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Author Topic: Kotor Mods Don't Work For Me  (Read 95 times)

adey1986

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Kotor Mods Don't Work For Me
« on: September 08, 2006, 11:56:00 AM »

Hi, I have just downloaded and tested about 20 mods for KOTOR 1 and not a single one has worked  (IMG:style_emoticons/default/sad.gif) . Here's what I did, I downloaded the mods, created a folder called 'Override' on my desktop, extracted all of the mods into this override folder and then ftp'd this folder to the 4c40003 TDATA folder on my E drive on my xbox. Have I done anything wrong?
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Joshatdot

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Kotor Mods Don't Work For Me
« Reply #1 on: September 19, 2006, 11:13:00 PM »

QUOTE(adey1986 @ Sep 8 2006, 10:56 AM) View Post
ftp'd this folder to the 4c40003 TDATA folder on my E drive on my xbox. Have I done anything wrong?

You need to put them in the UDATA folder
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darth_turtur

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Kotor Mods Don't Work For Me
« Reply #2 on: October 11, 2006, 02:54:00 PM »

QUOTE(Joshatdot @ Sep 19 2006, 10:20 PM) View Post

You need to put them in the UDATA folder


Josh, i believe you are mistaken. The UDATA folder is used for gamesaves.  The TDATA for Kotor 1 is the correct location for mods.  But i do appreciate your effort of lending a helping hand.

Adey - did you create an override folder under TDATA\4c400003\ ?


The folder directory structure should look like this:

TDATA\4c400003\override\ <--- mods go in this folder.

Just a reminder - model files (*.mdx, *.mdl) normally don't work in kotor 1 unless there is an edited .2da file included with the mod (e.g. appearance.2da, baseitems.2da, etc.)  I'm actually working on a couple of mods that incorporate some USEABLE models for both Kotor 1 and TSL.

Now that i think about it, let me know what kind of mods you guys are looking for.  Currently, i have completed the following:

-Start Atton, Mandalore as Jedi Guardians
-Workbench can create robes, one-hit kill sabers, and some disguise belts
-Start your game with all attributes at 220 and all skills require 1 point
-All force powers at 0 Force Points (which essentially gives you unlimited force)
-All Feats and Powers do not require any prerequisites
-Max out to Level 50 with less than 100XP
-Atton to Male Caucasian Jedi (appreance change)
-Mandalore to Revan (appearance and portrait change)
-Visas to Bastilla (appearance and portrait change)

Disguise Belts:
-Atris
-Darth Revan
-Darth Sion
-Darth Nihilus
-Darth Malak
-Malak Jedi
-Dark Femal Jedi
-Dark Male Jedi
-Dark Jedi Apprentice

Let me know if any of you want a copy of this mod.  It includes a readme so i don't have to go into details.

Your Friendly Moderator,

--DT--
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