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Author Topic: Playing Backups On Xbl  (Read 264 times)

rewen

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Playing Backups On Xbl
« on: December 29, 2002, 06:07:00 PM »

Hey. Since we are able to share digitally signed files on the net (like the ms xbox dash, I deleted mine, got another from a friend, along with all the xips and the xtf files, it works fine on my system with the mod OFF, so it's still signed after copyign it) then in theory we should be able to play backups from the HDD provided that they are do not have a modified XBE. You just need to find a way to execute the game from the dash or with another 'signed' program. As far as I can tell, this is the ONLY thing stopping us from playing backups (on the HDD) on Xbox Live or a system that has the modchip disabled.

If the C partition was big enough to fit any of my games I would have already put a game on it and renamed the game's default.xbe as xboxdash.xbe, but there's a 2nd problem to my idea, the C partition is too small. This brings up another idea, can we modify the xbox hdprepar13 program to format a HDD and make the C partition bigger, and would the original MS bios accept this change? That way we could put the games on C and even though it would be a little bit of work, we would turn on the MOD, copy the game to C, rename the game's default.xbe to xboxdash.xbe, turn off the mod, play the game on Xbox Live. Then for the next game you want to play you have to move your previous game into another folder/partition, move the new game into the root, rename the xbes, etc etc.

All in all it's worth playing on Xbox Live (at least, it is in my opinion).

What are your opinion's and views on this? Does anyone have a game or signed program that is under 300mb (I think that's what the C partition size is, I can't remember)?
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rewen

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« Reply #1 on: December 29, 2002, 06:25:00 PM »

If the first idea worked and we could launch any file, then it would work 100% =)

But the 2nd idea which is more acessable would be flawed =/
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shanafan

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« Reply #2 on: December 29, 2002, 06:30:00 PM »

After testing awhile ago, I believe my Xbox crashed when msxboxdash.xbe was not the proper MS dash.

Where is opjose when we need him?!
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ArMaGeDdOn

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« Reply #3 on: December 29, 2002, 10:33:00 PM »

this is good shit, actually.  but you would still need to have a locked hard drive to run without a modchip.  if you did that, you wouln't have 5gb on drive c.  the amount requires for many games.  so, good idea.  someone may be able to use it.
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fatbastard911

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« Reply #4 on: December 29, 2002, 10:55:00 PM »

muhaha.gif i think it won't would work cause the modchip would be off and the backup has to be a digitally signed xbe in order to launch...
I must say U can start trying by just using a simple backup like crazy taxi 3, see if it works then move up to a game like unreal championship deleting all movie files, etc....
I'll test and try this theory fot the hell of it and get back to you all....
I'm absolute that Im just wasting my time... and I know it...!
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rewen

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« Reply #5 on: December 30, 2002, 02:33:00 AM »

BTW guys my 80GB HDD is locked and works fine with the mod off. It's so easy to do with config magic.

How big is C?

EDIT: C is about 400mb and about 333mb is free (for me at least). Are any games this small? I might even try just copying over the xbox live demo disc, but that doesn't do a whole lot for my satisfaction, even if it works. However that will launch 2 files on C if you were to use it as the dash, so we have a signed program that can launch files - 1 step closer to lanching files on another partition. If I'm not making sense, ask me again tomorrow (it's now 5:20am here sleeping.gif)
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rewen

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« Reply #6 on: December 30, 2002, 02:36:00 AM »

Also, how does MS detect the BIOs? Can't we just give say the xecuter2 bios the same CRC as the 4034 bios?

http://www.backup-so...ox_ini_crc.html

Maybe I'm misinformed

EDIT: I thought that had to do with putting CRCs onto Bios files (it's 5am and I haven't gone to bed yet lol). I still haven't been able to read it and keep track of where I am on it but I think it has to do with FINDING CRCs of bios and adding them to the evox.ini so that it doens't say unknown). Sorry for any confusion. Send your complants to [email protected]
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rewen

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« Reply #7 on: December 30, 2002, 11:53:00 PM »

bump  unsure.gif
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shanafan

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« Reply #8 on: December 31, 2002, 12:29:00 AM »

anyways, you can not rename a game's default.xbe to xboxdash.xbe and leave it in C and try to boot it with the modchip off.

IT WILL NOT WORK
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fatbastard911

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« Reply #9 on: December 31, 2002, 09:42:00 PM »

I did it and to no avail, I tried with Crazy taxi 3 high roller: and it did not boot up, just hung in the loading screen. To do this I had just deleted the Audio folder and xodash folder (first backing it up obviously) and the game fit just perfectly at 374MB but it did not load. To test to see if I had moved the files corectly I had just used BoXplorer and loaded the file I placed as xboxdash.xbe - which is the crazy taxi High Roller 3 file. BoXplorer loaded the game up perfectly and I played it through to make sure there was no defects.
So in the end; 1) w/ modchip off or on and the game as xboxdash.xbe the game did not load up
         2) But; BoXplorer loaded the game up fine in EvoX afterwards so all the files were intact.
Sorry guys but it aint going to happen w/ modchip off or even on. Life sucks. Im out!!!! beerchug.gif
Good luck with any other experiments....
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shanafan

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« Reply #10 on: December 31, 2002, 09:44:00 PM »

QUOTE
I did it and to no avail, I tried with Crazy taxi 3 high roller: and it did not boot up, just hung in the loading screen. To do this I had just deleted the Audio folder and xodash folder (first backing it up obviously) and the game fit just perfectly at 374MB but it did not load. To test to see if I had moved the files corectly I had just used BoXplorer and loaded the file I placed as xboxdash.xbe - which is the crazy taxi High Roller 3 file. BoXplorer loaded the game up perfectly and I played it through to make sure there was no defects.
So in the end; 1) w/ modchip off or on and the game as xboxdash.xbe the game did not load up
2) But; BoXplorer loaded the game up fine in EvoX afterwards so all the files were intact.
Sorry guys but it aint going to happen w/ modchip off or even on. Life sucks. Im out!!!!  
Good luck with any other experiments....


Well duh. I told you guys that this won't work.
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shanafan

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« Reply #11 on: December 31, 2002, 09:59:00 PM »

QUOTE
oh yeah my hdd is locked fully and plays live well~ and when the modchip is switched off w/ Xecuter modchip the Xbox goes back into default state....


Stating the obvious...
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rewen

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« Reply #12 on: December 31, 2002, 10:40:00 PM »

ph34r.gif

Maybe the bios has something to do with emulating the HDD as a disc, god knows, oh well, damnit all to hell
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ArMaGeDdOn

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« Reply #13 on: January 01, 2003, 12:34:00 AM »

fucking n00bs trying to sound pro.  shanafan is right.  it will not work.  incase you are too STUPID to figure it out, a simple crc check on the xboxdash.xbe file would let it know if it's real or not.

i mean, really.  how stupid do you think MS is?  this is basic stuff.  for fucks sake.

note:  i did try it.  and as i expected, it failed with an error 13.  works with modchip on, but not with modchip off.  now please, someone fucking close this thread!
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shanafan

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« Reply #14 on: January 01, 2003, 01:17:00 AM »

Sorry but fatbastard911 is. I am not trying to call him a newbie at all, but logic with the Xbox proves that this wouldn't work in the first place. I don't know why he even tried..
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