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Author Topic: Tut. For 3ds Max  (Read 93 times)

element4536

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Tut. For 3ds Max
« on: September 26, 2004, 06:53:00 PM »

how would i go about skinning weapons in 3ds max. i am not talking about just painting on it i want to like model it and do things such as model an smg out of a pistol. please post a link and it would be helpful if it was easy to follow.




                                                        thnks,
                                                      element
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