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Author Topic: Need Help Transfer New Modded Maps For Multiplayer  (Read 38 times)

noob14

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Need Help Transfer New Modded Maps For Multiplayer
« on: July 23, 2004, 09:27:00 AM »

i just got ftping working thanks to the people who helped me you are awesome
but know i want to put in a new level first of all what cache is bg and i know how do batch files
but i heard something about opening up halo playing the level for a little bit then exiting if that is how u do it were do i go after i exit the game. the main halo screen or the dash what
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Hill_Dill

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Need Help Transfer New Modded Maps For Multiplayer
« Reply #1 on: July 23, 2004, 10:48:00 AM »

I have a tutorial on my website that says exactly how to do it.
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notsodiseased

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Need Help Transfer New Modded Maps For Multiplayer
« Reply #2 on: July 23, 2004, 11:07:00 AM »

sorry boys but there a better easier way to do this. All that foot work is thing of the past unless you want to make mods instead of just playing them. What you need to do is

1. Go to xbins (dont ask you should know) grab the halo cache editor,  un-rar it, install it in your apps directory and put your unzipped patches in the folder of your region.
2. You can PM Xboxwar3z on these forums and tell him youd like to be a beta tester for HCEv.8 beta.(which 0wns incase anybody was wondering)

If you get either HCE read the readme and you should understand what to do. If not respond and ill tell you.


:::Edit:::Spelling and vernacular
:::Edit:::  Man 2 edits in one post. Nice, to answer your question
YEs you need to load the level you want to mod/patch before doing anything. Halo is cache based so when you open the maps. They are decompressed and put into a temp folder on your HD called X,Y or Z
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