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Author Topic: Morrowind Save Hacking Guide  (Read 292 times)

roofus

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Morrowind Save Hacking Guide
« Reply #15 on: May 29, 2005, 12:13:00 PM »

You can change health, look around in there!

(1) Not without a Template.
(2) There is an item called Gold_001 in your current inventory, which is actually under NPCs Altered / Killed by player (NPCC), under NPCC PlayerSaveGame.  Change the quantity of this to anything up to 4.2 billion, roughly (it is an integer value).  You can also, if you wanted, manually add NPCO records to this section, and spawn items for yourself like a full suit of Daedric armor, for example  wink.gif .  If you are running the GOTY edition, and it doesn't like the order your inventory's in, it will just correct itself usually by reordering the section that was messed up.
(3) If by support files you mean Mods for morrowind, Grifter66 has quite a few guides on this around this forum  smile.gif

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hoa

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Morrowind Save Hacking Guide
« Reply #16 on: May 30, 2005, 12:49:00 AM »

the only place i can find health is file header- tes3 and player refr.
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hoa

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« Reply #17 on: May 30, 2005, 03:31:00 AM »

and wtf is process skill
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hoa

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« Reply #18 on: May 30, 2005, 04:19:00 AM »

sry for triple posting but i cant edit!
my xbox freezes after a bit it stops here LOADING      
                                                                   ^
im its worst enemy after i edit my save, most of the time it does that.
i call it the EVIL i
                                                                 
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buggs187

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« Reply #19 on: June 06, 2005, 12:49:00 PM »

I know that this game is old but still fun... Could some one please tell what i have to shange in the XBE so it noes not check sig.. plus skips the intros.... And i have the normal version not the GOTY....  Thanks you could email it to me if you dont mind
CODE
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hoa

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« Reply #20 on: June 07, 2005, 03:47:00 AM »

QUOTE(buggs187 @ Jun 7 2005, 07:00 AM)
I know that this game is old but still fun... Could some one please tell what i have to shange in the XBE so it noes not check sig.. plus skips the intros.... And i have the normal version not the GOTY....  Thanks you could email it to me if you dont mind
CODE

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go to the hacking .xbe thread
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darth_turtur

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Morrowind Save Hacking Guide
« Reply #21 on: June 08, 2005, 04:18:00 PM »

I noticed that it's so much easier to just hack default.xbe to remove the sig checking and simply edit the gamesave with enchanted editor.  It's a one for all type deal and you never have to worry about redoing the file check again.

Just thought i'd share...
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Renobu

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« Reply #22 on: June 12, 2005, 03:06:00 AM »

That quick and dirty method of slimming your save seems not to work for me (DDE when loading) and I know it's not the signing hack in the xbe because I tried hacking the save before, only changing some player stats, and that worked.

Any sort of large scale deletion (Creatures Killed, NPCs Killed, Cells) seems to affect too many other things. I have tried deleting things with safe mode on and that still doesn't work (probably cause safe mode deletes even more things lol).

Changing my constant effect levitate ring to have a magnitude of 500 was fun though...

I really have to get my save smaller, 156 blocks is too big and gives me too many DDEs on mods.  :(

Any help with this much appreciated  ;)
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deadeyes989

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« Reply #23 on: June 25, 2005, 06:15:00 PM »

QUOTE(hoa @ May 22 2005, 01:20 AM)
i was mucking around with dis and all xasvsig does is changes the hex just like when u hex edit the vv.dat file. there has to be a way for this to work! post up how to hack the defualt.xbe so it doesnt check the signatures!!!!!!  :blink: and i dont think that u can use that editor to remove getting expelled
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Pleas post a tut.... i cant get the signature thing to work, i need a work-around really badly. I have it on my HDD so a way to not check the vv.dat would be wonderful. Thanks ahead of time
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darth_turtur

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Morrowind Save Hacking Guide
« Reply #24 on: June 27, 2005, 02:10:00 PM »

QUOTE(deadeyes989 @ Jun 25 2005, 04:50 PM)
Pleas post a tut.... i cant get the signature thing to work, i need a work-around really badly. I have it on my HDD so a way to not check the vv.dat would be wonderful. Thanks ahead of time
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Refer to the hacking default.xbe guide on the top of the forum.  Changing bytes on it via hex editor will allow you to play hacked saves (game will not check sig) without the use of the xsig software
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grifter66

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« Reply #25 on: June 27, 2005, 04:41:00 PM »

I'm going to contact roofus
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roofus

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« Reply #26 on: June 27, 2005, 06:33:00 PM »

Pasted from Default.xbe hacking guide:
This should work with PAL / NTSC GOTY edition Morrowind.
No Signature checking hack:
At offsett 27258 (6A7Ah) you should see 75 16. Change this to EB 16. Calculated signatures no longer need to match the saved signature, so hacked savegames can be loaded from the main menu!
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grifter66

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« Reply #27 on: June 27, 2005, 06:53:00 PM »

Thank you roofus for taking the time to come back here to do this.

This post has been edited by grifter66: Jun 28 2005, 01:53 AM
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hitokiri gensai

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« Reply #28 on: July 29, 2005, 05:17:00 PM »

i need to know something.whenever i try to load up the ess.file ,the enchanted editer says that it is out of memory.this is very agrivating.since,i know how to do pretty much any thing on this .PLEASE HELP!
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Nostroph

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« Reply #29 on: August 09, 2005, 07:06:00 PM »

biggrin.gif
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