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Author Topic: Umd Structure Revealed  (Read 185 times)

xbill

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Umd Structure Revealed
« on: June 12, 2005, 02:21:00 AM »

wink.gif  Ha! But that's for another thread's discussion.

This structure holds for Rainbow Six 3, R63 BA, and Splinter Cell - Chaos Theory.
One of the umd files (lipsyncxbox.umd) for SCCT has 10200 files in it!  They are .bin files and judging from the name are likely compressed sound files of the characters' voices.

I hope you found this useful.


-xbill



(* if you don't know what you're doing, I suggest not trying to hex edit your umd.)
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th3flawl3ss1

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Umd Structure Revealed
« Reply #1 on: June 12, 2005, 03:43:00 AM »

i have the .u files broken down the the 1 bit files.... well less than 1 bit files. for example R6MolotovGadget with no kind of tag to them, but they are *.uc files... for the weapons anyway. im trying to find a way to edit the packages/.u files or the weapons files themselves but havent had any luck at all.
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th3flawl3ss1

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Umd Structure Revealed
« Reply #2 on: June 12, 2005, 01:14:00 PM »

oh ok... what about aim or yahoo? emails are kinda slow ya know
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xbill

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Umd Structure Revealed
« Reply #3 on: June 12, 2005, 02:10:00 PM »

QUOTE(th3flawl3ss1 @ Jun 12 2005, 09:25 PM)
oh ok... what about aim or yahoo? emails are kinda slow ya know
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