Yes, I know what the mesh is. And, when did I ever say that GTA3 and PGR2 have the same data? That's right, never. They don't share the same data, but learning how the data is stored for each game, uses relitively the same techniques (although, GTA3 uses dff for model files, which is a native format of... fuck, forgot the name of the software, but I mean, they kind of had a head start)..
But that's irrelavant, all I was saying, is, don't so boldy say it's only possible if you've coded the game, that's all I was saying. It can be done, if someone with the skills and time wants to do it, although, by the time they get anywhere, we could very well be playing the next generation of consoles.
And raspo, shut the fuck up, you're just being rediculous. Software is nowhere near as complex as the mathmatical fabric of everything in existence, not to mention, it has absolutely nothing to do what we're talking about here anway.
Anyway, don't mean to start shit if it may seem that way (and it probably does). Just, it's possible, it may be difficult and time consuming, but it is possible (yes, that does apply to alot of things). <