xboxscene.org forums

Pages: 1 ... 7 8 [9] 10 11 ... 17

Author Topic: Xblive Facts About New Mod Chip Detection  (Read 1448 times)

Fuzzy

  • Recovered User
  • Hero Member
  • *
  • Posts: 2230
Xblive Facts About New Mod Chip Detection
« Reply #120 on: November 16, 2002, 11:38:00 AM »

biggrin.gif )
Logged

glock115

  • Archived User
  • Newbie
  • *
  • Posts: 10
Xblive Facts About New Mod Chip Detection
« Reply #121 on: November 16, 2002, 11:45:00 AM »

Actually, I found what bornone stated to be quite accurate.  My Xbox was able to get online but being the idiot I am made several attempts to log with my chip enabled and today they finally banned me.  I just exchanged, temporarily, my Xbox with a friends and.....what a surprise I log on no problem.
Logged

Satan00

  • Archived User
  • Sr. Member
  • *
  • Posts: 441
Xblive Facts About New Mod Chip Detection
« Reply #122 on: November 16, 2002, 11:45:00 AM »

smile.gif
i would say something, but i'm acting a lil lazy, all i know that theres no way you're gonna play the fucker with a mod on, if you get connectivity, you get connectivity, if you dont, its ms's fault

this was my 500th post, wheee muhaha.gif  muhaha.gif
Logged

glock115

  • Archived User
  • Newbie
  • *
  • Posts: 10
Xblive Facts About New Mod Chip Detection
« Reply #123 on: November 16, 2002, 12:06:00 PM »

Yes you will be able to go online with the eject trick which basically disables the chip.  Dont, however, make the mistake of attempting to sign on with the chip enabled because you may suffer the same fate which I have which is being BANNED.
Logged

nic949

  • Archived User
  • Newbie
  • *
  • Posts: 6
Xblive Facts About New Mod Chip Detection
« Reply #124 on: November 16, 2002, 12:07:00 PM »

QUOTE (MadEx @ Nov 16 2002, 10:57 AM)
Has anyone tried the eject hack trick? Does this allow you to go online? I don't feel like opening my X-Box everytime I want to play Live, and everytime I want to play THPS4 off my HD. Any good tutorials on fitting an extendable switch  to a Matrix?

                                    http://xbox-scene.fx...217eb19767eb8a9
Logged

MadEx

  • Archived User
  • Full Member
  • *
  • Posts: 112
Xblive Facts About New Mod Chip Detection
« Reply #125 on: November 16, 2002, 12:12:00 PM »

QUOTE (glock115 @ Nov 16 2002, 07:06 PM)
Yes you will be able to go online with the eject trick which basically disables the chip.  Dont, however, make the mistake of attempting to sign on with the chip enabled because you may suffer the same fate which I have which is being BANNED.

                                    Don't scare me, I've tried it ONCE with MechAssault... sad.gif
Logged

bornonce

  • Archived User
  • Newbie
  • *
  • Posts: 28
Xblive Facts About New Mod Chip Detection
« Reply #126 on: November 16, 2002, 12:17:00 PM »

You know, perhaps this was a mistake made by some nitwit at MS who happened to be playing with a server configuration and ACCIDENTALLY enabled this XBOX DISABLED mode. It is possible that only those who connected to a particular server had this happen to them, and MS has since changed the methods they use. It did not make a lot of sense to do this during BETA testing. If their intention was to forever ban modded boxes from Xbox Live they will now have to change their startup software, because now everybody knows how to defeat it.
Logged

Satan00

  • Archived User
  • Sr. Member
  • *
  • Posts: 441
Xblive Facts About New Mod Chip Detection
« Reply #127 on: November 16, 2002, 12:19:00 PM »

i wonder if MS even knows they have server problems, or even cares
Logged

bornonce

  • Archived User
  • Newbie
  • *
  • Posts: 28
Xblive Facts About New Mod Chip Detection
« Reply #128 on: November 16, 2002, 12:21:00 PM »

QUOTE (Satan00 @ Nov 16 2002, 07:19 PM)
i wonder if MS even knows they have server problems, or even cares

                                    Iam reasonably sure they care. They don't want to suddenly get a lot of bad press about how unhappy users are with their new service. First impressions are sometimes all the public remembers.
Logged

bornonce

  • Archived User
  • Newbie
  • *
  • Posts: 28
Xblive Facts About New Mod Chip Detection
« Reply #129 on: November 16, 2002, 12:24:00 PM »

QUOTE (Metroid-X @ Nov 16 2002, 07:20 PM)
How do you defeat it?

                                    Simple. Never go online when you are running an alternate BIOS. The current software seems to detect modchips only when running the live startup software. We'll just have to see what future software can do, however (including next-generation games. UH!!!).
Logged

Questioner

  • Archived User
  • Full Member
  • *
  • Posts: 132
Xblive Facts About New Mod Chip Detection
« Reply #130 on: November 16, 2002, 12:33:00 PM »

If there is a way to trick or crack the software, probably everyone who has been avoiding Evox will have to use it to replace files on the hard drive. It will be a cat and mouse game, but unlike some people, I don't see MS spending resources every single week to keep releasing updates that thwart the attempts of hackers or even every two weeks...they won't keep up with the xbox scene. If MS really wanted to keep pirated games out, they would use cd keys for online games, but their goal seems more to be stop cheaters.
Logged

MadEx

  • Archived User
  • Full Member
  • *
  • Posts: 112
Xblive Facts About New Mod Chip Detection
« Reply #131 on: November 16, 2002, 12:55:00 PM »

Well, here's an update. I opened my X-Box and set my matrix to mode3 (eject disable). Then I had EvoX still as my default dashboard. So I'd boot into MechAssault (bought), eject, the led would blink red, and then give me an Error 13 (your x-box needs service). I figured this was because EvoX wasnb't signed and it couldn't boot the dashboard, made sense. So I rebooted into EvoX, FTp'ed to it and reverted to the MS dashboard. When I eject and disable the mod, I cna play MechAssault fine (it's a blast BTW!), but all the sudden when I perform the eject trik, the led no longer flashed red. My X-Box is still opened, so I can tell that the mod is disabled because I see the red light from underneath the DVD drive. So what am I doing wrong? When I put the cover on I will longer be able to tell when the chip is disabled and when it isn't. Anyone know what is going on?
Logged

er0sion

  • Archived User
  • Newbie
  • *
  • Posts: 4
Xblive Facts About New Mod Chip Detection
« Reply #132 on: November 16, 2002, 01:16:00 PM »

QUOTE (brywalker @ Nov 16 2002, 05:32 AM)
Whatever. I am tired of telling people whats going on just to be told I am wrong.

I was right about the mod protection.

I was right about it not being random server problems.

But whatever.

When opjose tells you in a couple of days that they are blacklisting systems I will reply with a hearty UP YOURS.

Actually, i somewhat believe you. I dont own a modchip (yet) or xboxlive, but MS cant really afford let users hackup their console and stuff anymore than they already do (well they can because they have a big budget, but you know what i mean).  Also, if you read that MS post from the xbox forums, it says:

"Q: Will MS block modified Xboxes? What will MS do with boxes that have been modified?"

MS will defend the gaming experience for our users on Xbox Live, and will not approve the use of any game cheating devices for the Xbox gaming platform. This is a violation of the Xbox Live Terms of Use. If users attempt to access Xbox Live with an Xbox installed with modified hardware or unapproved software, their Xbox will be blocked from accessing the service now and in the future. MS reserves the right to take other appropriate action in the future, which could include canceling the user's subscription.

Xboxlive is a revolutionary step for any gaming console. Therefore, they are proably assuming that many of its xbox users will utilize the online capability since broadband is more widely available and cheaper. With that thought in mind, if many of its users use xboxlive, they can use that to their advantage to combat piracy.

So although they might not be doing anything now, i think it would be safe to assume that they do have the capability of getting some internal information from the xbox when connected and using that to blacklist your box.  Although it might be safe to switch off your chip now, i would still be weary. Fortunately there are alternatives to xboxlive. MS didnt hire someone to keep track of modchip scene for nothing. This sort of stuff has always been a cat and mouse game. Hackers ALWAYS have the advantage, ALWAYS. I have a feeling the xbox is in for a very bumpy ride (for xboxlive users anyway). Just remember, MS has an anti-piracy TEAM with a few brains while the scene has a COMMUNITY with a few thousand.
Logged

Zander

  • Archived User
  • Jr. Member
  • *
  • Posts: 95
Xblive Facts About New Mod Chip Detection
« Reply #133 on: November 16, 2002, 01:42:00 PM »

If its one more thing we need, it's NOT more ppl who don't have live, OR a mod or any troubleshooting skills telling us what it is.

Z
Logged

VaporStone

  • Archived User
  • Full Member
  • *
  • Posts: 104
Xblive Facts About New Mod Chip Detection
« Reply #134 on: November 16, 2002, 01:48:00 PM »

Can you go on XBL with a unlocked hdd ???
Logged
Pages: 1 ... 7 8 [9] 10 11 ... 17