umm, the reason the skins don't look right there chief is because you messed up the mipmaps, or just left them the same as the original image. The DirectX SDK has a tool that will setup these mipmaps perfectly for you. I can't recall the proper settings for photoshop, if you hell bent on using it just figure it out, it's easier just to use the sdk. The sdk is freely downloadable from MS. Basically, set up the mipmaps correctly and everything will be fine.