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Author Topic: How 2 Export Models For Halo Using 3ds Max ?  (Read 58 times)

jaysoccer7c

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How 2 Export Models For Halo Using 3ds Max ?
« on: April 03, 2004, 05:56:00 AM »

whats the error?
i know u said u tried it w/ out chaning anything at all but js to let u know you can not add any vertices or indices

i know you didnt do that when u tried it by jus importing then exporting, but you may have done it the 1st time.....i use milkshape and its perfect
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ShadowDaemon07

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How 2 Export Models For Halo Using 3ds Max ?
« Reply #1 on: April 03, 2004, 07:41:00 AM »

But the problem is, Milkshape SUCKS, especially compared to 3ds Max.
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AntMan3DFX

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How 2 Export Models For Halo Using 3ds Max ?
« Reply #2 on: April 03, 2004, 08:37:00 AM »

The problem is when I try and import back into HMT it says "An unhandled exception has occured in your application.. Continue/Quit"

Im sure its the options of exporting from 3DSMax. There are
many checkboxes asking things like Polygons/Quads/ Invert, etc.

I guess I will give milkshape a try if this is my only option.
If someone has successfully used 3DS Max to modify Halo models,
then PLEASE let me know.
THanks .
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