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Author Topic: Working On Building An Unbannable Xbox  (Read 132 times)

buttface96

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Working On Building An Unbannable Xbox
« on: November 10, 2009, 04:50:00 PM »

After my finals finish and i am back home for winter break I want to start a project on making an xbox run completely modded and also completely unmodded for live. I'm planning on doing this by first creating a dual boot nand system (since I have a couple exploitable boxes with 7371 laying around). After the dual boot is setup and I have all the necessary cpu key files, I will proceed in updating one of the nands to the latest dash for live, and leaving the other for xell OR if able to also update that one to the latest dash kernel update aswell.

I believe info was going around with the xbox flagging games and storing them in the nand correct? then possibly sending this info to m$ for bans. If someone can let me know if it stores this info in places other than the nand thatd be great because then this project would probably be pointless if that is the case.

In addition to dual nands, I will also have 2 drive boards. Right now I am debating creating a "piggyback" samsung drive with dual sst chips (one stock and one modded) because it would be the easiest. The other way would be with a liteon, having 2 drive boards. This way would be messy because I am not too experienced in a way to just piggy back the bios chips like you easily can on a samsung and instead I would share the all the connections the main drive board has with the second board (lot of wires) and just control which one is selected by having switches to select which board will receive power from the dvd drive power connector. Again the main board would serve to be a stock firmware drive, while the second board will have modified fw.

The reason for 2 nands is as follows, nand1 for live, nand2 for no live and playback of backup discs. Nand1 will boot with the stock drive board enabled, thereby playing legit games with legit stock fw. Nand2 will boot simultaneously with drive board 2, allowing for burned games to be played back. Essentially this should create two completely separate environments for this xbox.

If anyone with technical experience could send me some advice, or corrections that'd be great. Please no stupid noob responses, thanks.
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metalguitarist112

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Working On Building An Unbannable Xbox
« Reply #1 on: November 10, 2009, 05:27:00 PM »

Well, you got to keep in mind that MS can probably track back to the voltages running, so they would be able to detect all the extra hardware you got running in there. Plus the ban is not just in your nand, i believe it is in the keyvault also. Report back to me if all goes well!
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buttface96

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Working On Building An Unbannable Xbox
« Reply #2 on: November 10, 2009, 05:33:00 PM »

QUOTE(metalguitarist112 @ Nov 10 2009, 04:27 PM) *

Well, you got to keep in mind that MS can probably track back to the voltages running, so they would be able to detect all the extra hardware you got running in there.


Good point. I remember earlier on ppl "apparently" being banned for 12v modding their fans. Not sure if that was ever proven or not.


QUOTE
Plus the ban is not just in your nand, i believe it is in the keyvault also. Report back to me if all goes well!


It is. BUT since the xbox will be running with nand1 and dvd drive board1 when its connected to live, m$ should have no reason of suspicion because everything will be stock. I might even add in a mechanism to disable ethernet usage when nand2 and driveboard2 are initiated. That way live would never never suspect anything.

However if the xbox does flag games onboard in places other than the nand, this project is pointless, because even if I am in the safe environment on live running nand1 and driveboard1, it could report back data of times when I was running modifed firmware and backup games in past experiences using the nand2 and driveboard2 to live.
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metalguitarist112

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Working On Building An Unbannable Xbox
« Reply #3 on: November 10, 2009, 05:40:00 PM »

The ban is defanetly stored in other places then the nand. if you had a dual nand boot with the xbox 360 dashboard on your second nand (not saying you will) and the xell on your xbox 360 motherboard's nand, then if you got banned you would simply be able to replace your second nand and you would be good again if you wanted to play xbox live. But since MS is smart, they put the ban inside the keyvault, making it so you would also have to change that.

EDIT: forget what i just said, the only factor you would have to worry about is them detecting extra voltage, but I doubt they will ever go that far.

This post has been edited by metalguitarist112: Nov 11 2009, 01:41 AM
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crazymenike

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Working On Building An Unbannable Xbox
« Reply #4 on: November 10, 2009, 11:15:00 PM »

I got an idea, might be easier, and its EXACTLY the same as what you are doing....

STEP 1:
Keep your modified xbox, and leave it be, and don't use it on Live

STEP 2:
Buy an unmodified, unbanned xbox, and use it on Live.


The end.
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buttface96

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Working On Building An Unbannable Xbox
« Reply #5 on: November 11, 2009, 12:48:00 AM »

QUOTE(crazymenike @ Nov 10 2009, 10:15 PM) *

I got an idea, might be easier, and its EXACTLY the same as what you are doing....

STEP 1:
Keep your modified xbox, and leave it be, and don't use it on Live

STEP 2:
Buy an unmodified, unbanned xbox, and use it on Live.
The end.


No sh*t that would be easier. I guess you would NOT like having a console that can be both a dual booting modified and stock machine, or reading entire posts. Especially parts about asking no noob posts. I for one think it would be interesting if this could be a possibility. Please if anyone has some serious advice, let me know.
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crazymenike

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Working On Building An Unbannable Xbox
« Reply #6 on: November 11, 2009, 01:32:00 AM »

QUOTE(buttface96 @ Nov 11 2009, 02:48 AM) *

No sh*t that would be easier. I guess you would NOT like having a console that can be both a dual booting modified and stock machine, or reading entire posts. Especially parts about asking no noob posts. I for one think it would be interesting if this could be a possibility. Please if anyone has some serious advice, let me know.


The only thing "noob" is your idea.  I read your entire post, do as you may, I'm just stating the fact that its retarded.  You're waisting your time, for something that would literally be the same as MY idea, which actually isn't an idea, its common sense, based on what it is you're doing.  One way or another, the console is going to be banned, and all your efforts would prove useless.  Maybe you should point your efforts into actually "building and unbannable xbox"
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buttface96

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Working On Building An Unbannable Xbox
« Reply #7 on: November 11, 2009, 02:31:00 AM »

QUOTE(crazymenike @ Nov 11 2009, 12:32 AM) *

One way or another, the console is going to be banned, and all your efforts would prove useless.  


If any apparent game flagging is stored in places other than the nand, then yes it would be possible for a ban. I asked for insight to this in my posts, because if people have proof that it potentially stores it in places other than the nand, then this project would be pointless. So far I have seen no proof, other than rumors that the xbox will flag or record data in the nand about the possibility of the disc being illegitimate. Because of these rumors is why I am planning on adding a second nand (via cygnos or homemade xd addon)

By setting up dual nands you are essentially creating two environments and what I am planning on doing is using one environment for stock and the second for completely modification. Since nand1 will be running in co ordinance of the stock drive, it will not have any reasons to potentially flag itself for a ban. Nand2 will be running with modified fw, which will potentially lead to flagging in the nand, but this second nand will never see live, there will never be a ban.

To ensure this I might also implement a mechanism to block ethernet capabilities when the second environment is running. Because both nands will be using the same keyvault, a ban on the modified nand2 will result in a ban on nand1. This is why nand2 will serve as a dummy basically for all the burned games since it will never see live, preserving the good, stock nand1.

QUOTE
Maybe you should point your efforts into actually "building and unbannable xbox"


And as the first line of my very first post says, I'm planning on doing this during my break, not now, but winter break. I wanted to gather speculation here to see if my theories were on par with how this might work.

This post has been edited by buttface96: Nov 11 2009, 10:33 AM
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metalguitarist112

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Working On Building An Unbannable Xbox
« Reply #8 on: November 11, 2009, 08:16:00 AM »

This isn't really a dumb idea at all. What is the fun of having 2 xbox's one for live one for backups when you can have one? This scene doesn't see mods like the XBox original anymore, and this is one of them. Im tired of seeing 12v mods and other things, what I want to see is stuff like this. I support the TS with his idea.

I doubt he would be banned, because from what I heard the only place the xbox 360 stores the flag is on the nand. By not going online, this flag will never see insight to ms, unless they find some way to detect that nand and read off it while you are on your other one.

So why do it?

1: It is very practical

2: It will be fun to do

3: You can be the first one to say you did it, and then others will do it.
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