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Author Topic: Important Xbox Live Question  (Read 40 times)

opjose

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Important Xbox Live Question
« on: October 21, 2002, 01:10:00 AM »

1 - This may be possible if during the setup phase they download a little program which does a security check of the disk before allowing you to continue. You wouldn't even notice the download if the code is small enough.

2 - This would be a bit more involved and easily defeated by a switch or other measures. Again they would need to download some code to check out your bios. MS has also publically stated that they would NOT do this, whereas with item 1 they have stated that they will.

3 - It may be possible to spoof the verification of 1 & 2 but this is not trivial as they can encrypt the communication differently for each machine.

Furthermore Xblive MUST "makes it's way" thru your firewall for the games to play to begin with so anything which would block this short of active packet watching in Linux, would also block the game communication.

Remember for the most part all MS's servers do is initiate a PEER to PEER communication or a Client to Server communication amoung the XBoxes. Once a game starts XBLive falls away until you come back to the lobby.

Your Xbox is only talking to the player's Xbox at this point.
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niceguy167

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Important Xbox Live Question
« Reply #1 on: October 22, 2002, 11:34:00 PM »

So Basicley. If they want to check if you are running (free games) they can, and more than likly will. So do you think there might be a chance. Kinda of like the dreamcast days you could play online by using a juno account. also seams maybe possiblilty you might be able to play them. it just depneds on the game and the software. So i guess what i am asking is a yes or no.

no to be demanding just curious
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