that would rule, with like 4 teli instedd of doors in the base to get to the top. Man that would be crazy and lots of fog to. Gj none the less.
BTW: For the new Halo 2 mod that me and some other people are working on i did a really cool lvl desgin. More Fitted to h2, with trenchs and what not. But i could not inject it so i dumped it. Let me know if you get this in SOME how.
IDEA: I just got this idea right now as typing. This might take alot of pain but do this, but it could just work.
1) get a clean bg mpa and take out the Map mesh though SE
2) Open it up with your favortie HEX editor. And look at all the bytes, and copy them. Or the frist line
3)open up the BG.map file you have in your hex editoter. Some hex editors have a find and replace button or just a find button. But find the right hex. Now youve found the lvl hex.
4) Get the mod verson of the HEX form you modded Map mesh and start replaceing.
There may be better ways but again i just had this idea. Like compare the Map meshs and find the diffences and then you can just replace those.