SelectMission("bm1");
SetMissionResetPlayerInCar("bm1_carstart"); SetDynaLoadData("l1z7.p3d;l1r6.p3d;l1r7.p3d;");
UsePedGroup(5);
AddStage(0); SetPresentationBitmap( "art/frontend/dynaload/images/mis01_08.p3d" ); SetStageMessageIndex(12); AddObjective("getin"); SetObjTargetVehicle("current"); CloseObjective(); CloseStage();
AddStage(16); RESET_TO_HERE(); SetStageMessageIndex(145); SetHUDIcon( "cardboar" ); AddObjective("delivery"); AddCollectible("bm1_cardboard","poster_t"); AddCollectible("bm1_cardboard4","poster_t"); AddCollectible("bm1_cardboard1","poster_t"); AddCollectible("bm1_cardboard2","poster_t"); AddCollectible("bm1_cardboard3","poster_t"); //SetCollectibleEffect("bonestorm_explosion"); CloseObjective(); SetStageTime(150); AddCondition("timeout"); CloseCondition(); ShowStageComplete(); CloseStage();
AddStage(0); SetStageMessageIndex(273); SetHUDIcon( "tamacco" ); AddObjective( "goto" ); AddNPC("cletus","bm1_cletus_sd"); SetDestination( "l1_tommaco", "carsphere"); SetCollectibleEffect("wrench_collect"); CloseObjective(); AddStageTime(0); AddCondition("timeout"); CloseCondition(); CloseStage();
AddStage(16); SetStageMessageIndex(146); SetHUDIcon( "tamacco" ); AddObjective("delivery"); AddCollectible("bm1_tomaco","tomat"); AddCollectible("bm1_tomaco1","tomat"); AddCollectible("bm1_tomaco2","tomat"); AddCollectible("bm1_tomaco3","tomat"); AddCollectible("bm1_tomaco4","tomat"); AddCollectible("bm1_tomaco5","tomat"); AddCollectible("bm1_tomaco6","tomat"); AddCollectible("bm1_tomaco7","tomat"); AddCollectible("bm1_tomaco8","tomat"); AddCollectible("bm1_tomaco9","tomat"); AddCollectible("bm1_tomaco10","tomat"); AddCollectible("bm1_tomaco11","tomat"); SetCollectibleEffect("bonestorm_explosion"); CloseObjective(); AddStageTime(0); AddCondition("timeout"); //SetHitNRun(); CloseCondition(); ShowStageComplete(); CloseStage();
AddStage(0); SetStageMessageIndex(215); SetHUDIcon( "cletushs" ); AddObjective( "goto" ); AddNPC("cletus","bm1_cletus_sd"); SetDestination( "bm_cletushouse", "carsphere"); SetCollectibleEffect("wrench_collect"); CloseObjective(); AddStageTime(0); AddCondition("timeout"); CloseCondition(); CloseStage();
AddStage(0); SetStageMessageIndex(25); SetHUDIcon( "cletus" ); AddObjective("talkto"); AddNPC("cletus","bm1_cletus_sd"); AddObjectiveNPCWaypoint( "cletus", "bm1_cletus_walk1" ); SetTalkToTarget("cletus", 0, 0); // 0 - eclamation, 1 is gift, with optional hieight offset CloseObjective(); CloseStage();
AddStage(0,"final"); AddObjective("dialogue"); SetDialogueInfo("homer","cletus","cityboy",0); SetCamBestSide( "bm1_bestside" ); CloseObjective(); CloseStage();
CloseMission(); |