I thought of an idea for super easy mag hacking for the rookies.
Well Navis made this technique,
Weapon Hacking: XXXX XXGG AA00 YYZZ YYZZ YYZZ
XXXXXX = Value Of Weapon
GG = Grindage
AA = Attribute
YY = %'s On Area (01=Native, 02=A.Beast, And So On)
ZZ = The Actual %.
Which I thought was brilliant, and easy to follow and learn.
Basically just tell them the offset for the "goto", and then tell them what to edit on that field.
Navis' way was super easy for my friend to learn how to, why not do it for mags?
Except make it like a super tut.
Im just gonna start by adding from someone elses post,[like a puzzle].
004120F8(Weapon)
00412114 (Armor)
00412130(Mag)
0041214C(Item)
00412168 (Item)
hunewearl
00412188(Weapon)
004121a4 (Armor)
004121c0(Mag)
004121dC(Item)
004121f8 (Item)
Hucast
00412218(Weapon)
00412234 (Armor)
00412250(Mag)
0041226C(Item)
00412288 (Item)
Hucaseal
00412698(Weapon)
004126b4 (Armor)
004126d0(Mag)
004126eC(Item)
00412708 (Item)
Ramar
004122a8(Weapon)
004122c4 (Armor)
004122e0(Mag)
004122fC(Item)
00412318 (Item)
Racast
00412338(Weapon)
00412354 (Armor)
00412370(Mag)
0041238C(Item)
004123a8 (Item)
Racaseal
004123c8(Weapon)
004123e4 (Armor)
00412400(Mag)
0041241C(Item)
00412438 (Item)
Ramarl
00412728(Weapon)
00412744 (Armor)
00412760(Mag)
0041277C(Item)
00412798 (Item)
Fomarl
00412458(Weapon)
00412474 (Armor)
00412490(Mag)
004124aC(Item)
004124c8 (Item)
Fonewn
004124e8(Weapon)
00412504 (Armor)
00412520(Mag)
0041253C(Item)
00412558 (Item)
Fonewearl
00412578(Weapon)
00412594 (Armor)
004125b0(Mag)
004125cC(Item)
004125e8 (Item)
Fomar
00412608(Weapon)
00412624 (Armor)
00412640(Mag)
0041265C(Item)
00412678 (Item)
Start with the offsets for the race/class.
Think this is a good idea?
This post has been edited by Mirumm: Jan 14 2006, 02:39 AM