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SDL_Image v0.05 for OpenXDK
by th0mas - th0mas.sixbit.org
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I just got PNG support working, which marks the first public beta release of sdlImage for OpenXDK. Tested and compiled against OpenXDK 0.06 binary release.
I put together both binary and source releases for this.
For binary distributions, download
http://th0mas.sixbit...e-Xbox-0.05.tgz.
Unpack into /usr/local/openxdk or wherever your openxdk root directory is.
For source distributions, get:
http://th0mas.sixbit...-1.2.1-xbox.tgzhttp://th0mas.sixbit...-1.2.7-xbox.tgzhttp://th0mas.sixbit...-1.2.3-xbox.tgzUnpack wherever you want, set the proper compiler name in the Makefile.xbox in each directory (mine is gcc, yours might differ - i686-pc-xbox-gcc for example), and run make -f Makefile.xbox. Make sure the libraries and include files are copied to the openxdk distribution directories.
Compile and install in order of: zlib, libpng, libSDL_image.
For a quick test showing that it works, download, compile, and upload to your xbox (including necessary images, put into XBE's working directory)
http://th0mas.sixbit...st-sdlimage.tgz.
Any troubles PM me or reply here.