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Author Topic: Hackin Pandor Tomorrow  (Read 1246 times)

Corspegrinder99

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Hackin Pandor Tomorrow
« Reply #30 on: March 28, 2004, 08:26:00 AM »

any of this information written into the gamesaves?
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phonix_9924

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Hackin Pandor Tomorrow
« Reply #31 on: March 28, 2004, 08:31:00 AM »

Next I will be working on making a First Person camera for default. (camera settings are in ESetting.ini), so lets see what happens.

NOTE: There are also some interesting settings in uw.ini, such as

[XboxDrv.XboxClient]
TextureDetail=HIGH
SkinDetail=HIGH

but when you change them the game doesn't load. Anyone figured out why?

---------------------------------------------------------------

Corspegrinder99: I was looking through the saves, and it doesn't appear so (probably not because there is no way to configure controls in SC2:PT so there is not reason to store this info in a savefile).  

This post has been edited by phonix_9924: Mar 28 2004, 04:35 PM
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mirx999

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Hackin Pandor Tomorrow
« Reply #32 on: March 28, 2004, 06:18:00 PM »

i see some threads have been merged here....
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Surtr

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Hackin Pandor Tomorrow
« Reply #33 on: March 28, 2004, 07:57:00 PM »

Wow, mirx999, did you completely skip over my huge post?  You could have saved yourself a lot of trouble by looking at it, as you wouldn't have had to figure things out, because they were right there.

XB0X_Mod originally figured this all out with the original Splinter Cell (http://forums.xbox-scene.com/index.php?showtopic=26077).  All you have to do is take what he figured out, and move it into the Splinter Cell 2 ini files.

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The LukeMan

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Hackin Pandor Tomorrow
« Reply #34 on: March 29, 2004, 10:13:00 AM »

QUOTE ([UFK]Hitman @ Mar 26 2004, 03:26 PM)
But i think, maybe i am dumb, but this game doesn´t support System link, it only supports Xbox-Live thats why i want to have bots biggrin.gif but i maybe wrong, i dont know does this game support system link or not biggrin.gif

Wait splinter cell  2 does support system link ! so you can play with x link  biggrin.gif

And its a kick ass game good gaming man  tongue.gif
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Moleman

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Hackin Pandor Tomorrow
« Reply #35 on: March 29, 2004, 01:14:00 PM »

Well, SC is using the Unreal engine if i am correct, so many functions should be in common.
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mirx999

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Hackin Pandor Tomorrow
« Reply #36 on: March 29, 2004, 05:49:00 PM »

QUOTE (Surtr @ Mar 29 2004, 12:50 AM)
Wow, mirx999, did you completely skip over my huge post?  You could have saved yourself a lot of trouble by looking at it, as you wouldn't have had to figure things out, because they were right there.

XB0X_Mod originally figured this all out with the original Splinter Cell (http://forums.xbox-scene.com/index.php?showtopic=26077).  All you have to do is take what he figured out, and move it into the Splinter Cell 2 ini files.

two threads were merged, so what was going on in this thread was different than what was happening in the thread you posted in (probably due to cross-posting).  but yeah.
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spgurley

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Hackin Pandor Tomorrow
« Reply #37 on: April 01, 2004, 08:01:00 PM »

wow... it took you that long to figure out that SC: PD supports system link?
lol  laugh.gif
we're laughing at you, not with you
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insertjokehere

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Hackin Pandor Tomorrow
« Reply #38 on: April 02, 2004, 11:21:00 AM »

QUOTE
Next I will be working on making a First Person camera for default. (camera settings are in ESetting.ini), so lets see what happens.

NOTE: There are also some interesting settings in uw.ini, such as

[XboxDrv.XboxClient]
TextureDetail=HIGH
SkinDetail=HIGH

but when you change them the game doesn't load. Anyone figured out why?


Most likely memory limitations
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cucus

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Hackin Pandor Tomorrow
« Reply #39 on: April 10, 2004, 04:04:00 PM »

QUICK LOAD AND QUICK SAVE HACK
edit thirdechelon user adding this:
Aliases[33]=(Command="Button QuicSave",Alias="QuickSave")
search for joy9 and jo5
Joy9=Cheat1 | FullInventory | Savegame |
Joy5=Loadgame

ok now when u want to save push back button and ur game will be saved..
4 loading press white button and then push start button three or four times and ur game will be loaded

aiming in first person mode

[ECM_WalkingCr]
parent=               ECM_Walking
offset=               mx=0.0 my=0.0 mz=-0.0
//offset=               mx=0.0 my=0.0 mz=0.0

[ECM_FirstPerson]
parent=               ECM_Walking
alignPawn=            v=1
offset =                                                        ny=0.0 nz=0.0 sy=0.0 sz=0.0 ty=0.0 tz=0.0
distance=             n=0 s=0 t=0
usePitchCurve=         v=0
useCollTarget=         v=0
useCylColl=            v=0
useColl=            v=1
interSpeed=            v=800.0
collInterSpeed=         v=600.0
twigX=               v=30.0
twigZ=               v=30.0
targetZSpeed=         v=150.0
minYaw=               v=-65536
maxYaw=               v=65536
minPitch=            v=-15000
maxPitch=            v=15000
damping=            v=5.0
biasCut=            v=0.75
biasSlope=            v=0.2
useCamFlag=            v=1
useAimTuning=         v=1
AimSpeedAdjust=         v=0.7

[ECM_FirstPersonCr]
parent=               ECM_FirstPerson
distance=            m=0.0
offset=               mx=0.0 my=0.0 mz=0.0

thats all enjoy smile.gif
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PRED612

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Hackin Pandor Tomorrow
« Reply #40 on: June 05, 2004, 05:03:00 PM »

i was playing splint today in xbc, and this one guy was just going so goddamn fast.. anybody know how the hell he did that? his xbc tag is   _-Batman-_... and i think he had like thermal vision on the merc. cause he was just catching me and i wasnt even using my thermal or night vision. also i was behind the walls that thermo could see through... any ideas? and hes a cunt.. almost forgot that. wink.gif
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illypso

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Hackin Pandor Tomorrow
« Reply #41 on: June 06, 2004, 06:38:00 PM »

quote from phonix_9924

QUOTE
[Echelon.EchelonGameInfo]

bNoGore=true     // ENABLE GORE


i try it but i cant seem to find any diference between true and false, there is no gore, is it because i do something wrong or is it because it simply dont work

this game would be (even if i think it is already perfect) even more perfect with blood and gore ,


you snipe someone in the head and there is no blood on the flore ??

This post has been edited by illypso: Jun 7 2004, 01:46 AM
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illypso

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Hackin Pandor Tomorrow
« Reply #42 on: June 14, 2004, 08:43:00 PM »

BUMP
i want gore, please
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ravage73

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Hackin Pandor Tomorrow
« Reply #43 on: June 15, 2004, 06:13:00 PM »

this is the code that will be in the ps2 version.

[Ps2Drv.Ps2Client]
TextureDetail=VERYLOW
SkinDetail=VERYLOW
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Lord Helmet

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Hackin Pandor Tomorrow
« Reply #44 on: June 20, 2004, 11:19:00 AM »

QUOTE (ravage73 @ Jun 16 2004, 03:06 AM)
this is the code that will be in the ps2 version.

[Ps2Drv.Ps2Client]
TextureDetail=VERYLOW
SkinDetail=VERYLOW

 laugh.gif
Jaggy!
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