OKAY, I'm not here to flame.
With that out of the way, are you guys fucking insane?

Comparing duke nukem 3d to either of the halo games is a joke, the physics(edit: spelling phisics oops) in halo slaps duke nukem in the sack and keeps walkin. Yeah, jetpacks would be the shit. The elites have them in single player, so if they aren't going to be downloadable content, someone will hack them. Which I know you shouldnt account for hacks as part of how you rate a game but entire games are based on other games that were hacked (Counter Strike for example) But back to my point, duke nukem 3D is comperable to doom2.
As for PC versus console, if your PC is up to par it will smoke any console on the market, the xbox (which has the most powerful hardware in a console) is only the equivalent of a 733 pentium w/ 64 mb shared memory, that is it shares 64 megs between the system and video... aka a really weak PC. But consoles have the advantage of number of games available. Theres alot of developers that develop w/ consoles in mind then port their games to PC.
For those saying that the graphics on halo 2 suck, you must be watching the game with your dicks. EVERYTHING has been stepped up from halo 1 bump mapping is used to the fullest effect, there are no prerendered backdrops, only 3d world. All of the cutscenes are run on the games physics and graphic engine, something that most game developers dont have the ability to do, bc their cutscenes would look alot like a wookie's asshole... UGLY. dont even flame me w/ the "omg you fag you like wookie assholes". Back to the point yet again. If you say that either of the halo games are average or call the second one an updated first one, you are a tard.. no offense, but really which bus do you ride? I bet its the short one.
Halo 2 is a continuation of halo 1 so if you are bitching because of similarities in gameplay do us a favor and kick yourself in the nuts. Halo 2 is halo with WAY more features the physics engine is alot different, the character models have been changed, they now use fewer polygons and achive a better look (w/ bump mapping and advanced normal mapping techniques) so that now when there are 16 character models on your screen the xbox doesnt lag. There are alot more vehicles and they are damagable in multiple layers, YOU CAN FUCKING STEAL YOUR OPPONENTS VEHICLE I MEAN COME ON THAT FUCKIN ROCKS. And im not talking about some 3rd person realtime strategy mutant hijacker bullshit, you jump on the vehicle and melee the hatch until it breaks, then you punch them to death or stick em w/ a grenade. What game offers that shit? None that I know of. The weapons are Balanced VERY well. There is no getting good with 1 gun and owning the game, because different weapons behave better or worse depending on the situation... except the covenant carbine I predict that gun is going to piss alot of people off, but still the weapons are fucking sweet. Do i even need to bring up the sword? I will anyway, some people complain that "the sword is a noob weapon and is too easy to use" RIIIIIIIIIIIIIIIIIIGHT thats why you don't get any kills w/ it because you are too l337 to understand the noobness of it. WRONG, the truth is that you dont know how to sneak around and ambush people, you just charge and spray. As for Halo 1 not being a good game. It set the standard for what a new FPS was supposed to be.... I'm rambling and I'm at work sooooo I gotta go but FOR FUCKS SAKE PEOPLE HAVE YOU EVEN PLAYED THE GAME??@?@?@?@?@?@?!?!?!?!?!???!?@#!$!@$!@$