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Author Topic: Modding 360 After Signing Onto Live.  (Read 99 times)

jwrhinehardt

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Modding 360 After Signing Onto Live.
« on: November 01, 2007, 04:34:00 PM »

I want to mod my 360, either with a chip or with a firmware flash..The only thing I am worried about is that I already have used my 360 on live.. I want to continue to play my original games online and play my backups offline.. Is it possible....with little possibility of getting banned?

Thanks
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li Nitro li

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Modding 360 After Signing Onto Live.
« Reply #1 on: November 02, 2007, 10:25:00 AM »

Any mod chip = Microsoft will brick your xbox 360 console right as you sign on to Xbox Live.

Any Modified Firmware = Your Xbox won't get bricked right away.  But sooner or later your Xbox will get bricked.

so i would go with the Modified Firmware
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JAYNO20

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Modding 360 After Signing Onto Live.
« Reply #2 on: November 02, 2007, 11:10:00 AM »

possibility of getting banned is good either way... and i have NEVER heard of modded firmware bricking your xbox, MAYBE with the mod chip, but not the firmware.
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ddrmanxbxfr

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Modding 360 After Signing Onto Live.
« Reply #3 on: November 03, 2007, 09:49:00 PM »

But the modchip wasn't supposed to desactivate her self.. as i've seen the nme modchip desactivate when it's an original so you couldn't be bricked.
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ddrmanxbxfr

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Modding 360 After Signing Onto Live.
« Reply #4 on: November 03, 2007, 09:45:00 PM »

QUOTE(ddrmanxbxfr @ Nov 3 2007, 10:49 PM) View Post

But the modchip wasn't supposed to desactivate her self.. as i've seen the nme modchip desactivate when it's an original so you couldn't be bricked.


but you can only play live on original games..
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chocolaterain

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Modding 360 After Signing Onto Live.
« Reply #5 on: November 07, 2007, 11:44:00 AM »

QUOTE(li Nitro li @ Nov 2 2007, 05:25 PM) View Post

Any mod chip = Microsoft will brick your xbox 360 console right as you sign on to Xbox Live.




This is not true.

I have a chipped 360 that was given to me by a friend who was suddenly going abroad and couldn't take it with him. I've no idea which chip it is, but I know that it is activated (a red LED lights up at the rear left of the console) by manually turning the console on with the power button, and if I use the joypad or the DVD tray to power it up, the chip isn't 'on'. I use live to play an original Halo 3 with the LED off and I have no problems at all.



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JAYNO20

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Modding 360 After Signing Onto Live.
« Reply #6 on: November 07, 2007, 01:21:00 PM »

it doesn't matter whether its on or off, from what i've read microsoft can detect u playing a backup game whether u play it online or off, disconnected from the internet or connected, they will find out. Some speculate something gets stored on the HDD and gets sent to microsoft after u connect, is that true? who knows, but the fact is they can detect u whether u play backups online or off.


Basically just like this site says, if u like to play on live dont mod ur console cause they WILL find out sooner or later.
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NoIncentive

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Modding 360 After Signing Onto Live.
« Reply #7 on: November 07, 2007, 06:02:00 PM »

QUOTE(JAYNO20 @ Nov 7 2007, 12:21 PM) *

it doesn't matter whether its on or off, from what i've read microsoft can detect u playing a backup game whether u play it online or off, disconnected from the internet or connected, they will find out. Some speculate something gets stored on the HDD and gets sent to microsoft after u connect, is that true? who knows, but the fact is they can detect u whether u play backups online or off.
Basically just like this site says, if u like to play on live dont mod ur console cause they WILL find out sooner or later.


It is possible that ms will be able to detect whether or not you can play backups, off line, eventually.  But, the fact is that Microsoft does not know whether or not you use a backup (especially if it is properly stealth patched) when you are not connected to Live.  Many people even play their properly patched backups on Live.  The hard drive does not store/send that kind of information.

The advantages to flashing your drive are that you can always flash it back to the original firmware, and that you can do it yourself almost for free.  I use xtreme5.3 firmware and only play backups off line.  When I play online, I always switch to my originals.  I have never had a single problem or hicup with Live.

As for chipping, the new NME 2.0 chip looks good to me.  It does not touch the drives original firmware and completely deactivates when an original is in.  Also, it has the option of disabling the network when a backup is in the drive, so the fact you are using a chip would not get sent to ms.

I would personally go with flashing the firmware, but do some research on these forums and on the internet and weigh the pros and cons before considering either option.

If you never want to worry about future Live issues, then the only only solution would be to leave your 360 untouched and only play originals.  I guess its like abstinence - its the only way to be sure you won't have any undesirable consequences.  Similarly, a firmware/chip with properly patched backups would be analogous to the condom -  It may only be about 99.8% efficient, but it allows for a lot more fun.

This post has been edited by NoIncentive: Nov 8 2007, 02:03 AM
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JAYNO20

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Modding 360 After Signing Onto Live.
« Reply #8 on: November 07, 2007, 11:31:00 PM »

QUOTE(NoIncentive @ Nov 7 2007, 08:02 PM) View Post

It is possible that ms will be able to detect whether or not you can play backups, off line, eventually.  But, the fact is that Microsoft does not know whether or not you use a backup (especially if it is properly stealth patched) when you are not connected to Live.  Many people even play their properly patched backups on Live.  The hard drive does not store/send that kind of information.

The advantages to flashing your drive are that you can always flash it back to the original firmware, and that you can do it yourself almost for free.  I use xtreme5.3 firmware and only play backups off line.  When I play online, I always switch to my originals.  I have never had a single problem or hicup with Live.

As for chipping, the new NME 2.0 chip looks good to me.  It does not touch the drives original firmware and completely deactivates when an original is in.  Also, it has the option of disabling the network when a backup is in the drive, so the fact you are using a chip would not get sent to ms.

I would personally go with flashing the firmware, but do some research on these forums and on the internet and weigh the pros and cons before considering either option.

If you never want to worry about future Live issues, then the only only solution would be to leave your 360 untouched and only play originals.  I guess its like abstinence - its the only way to be sure you won't have any undesirable consequences.  Similarly, a firmware/chip with properly patched backups would be analogous to the condom -  It may only be about 99.8% efficient, but it allows for a lot more fun.



I'm sorry mate, but ur wrong. I've read on THIS forum people saying that they played only originals online with perfectly stealthed games offline and they were still detected. There is NO way u can say FOR SURE that microsoft CANT detect anything, because YOU DONT KNOW! NO ONE DOES! thats the problem here NO ONE KNOWS!


All i know is what i've read and i read that u CAN and WILL be banned eventually if u mod ur xbox. That simple.
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riffman2525

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Modding 360 After Signing Onto Live.
« Reply #9 on: November 17, 2007, 04:22:00 AM »

That is total BS.....you will not get banned or bricked with a modchip if you stay offline with you backups.......
DO NOT ......I STRESS DO NOT...buy into this flash firmware BS....MS will eventually find it and ban you..........
Dude, it's very simple........DO NOT GO ON LIVE WITH YOUR A BACKUP (THE CHIP IS ON)
if you do this...you WILL be banned in time....I dont see all the debate here.....
If you want to go online... reboot the 360 without a game or an original...then do whatever you want online.....go to the arcade download your heart out, play multiplayer....whatever you want......

I have been running with an NME 1.2 for a very long time now.....when I put a back up in my console i disconect the network cable.....play all i want.... when im done, I reboot, put an original in, plug the network cable back in, connect to xbox live and everything is fine (the chip is off now)

But let me stress this again..... I have NEVER gone online with my chip ON for any reason.........not even once......and Ive been fine......

when you reboot and put an original disc in the console the chip is OFF........ If you follow this advice you will be fine!!!!  I'm not going to say you will NEVER GET BANNED (who knows what MS will do in the future) but up until this point you will be fine....  All these crazy people that keep saying they got banned, they were playing online with a backup......they talk about stealth this and stealth that....I never bought into that.....the people that were designing this stealth stuff are NOT AS SMART AS MS!!!!!!!!!!!! I never trusted it.......therefore, I put an NME 1.2 in my box and I never play online with my backups my console is fine, and I have eluded the BAN HAMMER.......   Hope this helped.....take my advice, I'm telling you from experience...........follow my advice and dont worry.....have fun!!!!!!!     biggrin.gif  

OH, If you want to get banned...go ahead and follow those idiots advice who tell you to flash your firware and go online........IT IS NOT SAFE....AND YOU WILL GET BANNED EVENTUALLY......
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riffman2525

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Modding 360 After Signing Onto Live.
« Reply #10 on: November 17, 2007, 11:24:00 AM »

oh and I forgot...those people that claim that they have never played online (even one time) with a backup and still got banned............... I simply dont believe them........and i dont believe them because me and several people I personally know have been playing for a very long time now with chips in our boxes ( I put them there)  and have not gotten banned....(I would find it very big coincidence that none of have gotten banned) but like i said.... we only play our backups OFFLINE (unplug the network cable) and only get online with originals.......and we get online all the time to play multiplayer....this does not mean that in the future MS wont do something different...but up to this time you will be fine..........
 
unplug your network cable to play backups....... reboot, plug back in network cable, insert original and play all you want online..... Relax

This post has been edited by riffman2525: Nov 17 2007, 07:28 PM
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wutang01

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Modding 360 After Signing Onto Live.
« Reply #11 on: January 31, 2008, 05:27:00 AM »

QUOTE(riffman2525 @ Nov 18 2007, 04:24 AM) *

unplug your network cable to play backups....... reboot, plug back in network cable, insert original and play all you want online..... Relax


So you're saying that when you log onto XBOX Live ... make sure there is no backup game in the drive? And you should be ok?

How do you check that the Custom Firmware is definitely off?

How does Microsoft check? Do they check for people who have a backup game in their drive? Or do they check if you're running the Official Firmware?

I want to get a flashed 360 so I can play backup games offline, but buy the genuine copies of Halo 3 and COD4 to play online ... it should be ok, right?

This post has been edited by wutang01: Jan 31 2008, 01:29 PM
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caster420

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Modding 360 After Signing Onto Live.
« Reply #12 on: January 31, 2008, 06:01:00 AM »

QUOTE(wutang01 @ Jan 31 2008, 07:27 AM) View Post
How does Microsoft check? Do they check for people who have a backup game in their drive?
As far as we know, they only check specific responses from the media we boot, which is shown in the Live logs.  There is no evidence to suggest other methods of detection are being used.

 

So, with that in mind, chip vs firmware doesnt really matter on Live.  The data is going to be requested from both discs, so it is a matter of which is providing the most correct responses.  IMO, that would be the firmware, as a ton of time has been poured into checking and verifying results from the media we use.

 

Caster.

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stratplayer

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Modding 360 After Signing Onto Live.
« Reply #13 on: February 01, 2008, 05:45:00 AM »

I just fitted a NME v2.0 to my console last night, and while it claims to disable the network port I am removing the cable from the console.

Like previous posts state, who knows how or what MS use to decide on how to ban, and it's the chance you take with modifying the box.

NME v2.0 is due to have an addon programming unit (according to Team Underdogs site) that will allow this chip to be upgraded in the future.

I still await the day of a custom dashboard and being able to plug in huge external hard drives with loads of images stored (like the original Xbox), a pipe dream I am sure.....
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