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Author Topic: Xeno-360 Any Good?  (Read 213 times)

STEye

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Xeno-360 Any Good?
« on: February 02, 2007, 06:14:00 PM »

Has anyone had any good results with this chip?  I was waiting to order the NME 1.2 from a vendor, but it is out of stock.  They offered this chip instead, and said it was "new"...  Here is the chip's website: http://www.xeno-360.com/index.html   I am wondering how it compares to the NME.
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Lok1

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Xeno-360 Any Good?
« Reply #1 on: February 03, 2007, 12:41:00 PM »

I am also waiting on the NME 1.2 and considering substituting this chip.  Would love to here from someone who has it.
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Haygar

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Xeno-360 Any Good?
« Reply #2 on: February 03, 2007, 04:22:00 PM »

QUOTE(Lok1 @ Feb 4 2007, 05:12 AM) View Post

I am also waiting on the NME 1.2 and considering substituting this chip.  Would love to here from someone who has it.
Sounds like it could be the same supplier I deal with. I have also been waiting for the NME 1.2 but the company that make the chip have let everyone down by repeatedly failing to deliver.  mad.gif  My supplier is now stocking the xeno 360 and I have got one coming now and are keen to see if it is a new version or not, as is described. Bit confused though because there is nothing "new" mentioned on their site and the wire count seems a little underestimated. All in all though, they seem like a quality item. I'll try to let you know how I go.
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STEye

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Xeno-360 Any Good?
« Reply #3 on: February 04, 2007, 12:31:00 AM »

My confusion with this chip is they say you have to press and hold the eject button for a few seconds to turn on and off the chip.  I wonder if this means it does not automatically sense a backed up game and enable the chip?  The distributor's site says the network can be disabled when chip is on, but I cannot find the same information anywhere else regarding that.
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getchevyn

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Xeno-360 Any Good?
« Reply #4 on: February 05, 2007, 03:16:00 PM »

Looks good except there are some very tiny solder points I am not too crazy about especially solder point #8 and #9. Is alternate solder point #2 equal to NME 1.2 solder point I ? Still waiting for my NME 1.2.
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NeoDarkSaver

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Xeno-360 Any Good?
« Reply #5 on: February 05, 2007, 05:54:00 PM »

QUOTE(STEye @ Feb 3 2007, 11:02 PM) View Post

My confusion with this chip is they say you have to press and hold the eject button for a few seconds to turn on and off the chip.  I wonder if this means it does not automatically sense a backed up game and enable the chip?  The distributor's site says the network can be disabled when chip is on, but I cannot find the same information anywhere else regarding that.


I dont think it will do the auto sensing like NME. The only advantage i found about this chip is it has a LED light built on the modchip (not sure wither, and i dont see how that's useful cuz the chip is inside the xbox). I am sticking with my NME, even though foundmy.com doesn't have the offer.
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Haygar

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Xeno-360 Any Good?
« Reply #6 on: February 07, 2007, 03:32:00 AM »

Good news Everyone!
My Xeno chip turned up yesterday and was a breeze to install.
You only need a minimum of wires to connect. The only extra is the eject wire over the NME as you manually turn the chip on by holding it on for 5 secs - Big Deal - thats when the onscreen starts and the  power led goes off if you add the option. Pin 8 is optional for network off - same as NME and pin 9 is optional behind the front pcb for a centre power led off feature when the chip is enabled. Got this info from my supplier.
Its smaller than it appears to be and fitted neatly on top of the main chip on my samsung drive. It seemed to be the most secure spot and still had clearance from the laser above.
I made my backups using the samsung sh-d162c, pioneer dvr-111d & NME tools and it runs flawlessly. This was tooooo easy. (IMG:style_emoticons/default/biggrin.gif)
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amrobied

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Xeno-360 Any Good?
« Reply #7 on: February 07, 2007, 04:53:00 PM »

i have just recived the xeno360 but when i tried to install this damn chip it didnt work as they said so guys can u help me
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Haygar

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Xeno-360 Any Good?
« Reply #8 on: February 08, 2007, 03:06:00 AM »

QUOTE(amrobied @ Feb 8 2007, 10:24 AM) View Post

i have just recived the xeno360 but when i tried to install this damn chip it didnt work as they said so guys can u help me
How doesnt it work? If you did the power led off option the centre led will go out if you hold the eject button for long enough at boot up. This means the chip is on but doesnt mean that you have done the critical points on the drive correctly. If you didnt add this bit in then just hold eject till you see the onscreen start.
If you mean that it doesnt work coz it wont read backups then I would look closely at how you are making them if you are confident that you installed the chip correctly.
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amrobied

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« Reply #9 on: February 08, 2007, 02:33:00 PM »

im sure that my wiring is correct but when i hold the eject for 5 seconds the middle led turn off and the led of the chip turns on (RED LIGHT) but when i put a back up game in the drive it says unrcognised disc and when i put an orginal game it says TO PLAY THIS DISC U NEED TO PUT IT IN AN XBOX360 CONSOLE and when i restart the console the led of the chip goes off  and the orginal game work perfectly can u tell me how to identifiy the problem i have been waiting for this chip since along time and when i got it the chip didnt work im really disappointed
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amrobied

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Xeno-360 Any Good?
« Reply #10 on: February 08, 2007, 02:56:00 PM »

.....

This post has been edited by amrobied: Feb 8 2007, 10:58 PM
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Lok1

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Xeno-360 Any Good?
« Reply #11 on: February 08, 2007, 06:10:00 PM »

What is your backup method?  What drives and media are you using?
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amrobied

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« Reply #12 on: February 08, 2007, 06:44:00 PM »

QUOTE(Lok1 @ Feb 9 2007, 01:41 AM) View Post

What is your backup method?  What drives and media are you using?

really i dont know what kind of back ups im usin coz i didnt make then i took them from someone that have an xbox360 but he is not usin a modchip he has flashed his xbox360 with xtreme firmware.
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ydgmms

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Xeno-360 Any Good?
« Reply #13 on: February 08, 2007, 10:21:00 PM »

....no autodetect sad.gif  defeats the purpose of wireless turning on of the 360 sad.gif

unless theres a way to activate it via wireless controller? biggrin.gif
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Lok1

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Xeno-360 Any Good?
« Reply #14 on: February 09, 2007, 06:24:00 AM »

QUOTE(amrobied @ Feb 8 2007, 07:51 PM) View Post

really i dont know what kind of back ups im usin coz i didnt make then i took them from someone that have an xbox360 but he is not usin a modchip he has flashed his xbox360 with xtreme firmware.



That's the reason it's not working.  The Xeno-360 doesn't support xtreme backups.  They need to be converted to NME-Format using a program called NME associator.  You can find it and instructions on how to use it here.  http://www.nme-360.com/howto.html
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