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Kawa-x ...virtual Memory?
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Topic: Kawa-x ...virtual Memory? (Read 1050 times)
jizzlobber
Archived User
Sr. Member
Posts: 426
Kawa-x ...virtual Memory?
«
Reply #45 on:
July 26, 2003, 12:52:00 PM »
deXBE said it was debug. that's all i'm going by.
Logged
Habs69M
Archived User
Full Member
Posts: 190
Kawa-x ...virtual Memory?
«
Reply #46 on:
July 26, 2003, 01:02:00 PM »
QUOTE
Anyone with neogeo bios issues, you might have a old version.
Rename ng-lo.rom to 000-lo.lo in the zip, and give it a whirl.
ok this worked for me with Art of Fighting 3: The Path of the Warrior
but i added Garou: Mark of the Wolves (garou.zip) and Metal Slug 3 (mslug3.zip)
But in the scrolling menu where you see all your neo games both of these games dont show up in the list??
Any help please
Logged
wreckk
Archived User
Newbie
Posts: 15
Kawa-x ...virtual Memory?
«
Reply #47 on:
July 26, 2003, 01:03:00 PM »
you need to also have the decrypted rom
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alansari
Archived User
Newbie
Posts: 6
Kawa-x ...virtual Memory?
«
Reply #48 on:
July 26, 2003, 01:09:00 PM »
oooh this is what I have been waiting for!!!
EDIT: oh by the way... how do I decrypt them when the windows kawaks doesn't even load them... hmmmm
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gokuguy
Archived User
Newbie
Posts: 8
Kawa-x ...virtual Memory?
«
Reply #49 on:
July 26, 2003, 01:23:00 PM »
QUOTE
(alansari @ Jul 26 2003, 10:09 PM)
sweet thnx dude
oooh this is what I have been waiting for!!!
EDIT: oh by the way... how do I decrypt them when the windows kawaks doesn't even load them... hmmmm
Exactly what I was wondering...
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reloaded
Archived User
Newbie
Posts: 26
Kawa-x ...virtual Memory?
«
Reply #50 on:
July 26, 2003, 01:32:00 PM »
Did that gonkle not working for me
Can somebody post how to getting it to work exactly like post a link wich bios your using
and stuff
thanx,
Logged
Craptastic!
Archived User
Newbie
Posts: 30
Kawa-x ...virtual Memory?
«
Reply #51 on:
July 26, 2003, 02:04:00 PM »
Holy ****!
*runs off to "the usual places"*
Logged
hosh
Archived User
Newbie
Posts: 34
Kawa-x ...virtual Memory?
«
Reply #52 on:
July 26, 2003, 02:13:00 PM »
Logged
xiaNaix
Archived User
Newbie
Posts: 17
Kawa-x ...virtual Memory?
«
Reply #53 on:
July 26, 2003, 02:16:00 PM »
Here is a tutorial which explains how to decrypt the roms using the PC version...
http://www.neogeofor...aksguide6.shtml
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digitalman42
Archived User
Full Member
Posts: 202
Kawa-x ...virtual Memory?
«
Reply #54 on:
July 26, 2003, 02:24:00 PM »
do you HAVE to decrypt the games to work, or does it just make them smaller? im still confused.
Logged
Craptastic!
Archived User
Newbie
Posts: 30
Kawa-x ...virtual Memory?
«
Reply #55 on:
July 26, 2003, 02:26:00 PM »
In the .nfo file, it says that previously encrypted roms need to be predecrypted in order to work on Kawa-X since it takes more than 64mb to decrypt them directly.
Logged
hosh
Archived User
Newbie
Posts: 34
Kawa-x ...virtual Memory?
«
Reply #56 on:
July 26, 2003, 02:30:00 PM »
QUOTE
(digitalman42 @ Jul 26 2003, 11:24 PM)
do you HAVE to decrypt the games to work, or does it just make them smaller? im still confused.
Of course not, we just like to decrypt ROMs for no reason, dude. It's like a party for us. Seeing that decryption finish is like an orgasm!
In other words; Yes, you have to decrypt them.
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HumanClay
Archived User
Full Member
Posts: 127
Kawa-x ...virtual Memory?
«
Reply #57 on:
July 26, 2003, 02:32:00 PM »
dangit, I've patched a VIRGIN kawa-x default.xbe from debug to retail with deXBE or whatever and saved it and now evox doesnt reboot it just hangs.
Logged
digitalman42
Archived User
Full Member
Posts: 202
Kawa-x ...virtual Memory?
«
Reply #58 on:
July 26, 2003, 02:47:00 PM »
Hosh it's like people zipping there roms and running them, some people do it for preference, it makes then smaller. I didn't know if it just gave a advantage or it was required, dont act so gay.
Logged
bubbathemaster
Archived User
Newbie
Posts: 24
Kawa-x ...virtual Memory?
«
Reply #59 on:
July 26, 2003, 03:29:00 PM »
Logged
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