QUOTE(I Moose I @ Sep 6 2006, 02:24 PM)

And I bet he/she play on XBL. This has nothing to do with the ratings. IT has everything to do with the quality of custom games and quality of players.
Ok great. You fail to state why these people MUST play on XBL to be any good. You fail to state how the quality of a custom game on live is better than a custom game on XLink. You also fail to state how someone who pays $50.00 a year for a service is instantly better than someone who plays the same exact game for free.
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I had 7 friends on at 4 AM last night :-/. Live really isn't about matchmaking for me, at all. I do play it a fair amount, but I enjoy custom games better. I'm sure you can get a custom game going on Xlink all of the time, but my point is that I don't particularly enjoy playing with people I do not know.
You're not fooling anyone here. IF you had that many friends on at that time, it is guaranteed that you do not know each of these indivuals personally. It is a given that nobody knows enough people in real life that not only have an xbox BUT play Halo2 AND have Live. Sorry, that's unheard of. You may have met these people in matchmaking and made them your friends, but that's no different than meeting people on XLink and adding them to your friends list. Again, you have no legs to stand on.
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There will always be that small fraction of "lag". It will happen anywhere in online play. My definition of lag, although most likely technically incorrect, is a "bubble" in the game (possibly continuous) that affects the game play a substantial amount. And yes, I also understand the fact that the host's framerate is a fraction of a second "faster", so to speak, than the rest of the player. Like I stated, I hate the concept of host in general. It allows that cheating and like you said a laggy host.
By your definition, or anyone's definition, Halo2 is the determining factor. Once the game is established it runs the exact same no matter what service joined you. You're directly connected to each other with nothing else in between. The only determining factor is host.
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Like I said, if a two teams of four enter a game, the first one in will get host box (obviously), whether they want it or not. It's the same exact thing as if you would simply wait for host box. Waiting for it isn't going to give the person in your party who has the worst connection, host. It would still have four hosts to choose from, just like it would any other time. Now, if this is the same when going in alone, I'm really not sure.
Not necessarily so. Let me just go ahead and paste this quote from the Bungie article that I previously posted. Obviously nobody took the time to read it:
"Some of the worst abuses that games that don't use 3rd party controlled dedicated servers suffer from involve taking advantage of being the host. If you want a solid game, want to be sure that that host doesn't end it just as you're about to score and win, you need to host yourself. Of course not everyone's bandwidth supports this, and of course if everyone could host then no one would join anyone else's game, and so most players are left at the host's mercy. This is one of the biggest hurdles many games face, but Halo 2 dispenses with these problems. First,
the matchmaking system determines the host automatically and invisibly (this is true for all Halo 2 games, not just matchmade). Second, the host of a matchmade game has no option to end the game, all he can do is leave the game. Finally, if the host leaves, powers off, loses his connection, whatever, a new host is automatically chosen and the game continues without him (we call this host migration)."
This pretty much sums up and defeats every argument you've tried to make throughout. Unfortunately, we all know the matchmaking system can be defeated and manipulated so someone can ensure that they are host.
Let me give you a little food for thought. Someone starts a game and there is not one available so Live sets them as host. Others join their game. Then the host quits. Is there now no host? Of course not. Live picks another person to be host.
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I'll admit, I used to be "addicted" to mm so to speak, but even when I played it then, I still played with my friends, normally. Now, if my friends are on I usually just play customs, unless it gets boring.
I don't brag about my ranks, and never will. I would like it if they made all of the ranks invisible, actually.
Then why have you argued with me all along? That's my original argument.