These are two of my screenshots taken with a digital camera blended with one another, you can see the spacing between them. At the current resolution of the fake one, where the blade rests it would clearly overlap the left blade if executed, which would not be acceptable or congruent with design.

This is the result from the Fake image and my screenshot from my computer blended together and aligned as close as possible, while its not apples to apples screencap you can definitely agree that if it were a real capture from a 360 unit the Surreal would render and stretch to the whole screensize.
1) The screen resolution of the emulator is different from the normal screen resolution used for the 360? Maybe widescreen vs non-widescreen? Wouldn't that mean this can be used as an argument
this being the real thing? Could any of this account for the difference in sizes of the screenshots (the third one being bigger and clearly not in "emulation-mode")?
2) Are the screenshots maybe somehow taken digitally therefore maybe the aspect ratio looking different on a TV vs monitor?
3) Are the first two screenshots maybe incomplete? That is: cropped from the left?
, see if the 360 goes to 640x480 and how do the blades look like when doing this?