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Topic: Halo Textures (Read 34 times)
InfernO8
Archived User
Full Member
Posts: 206
Halo Textures
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on:
June 17, 2004, 09:43:00 AM »
You could most likely do w/e your trying to do using HMT, just save the texture for the tree thats in the bitm section of sidewinder, and then inject it where needed in BG
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InfernO8
Archived User
Full Member
Posts: 206
Halo Textures
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Reply #1 on:
June 17, 2004, 10:11:00 AM »
QUOTE
(InfernO8 @ Jun 17 2004, 01:43 PM)
You could most likely do w/e your trying to do using HMT, just save the texture for the tree thats in the bitm section of sidewinder, and then inject it where needed in BG
Try reading that
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THE CRAZY SHADOW
Archived User
Jr. Member
Posts: 70
Halo Textures
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Reply #2 on:
June 17, 2004, 10:15:00 AM »
Dude i did i injected the model over the hog but when i go into hmt and look at the hog is te skin , there is no bmp in there were it shows my tree.
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