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Author Topic: Long Filenames In Xport Emulators  (Read 72 times)

cypher35

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Long Filenames In Xport Emulators
« on: April 07, 2004, 12:02:00 PM »

there are many of us out there who like to use cowering's 'good' tools to name our roms.  They name the files correctly as well as provide useful information like region codes, fixes, versions, translations, and weather or not it is a valid dump or an invalid/overdump.

these names are generally very long and many exceed the 42 character limit in the lame FATX filesystem that the xbox uses.

a simple (and probably easy to implement) feature would to allow rom names to be read off of the rom filename within the archive.  

for instance, if i had a library of 6000+ roms each within it's own zip, gzip or rar file, i could truncate the names of the files in whatever way i wanted knowing that the name is preserved inside the archive, because the name of the file in the zip can exceed the 42 character limit.

example:
CODE
here is a list of a bunch of roms with names over 42 chars:

Battletoads & Double Dragon - The Ultimate Team (E)
Battletoads & Double Dragon - The Ultimate Team (U) [!]
Battletoads & Double Dragon - The Ultimate Team (U) [h1]
Battletoads & Double Dragon - The Ultimate Team (U) [T+Fre]
Battletoads & Double Dragon - The Ultimate Team (U) [T+Por]
Battletoads & Double Dragon - The Ultimate Team (U) [T+Spa100%]


now, truncated, they would look like:
CODE

BattletoadsDoubleDragon-TheUltimate(E).zip
BattletoadsDoubleDragon-TheUltim(U)[!].zip
BattletoadsDoubleDragon-TheUlti(U)[h1].zip
BattletoadsDoubleDragon-TheUl(U)[TFre].zip
BattletoadsDoubleDragon-TheUl(U)[TPor].zip
BattletoadsDoubleDragon-Th(U)[TSpa100].zip


however, if it read the name from the inside of the zip, it would still be displayed correctly in the rom selection list.

this could be a simple on/off feature setting in the options menu and i bet it would take minutes to implement since XPort already uses the zip plugin to read files included in archives.

what does everyone else think?

P.S. another plus would be to have the ability to sort roms by translation/language, region, version, or status.  but that would take a significant amount of coding and is probably not worthwhile for xport's time

This post has been edited by cypher35 on Apr 7 2004, 07:05 PM
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norelidd

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Long Filenames In Xport Emulators
« Reply #1 on: April 07, 2004, 06:44:00 PM »

i like the idea of reading the filename from within the archive. scan a dir once, read the names and then store them so it wouldn't have to refresh it every time

as far as the sorting ges, sue the dirs command in your goodtools and it'll soft them for you

goodnes rename dirs

for example
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heinrich

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Long Filenames In Xport Emulators
« Reply #2 on: April 07, 2004, 06:56:00 PM »

cypher35, so you want the emu to, when it loads, scan each of 6000 zips, to get the filelist from inside the archive?  I would imagine that would take a little bit of time to load...
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cypher35

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Long Filenames In Xport Emulators
« Reply #3 on: April 07, 2004, 07:29:00 PM »

hmmm, you may be right...

but perhaps if it kept a cache of the romlist like surreal it could just include a refresh button or something?
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Mephiska

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Long Filenames In Xport Emulators
« Reply #4 on: April 08, 2004, 03:15:00 AM »

i think it would be a great idea, since also mentioned in another post theres a site for boxart and most of the scans are already labeled using the goodtool naming standard. Personally to fix this annoying problem i use xns server sharing and play the roms off of my computer. only other solution for the time being would be to play from dvd, and as most of the bigger sets are bigger than 1 dvd. *plus who would wanna switch dvds everytime they wanna play a different system? i guess im spoiled* but yes, renaming the zips, and then using doing a one-time rom scan of the files, then saving the list sounds like a very possible solution. now its up to xport if he wants to do it lol.
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Diontae16

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Long Filenames In Xport Emulators
« Reply #5 on: April 08, 2004, 10:39:00 AM »

Before I burn the roms or ftp, I rename the roms so that the be shortened to fit on the harddrive such as the rom
Castlevania: harmony of Dissonance {vbax}.gba

I rename this rom to

Castlevania:HOD.gba - Now it's FTP'able to be put on the xbox harddrive. I been renaming rom files for a long time that's been giving me this problem.  :ph34r:
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