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Author Topic: I Bet Lantus Is Working On An Update 2 Surreal!  (Read 781 times)

ghostavel

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I Bet Lantus Is Working On An Update 2 Surreal!
« Reply #45 on: June 10, 2004, 07:28:00 PM »

tongue.gif
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radio5

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I Bet Lantus Is Working On An Update 2 Surreal!
« Reply #46 on: June 10, 2004, 07:38:00 PM »

sad.gif

Will adjustable analog sensitivity be implemented?

Thank you!
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oDD_

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I Bet Lantus Is Working On An Update 2 Surreal!
« Reply #47 on: June 10, 2004, 07:55:00 PM »

QUOTE (cainedna @ Jun 11 2004, 04:35 AM)
rolleyes.gif Straight up... I love you guys.
The GUI looks awesome, I'm wondering about those stars though. Is it a compatibility rating? if not, that'd be sweet, help me recall which games run playable or not.

Yep its a compatibility rating.. 5 is perfect, 4 is perfect with a few minor gfx glitches, etc.
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deathx88

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I Bet Lantus Is Working On An Update 2 Surreal!
« Reply #48 on: June 10, 2004, 08:17:00 PM »

beerchug.gif
and here free popcorn too  pop.gif
*sigh* if only that popcorn and beer were real *sigh*  sad.gif
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Morien

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I Bet Lantus Is Working On An Update 2 Surreal!
« Reply #49 on: June 10, 2004, 09:15:00 PM »

tongue.gif : Could you (unless already thought of) allow individual settings for each game? Eg. Custom controller mappings, sensitivity, game core (instead of allways being prompted to select ala version 1), etc.

Can't wait to see how some of my games like Spider-man run  beerchug.gif

Keep up the awesome work... Oh what the hell *throws undies at Odd and Lantus*

Morien
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billforsale

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I Bet Lantus Is Working On An Update 2 Surreal!
« Reply #50 on: June 10, 2004, 09:38:00 PM »

Yeah what about Specific Settings for each game? And so it loads up with the required Emulator each time, that would be spectacular. I wouldn't care if that took a extra month it would be very much worth it. I hate having to change the settings each time I want to play something on V1.

Also controller Sensity is a MUST!
And how about some JAP game support? Some box are for the 30 or so titles wouldnt be that hard would it?
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oDD_

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I Bet Lantus Is Working On An Update 2 Surreal!
« Reply #51 on: June 10, 2004, 09:44:00 PM »

QUOTE (Morien @ Jun 11 2004, 06:15 AM)
Regarding the compatibility ratings, will we still allways go to the mini-menu to select which core to use? Or will games load in their best running cores?

Feature request  tongue.gif : Could you (unless already thought of) allow individual settings for each game? Eg. Custom controller mappings, sensitivity, game core (instead of allways being prompted to select ala version 1), etc.

Yes you still select which core you want to use, though I might map X to launch the game with the favourite core for that game. This allows people to choose a different core if they wish (speed, reliability, etc).

v1.0 already allows you to map any xbox button to any n64 button per game, per controller! Sensitivity will be a new option per game, so yes.
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Prican24

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I Bet Lantus Is Working On An Update 2 Surreal!
« Reply #52 on: June 10, 2004, 09:44:00 PM »

yeah, analog settings are very much needed since some fps games are damn near unplayable since the stick controlls are touchy
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oDD_

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I Bet Lantus Is Working On An Update 2 Surreal!
« Reply #53 on: June 10, 2004, 09:47:00 PM »

QUOTE (billforsale @ Jun 11 2004, 06:38 AM)
And how about some JAP game support? Some box are for the 30 or so titles wouldnt be that hard would it?

If you have those titles, can find the box art for them and would like to help out then it would be greatly appreciated.

Read the tutorial in the v1.0 readme/nfo which tells you how to create the boxarts for each game.
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billforsale

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I Bet Lantus Is Working On An Update 2 Surreal!
« Reply #54 on: June 10, 2004, 10:01:00 PM »

Heres a bunch of jap cover art http://www.buyritega...=1047&last=1011
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Zero

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I Bet Lantus Is Working On An Update 2 Surreal!
« Reply #55 on: June 10, 2004, 10:57:00 PM »

Did Gauntlet Legends get a boost?  It runs in V1 but is plagued with graphic problems.
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Morien

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I Bet Lantus Is Working On An Update 2 Surreal!
« Reply #56 on: June 10, 2004, 11:10:00 PM »

QUOTE (oDD_ @ Jun 11 2004, 06:44 AM)
Yes you still select which core you want to use, though I might map X to launch the game with the favourite core for that game. This allows people to choose a different core if they wish (speed, reliability, etc).

v1.0 already allows you to map any xbox button to any n64 button per game, per controller! Sensitivity will be a new option per game, so yes.

Sweeeeeet....
Thanks for all your effort, and thanks for releasing it to the public. It IS appreciated  beerchug.gif



Oh, and one more idea  tongue.gif  Will there be screen calibration in version 2?

Thanks
Morien
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0123456

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I Bet Lantus Is Working On An Update 2 Surreal!
« Reply #57 on: June 11, 2004, 02:45:00 AM »

this looks superb - keep up the good work and thanks for the drool worthy screenshots
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artynerd

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I Bet Lantus Is Working On An Update 2 Surreal!
« Reply #58 on: June 11, 2004, 05:34:00 AM »

laugh.gif )?  I just need to prepare myself for the estimated release date (ie, request a week off of work, haha).

BTW, are there a customizable interface buttons now?  What I mean is, in v1, I seem to click in the analog stick during the heat of battle, switching the mempack to rumble pack.  Some kind of combination of buttons would work better, IMO (like click in the stick + black or white).  

Keep up the awesome work  biggrin.gif
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chilin_dude

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I Bet Lantus Is Working On An Update 2 Surreal!
« Reply #59 on: June 11, 2004, 07:25:00 AM »

ohmy.gif *Jaw drops*
Those were the best screen shots, I like the fact that the GUI now fits more boxart on a page, 16 is very cool to see!!!
As for features, only ones I can think of:
Sensitivity (I know your adding it  smile.gif ) (For both buttons AND analoge sticks because in games like mario Kart you have to press VERY hard!!!)
Possibility to fast forward?
Get Track and field to run perfect rolleyes.gif (Sorry but I love that game  smile.gif )
In game reset to menu.
Comman Line support, prefferably in the style of ScummVX currently has as all the others need it implementing into dashs
sad.gif
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