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Author Topic: Xbox Modding Help  (Read 150 times)

darth_turtur

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Xbox Modding Help
« Reply #15 on: July 09, 2005, 12:36:00 PM »

QUOTE(LordofPapaya @ Jul 9 2005, 12:34 PM)
No.  These 2 things are completely different.  Just go and try it.  I'm sure you'll have a lot of fun with it.
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KSE will alter your existing save while Addon V7, well as it says, Adds on to either an existing game or a new game.  KSE has some signature issues.  I'll try to work around it and see what happens.
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RikW

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Xbox Modding Help
« Reply #16 on: July 10, 2005, 05:18:00 AM »

I see.
Does Addon V7 works with KOTOR1 ?
I wish there was a version of KSE handling PAL though sad.gif
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darth_turtur

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Xbox Modding Help
« Reply #17 on: July 12, 2005, 10:07:00 AM »

QUOTE(RikW @ Jul 10 2005, 05:22 AM)
I see.
Does Addon V7 works with KOTOR1 ?
I wish there was a version of KSE handling PAL though sad.gif
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The addon is only a Kotor 2 toy.  The scripts and dialog are handled using the TSL engine.  And even though they are very similar, some files are not handled well in Kotor 1.

What I suggest is actually just use VoxAngel's gamesaves that he has on his website.  I have the link posted at the top of the forum, but in case you want to check it out, go here:

http://home.alltel.net/jls31


Download the powersaves and have fun!
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