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Xport Emu's To Support Boxart
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Topic: Xport Emu's To Support Boxart (Read 334 times)
Dr_digitaL
Archived User
Jr. Member
Posts: 95
Xport Emu's To Support Boxart
«
on:
March 30, 2004, 11:08:00 AM »
IMO this feature should definitly be added to xports emu's
one thing that i love about surreal is being able to choose games by selecting the boxart, kinda feels like im at toys'r'us choosing a game..lol
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Morglum
Archived User
Hero Member
Posts: 977
Xport Emu's To Support Boxart
«
Reply #1 on:
March 30, 2004, 09:23:00 AM »
Pointless and not worth having, the emu's are perfect just the way they are. If you want "box art" just use a picture of the box as a screen shot, and there you go, you have your toys'r'us feel
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Dr_digitaL
Archived User
Jr. Member
Posts: 95
Xport Emu's To Support Boxart
«
Reply #2 on:
March 30, 2004, 11:55:00 AM »
I do see your point...trivial i guess, i suppose i just like the feel of surreal's game menu a bit more then xports
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Beelzebud
Archived User
Full Member
Posts: 124
Xport Emu's To Support Boxart
«
Reply #3 on:
March 30, 2004, 12:08:00 PM »
Personally I prefer a screenshot of the title screen, and a few in-game screenshots.
If you really wanted box-art though, why not make it a personal project and then share it with the community?
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Likklebaer
Archived User
Hero Member
Posts: 767
Xport Emu's To Support Boxart
«
Reply #4 on:
March 30, 2004, 12:35:00 PM »
Y'know what I'd like? To have emulator menus show the spines from the games' boxes all in a row like a virtual games-shelf.
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CandieCorpse
Archived User
Jr. Member
Posts: 73
Xport Emu's To Support Boxart
«
Reply #5 on:
March 30, 2004, 03:29:00 PM »
likklebear, i love that idea
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GaijinPunch
Archived User
Sr. Member
Posts: 410
Xport Emu's To Support Boxart
«
Reply #6 on:
March 30, 2004, 03:54:00 PM »
A scanner and photoshop should sort that out.
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LumbraX
Archived User
Hero Member
Posts: 735
Xport Emu's To Support Boxart
«
Reply #7 on:
March 30, 2004, 05:51:00 PM »
yea boxart would be pretty cool but its not really needed.
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Eventide
Archived User
Jr. Member
Posts: 81
Xport Emu's To Support Boxart
«
Reply #8 on:
March 30, 2004, 04:12:00 PM »
QUOTE
(Likklebaer @ Mar 30 2004, 10:35 PM)
Y'know what I'd like? To have emulator menus show the spines from the games' boxes all in a row like a virtual games-shelf.
In all honesty that'd be a hell of a lot cooler than box art
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Gus Man
Archived User
Full Member
Posts: 104
Xport Emu's To Support Boxart
«
Reply #9 on:
March 30, 2004, 08:04:00 PM »
QUOTE
QUOTE
Y'know what I'd like? To have emulator menus show the spines from the games' boxes all in a row like a virtual games-shelf.
In all honesty that'd be a hell of a lot cooler than box art
Why not both? It would be a lot of work though. The roms that Xport's emus use don't have boxart in them like N64 ones.
This post has been edited by
Gus Man
on Mar 31 2004, 04:12 AM
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gamemaster14
Archived User
Sr. Member
Posts: 297
Xport Emu's To Support Boxart
«
Reply #10 on:
March 31, 2004, 12:05:00 AM »
QUOTE
The roms that Xport's emus use don't have boxart in them like N64 ones.
No rom has box art in it. The box art images are just a ton of png image files added to the skin. The box art is in no way included with the rom
This post has been edited by
gamemaster14
on Mar 31 2004, 08:06 AM
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guile
Archived User
Full Member
Posts: 142
Xport Emu's To Support Boxart
«
Reply #11 on:
March 31, 2004, 05:19:00 AM »
The voting option should have been, Yes- This would be a COOL feature. It is
in no way a valuable feature. With that said, I wouldn't mind having it. I think it
wouldn't be worth Xport's time though.
g
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schwangschwing
Archived User
Newbie
Posts: 16
Xport Emu's To Support Boxart
«
Reply #12 on:
March 31, 2004, 07:03:00 AM »
I just take a screen shot of the title screen.
That way i don't have to look at the file name, but the picture.
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Beelzebud
Archived User
Full Member
Posts: 124
Xport Emu's To Support Boxart
«
Reply #13 on:
March 31, 2004, 10:15:00 AM »
I'm with Guile. It would be a cool feature, but this is something an end-user could do. Xport has done quite a lot for everyone already. You wouldn't even have to have knowledge of how to code. Just get the images together and distribute them on a website.
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EcL|PsE
Archived User
Full Member
Posts: 174
Xport Emu's To Support Boxart
«
Reply #14 on:
March 31, 2004, 10:21:00 AM »
for people with full rom sets, that would be a bitch load to get images of all the boxarts
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Xport Emu's To Support Boxart