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Topic: Strange Problem (Read 95 times)
geniusunderfire
Archived User
Newbie
Posts: 19
Strange Problem
«
on:
February 01, 2004, 05:18:00 PM »
surreal 64 was working fine before, and i renamed the Zelda ROM's and copied them over, and now surreal won't launch, either from boxplorer, ava, or evox....
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X2Gamer
Archived User
Sr. Member
Posts: 308
Strange Problem
«
Reply #1 on:
February 01, 2004, 05:25:00 PM »
What did you rename with and do any other apps have this problem?
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geniusunderfire
Archived User
Newbie
Posts: 19
Strange Problem
«
Reply #2 on:
February 01, 2004, 06:02:00 PM »
no, i renamed with explorer, to THE LEGEND OF ZELDA.z64 and ZELDA MAJORA'S MASK.z64 as in the surreal.ini and the real name wouldn't be transferred
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GaijinPunch
Archived User
Sr. Member
Posts: 410
Strange Problem
«
Reply #3 on:
February 01, 2004, 06:59:00 PM »
Magical rule of computers. If you change something, and then something doesn't work -- change it back.
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geniusunderfire
Archived User
Newbie
Posts: 19
Strange Problem
«
Reply #4 on:
February 01, 2004, 08:07:00 PM »
i did everything over, i deleted surreal and the ROM's and recopied them
still doesn't work, doesn't get past the launching screen
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stythys
Archived User
Newbie
Posts: 30
Strange Problem
«
Reply #5 on:
February 01, 2004, 09:29:00 PM »
did you delete the sureal.ini file in the E:/TDATA/a64fea57/ folder?
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geniusunderfire
Archived User
Newbie
Posts: 19
Strange Problem
«
Reply #6 on:
February 02, 2004, 07:46:00 PM »
what should majora, ocarina, and perfect dark be named?
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nagmine
Archived User
Sr. Member
Posts: 359
Strange Problem
«
Reply #7 on:
February 02, 2004, 08:07:00 PM »
why rename them? i have a few not named right and surreal still sees what they are
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Benji99
Archived User
Newbie
Posts: 20
Strange Problem
«
Reply #8 on:
February 03, 2004, 05:50:00 AM »
As mentioned umpteenth times
Surreal uses the CRC to check what the game is.
If you rename "Zelda: Major's Mask (U !" to "Spank me big boy, I like it hard"
Surreal will still show Zelda!
This post has been edited by
Benji99
on Feb 3 2004, 08:07 PM
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