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Author Topic: Xport Emu's To Support Boxart  (Read 336 times)

dux ducis

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Xport Emu's To Support Boxart
« Reply #30 on: April 08, 2004, 01:47:00 PM »

QUOTE (Dr_digitaL @ Apr 8 2004, 09:29 PM)

If xport is willing to implement this (which he already said he wouldn't) I would spend the time with all the boxart for it to be the correct size format and name, and finding the boxart has pretty much all been done Collection of boxart (thanks Likklebaer)

btw the poll seems to show support for this feature   unsure.gif humm....

I'm assuming he is disagreeing under the stipulation that he has to do the image formatting himself.

This assumption is based off of this quote:

QUOTE (Xport)
Also, people will be hard pressed to get a sizable collection of box-shots for just about any platform excluding N64.


In this thread a number of people have given examples of substantial resources for finding original boxart, so that is no longer a problem.

After he said that a number of people (including myself) agreed that, if he were to accept the project, we would do all the image resizing, renaming, format processing, all the rest.

Think about it, one group of people would agree to format the A-C game box art images, a different group the D-F, etc.

The idea could take off. In a previous thread (neogensis v16 release) he said he was thinking about a standard format for adding box art/screen shots (mentioned this while we were on the topic of adding genesis collective support to neogenesis). So maybe, *IF* we did the busy work for him, he might be interested?
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Likklebaer

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Xport Emu's To Support Boxart
« Reply #31 on: April 08, 2004, 05:04:00 PM »

happy.gif
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Sir Auros

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Xport Emu's To Support Boxart
« Reply #32 on: April 08, 2004, 05:20:00 PM »

I'd be more interested in the idea of people resizing/renaming the existing pics for use in the existing emulators. No work on Xport's part, but it would mean work for the people clamoring for it. I'd frankly rather not view the romlists via boxart like Surreal simply because most other systems have many, many more roms and it would become quite cumbersome. Now, viewing the boxart in the screenshot panes, that's another idea...
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gonkle

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Xport Emu's To Support Boxart
« Reply #33 on: April 08, 2004, 11:25:00 PM »

try batchraptor,  you can convert all at once with it.

http://download-tipp...ware/8370.shtml

I hope there i an english version out there.
But beware you i had an massive slowdown while browsing the romlist, when you add many of them on E.
I burned them onto a cd and now it works fast and fine.
Just put the folders like they are on E/screenshots drive onto the cd and change the Screenshots path to r.
My Nero crashed while adding 400Mb of pictures, just create an Xiso from your Folder.
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Dr_digitaL

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Xport Emu's To Support Boxart
« Reply #34 on: April 09, 2004, 10:23:00 AM »

wink.gif
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EcL|PsE

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Xport Emu's To Support Boxart
« Reply #35 on: April 09, 2004, 10:42:00 AM »

i dotn see why this is so wanted, why dont u just download the boxart packs and use them ase screen shots like sum1 up there said, onyl i dotn no how to do this, can sum1 help me put these files --http://www.screenshotarchive.com/scans.htm#Sega_Genesis

as my screen shots?
cya!

PS. what do i need to resize them all to, or does it matter? and where do i put em (emus are installed in F:)

thnx
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Heet

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Xport Emu's To Support Boxart
« Reply #36 on: April 09, 2004, 10:58:00 AM »

But he made it so that you could take a screenshot yourself.  Hmmm...I like it just the way it is.  To each his own I guess.....
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gonkle

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Xport Emu's To Support Boxart
« Reply #37 on: April 09, 2004, 11:07:00 AM »

your welcome dr.digital and others.

EcL|PsE
just follow the steps i wrote, than it will work for you

ps: this damn png are much more bigger than the jpg´s, confussing.
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EcL|PsE

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Xport Emu's To Support Boxart
« Reply #38 on: April 09, 2004, 11:11:00 AM »

where
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gonkle

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Xport Emu's To Support Boxart
« Reply #39 on: April 09, 2004, 11:22:00 AM »

QUOTE
if you have use for it,
i changed this little bash:
first convert them to png (maybe with acdsee or else)
rename the folders from that linked site to box, cartridge, snap and title.
So that the png files are in this folders, than run from the mainfolder this batch file(simply save this code to a convert.bat file.
After that you only have to delete the 4 folders and move the batch file somewhere else.

CODE

cd box

for %%a in (*.png) do md "..\done\%%~na"
for %%a in (*.png) do move "%%a" "..\done\%%~na\boxart.png"
cd ..

cd snap

for %%a in (*.png) do md "..\done\%%~na"
for %%a in (*.png) do move "%%a" "..\done\%%~na\snap.png"
cd ..

cd title

for %%a in (*.png) do md "..\done\%%~na"
for %%a in (*.png) do move "%%a" "..\done\%%~na\title.png"
cd ..

cd cartridge

for %%a in (*.png) do md "..\done\%%~na"
for %%a in (*.png) do move "%%a" "..\done\%%~na\cartridge.png"






just create with any xport emu an screenshot than you have an folder where you can put your convertet into.


there,
I changed it a bit so that there isnt any chaos in the root folder.
Just put them inot the gamenamedir and they will can be cycled with the dpad, i think.
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Cathesdus

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Xport Emu's To Support Boxart
« Reply #40 on: October 21, 2004, 05:38:00 AM »

QUOTE (Beelzebud @ Mar 30 2004, 01:11 PM)
Personally I prefer a screenshot of the title screen, and a few in-game screenshots.

If you really wanted box-art though, why not make it a personal project and then share it with the community?

I agree.  I only have one screenshot for each game though and that is of the title screen.  Think about it.  In order for Xport to show the boxart just like surreal does, he would have to rewrite the code to change the game select screen which I'm sure would be a bitch for that kind of project but even worse is that he would have to go and find EVERY boxart for EVERY game (NES, Genesis, GBX, the list goes on and on and on and on and on...)

So again, I think A nice manual screenshot of the title is all we need biggrin.gif.
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