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Author Topic: Carrying Multiple Guns In Halo  (Read 232 times)

powerpak

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Carrying Multiple Guns In Halo
« on: March 23, 2004, 09:45:00 AM »

I know double guns is not possible but would it be possible to carry around a third gun? Like shoot AR, switch to pistol, then switch to shotgun or sniper rifle. Or is it hard coded in? It seems possible since you can carry two, so maybe the only carry 2 guns rule can be broken, like a address in HEX or something. Just an idea, I can't say much but i can give some good ideas.
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powerpak

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Carrying Multiple Guns In Halo
« Reply #1 on: March 24, 2004, 09:06:00 AM »

bump
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powerpak

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Carrying Multiple Guns In Halo
« Reply #2 on: March 24, 2004, 09:47:00 AM »

YEAH!!! i remember that, i even tried it, you have to get to where the grunts are after talking to the captiain on the bridge before the checkpoint is triggered. maybe this will help give the hackers and modders some stuff to go on. thanks.
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spgurley

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Carrying Multiple Guns In Halo
« Reply #3 on: March 24, 2004, 10:57:00 AM »

First level

Keys gives you the pistol

As soon as you have control of MC again run as fast as you can to the grunts and make turns as fast as possible

since you went so fast that you skipped the checkpoint, you never get your pistol

there will not be grunts

go through door and grab assault rifle

go into chayos and grab a dead persons gun (any gun will do for now, you can always swap it later)

now go back to keys, and then go back to where your supposed to go

you will pass the checkpoint where you get the pistol, but since you already have 2 weapons, you get the pistol added to your inventory also and you now have 3 weapons that you can cycle through

the grunts will be there now, so kill them and go through the door as normal and go through the game as normal
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h34d5h0tz

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Carrying Multiple Guns In Halo
« Reply #4 on: March 24, 2004, 03:25:00 PM »

sounds very posibble. i would try 2 help but i duno anything about halo editing or hex.
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powerpak

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Carrying Multiple Guns In Halo
« Reply #5 on: March 25, 2004, 09:18:00 AM »

come on hackers and modders, is this a good idea or is it too hard to accomplish?
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[-MXB-]xmaniac

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Carrying Multiple Guns In Halo
« Reply #6 on: March 25, 2004, 09:54:00 AM »

Sounds nice but maybe impossible but hey it could happen. I might look into this.
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powerpak

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Carrying Multiple Guns In Halo
« Reply #7 on: March 26, 2004, 09:05:00 AM »

YES, another vote of confidence! Thanks maniac, i would really appreciate it also if you would relay the idea to other modders across the scene, that way we could get some info and ideas flowing. More than likely it will be something like a trainer addition, crazy nation might be able to help also but I don't know where to contact them.
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stunna

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Carrying Multiple Guns In Halo
« Reply #8 on: March 26, 2004, 10:23:00 PM »

yo this would be realy hot if it was pulled off..its been talked about for a very long time. but i do think i saw something in the xbe about all weapons (im pretty sure) but i could be wrong.
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powerpak

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Carrying Multiple Guns In Halo
« Reply #9 on: March 27, 2004, 04:12:00 PM »

thanks for the input xorange, you are a great help to this endeavor. I hope to see more people work toward a solution. BTW don't forget to ask for crazy nation's help since they made a trainer.
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powerpak

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Carrying Multiple Guns In Halo
« Reply #10 on: March 29, 2004, 09:04:00 AM »

this mod is probably more hardcoded than anything. It is some sort of hex value, anyway. It almost has to be in the default.xbe. I am going to see if I can contact crazy nation about their trainer and what they think.
By the way, I plan on keeping up with this until I figure out whether or not it is doable.
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powerpak

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Carrying Multiple Guns In Halo
« Reply #11 on: March 29, 2004, 10:49:00 AM »

good idea. If it were possible to reproduce that glitch in others levels or inject it would prove useful especially in multiplayer. I believe that the way xorange is going about doing this is probably the best, we'll just have to mess with the code until we find something. I am still thinking about the overall checkpoint with the weapon idea.
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powerpak

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Carrying Multiple Guns In Halo
« Reply #12 on: March 30, 2004, 09:27:00 AM »

just trying to keep thread alive, let me know if any new results come up.
BTW, still looking for crazy nation.
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powerpak

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Carrying Multiple Guns In Halo
« Reply #13 on: March 31, 2004, 09:33:00 AM »

Great info, this should help to find hex addresses for the variable.
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Allister

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Carrying Multiple Guns In Halo
« Reply #14 on: March 31, 2004, 03:54:00 PM »

Maybe, it's in the MATG... Like Grenades...
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