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Author Topic: Ripping Xbox360, Inserting Ss.bin  (Read 33 times)

dudebig

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Ripping Xbox360, Inserting Ss.bin
« on: May 16, 2006, 07:58:00 PM »

I havent tried yet, but someone could answer this question I have?

If all the games are suppose to read the security sector at the same address, are all the images the same size all the time?

Being made with isobuster and they all have to read the same LBA 3567872 (for xbox360) I can assume they all end up being the same size.

Anyone can confirm this? I will be ripping my first game tomorrow, and there are already some ss.bin for some NTSC game already out there.

I havent started with 360, just xbox for a while.

I dont post much because I usually find the answers searching the forum.
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