http://forums.xbox-s...howtopic=474658The thread above talks about how illicitx has successfully tested and run shockwave flash (.swf) applications simply by zlib compressing/signing .swf files and launching them via a rebuilt kiosk disk, which has no media flag set.
Doesnt this now mean we have access to an API that we can use to start a homebrew scene on xbox 360? Applications such as MP3 playback, ID3 Tag stuff, Visualisations, Video Playback (dozens of codecs), Flash Games, Browser/Email Apps, Endless XBMC style extensions...
Decompiling swf to see how proprietry stuff is done on existing swf apps on the kiosk disk is a trivial matter also, no?
Isnt this the most significant development in the homebrew scene yet?
Porpably for now, but Flash can be only used to make games etc. Propably still no MP3/DivX etc.....