as I intended - but as always it's near impossible to please everyone.  I suggest you try it yourself before making comments stemming from groupthink.

XDelusion - I just tried Gloom on WinUAE (on my PC)  I don't know what it's supposed to look like, but it's awfully choppy in WinUAE.  It certainly doesn't appear to run any worse in WinUAEX.

Edit : Likklebaer - Well, this is the kind of feedback I was wondering if I'd hear.  There are a handful of options that I left out because I wasn't sure if they were actually useful to anyone.  (I couldn't find a use for them in my testing, and I didn't want to overwhelm the user with a bazillion options.)  I'll add those CPU/Chipset finetuning options in v2.

If there are any other missing options that help certain games, let me know.  (Along with a specific example so I can test.)

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XDelusion

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Winuaex V1
« Reply #27 on: June 18, 2004, 01:15:00 PM »

CPU Settings? Slider? Um, where? I know there are the CPU Max or Real settings, and there are the CPU Cycle settings, but there ain't no slider on my screen.

Also is Picasso support always on, and how come the JIT Cache can't be cranked to more than 2MB RAM? Mem limitations? If so please add in support for up to 4Mb for those of us who have 128Mb of RAM.

Thus far Amiga OS 3.1 will not install. It runs slow as hell first off, and second off during installation it errors claiming directories are missing on the floppies, which they ARE NOT.

Also Gloom runs smoothe on my PC, even ran smoothe on my old 600mhz Celeron.
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Likklebaer

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Winuaex V1
« Reply #28 on: June 18, 2004, 01:20:00 PM »

QUOTE
Likklebaer - ok, when you select a game to play the first time it will now always load that disk unless a state is loaded wherein it will place the last configured disks in the drives.

QUOTE
I'll add those CPU/Chipset finetuning options in v2.

A thousand blessings upon you XPort. You've made my day. happy.gif

After I've had some sleep I'm going to thoroughly test out this emu. I'll let you know if anything else comes up. Thankies once again!
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Likklebaer

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Winuaex V1
« Reply #29 on: June 18, 2004, 01:31:00 PM »

Something else that has just occured to me as well.

Some older A500 games won't work if more than one disk drive is enabled whether or not anything is in it (it was like this on the original machine as well). I can't think of a specific one off the top of my head but I'll find one in the morning as an example. So if it's not this way already then perhaps it would be a good idea to make it so that any drives not in use are disabled. Or just have an option to select the number of enabled drives. happy.gif
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