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Author Topic: Doom To Halo Mod  (Read 463 times)

Grimfull

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Doom To Halo Mod
« Reply #30 on: February 15, 2004, 02:20:00 PM »

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EliteModz

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Doom To Halo Mod
« Reply #31 on: February 15, 2004, 05:25:00 PM »

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Videogamebuyer14

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Doom To Halo Mod
« Reply #32 on: February 15, 2004, 08:42:00 PM »

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Corspegrinder99

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Doom To Halo Mod
« Reply #33 on: February 15, 2004, 08:55:00 PM »

great job on this mod

this is probably one of the more impresive ones i have seen
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Zero_Cool

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Doom To Halo Mod
« Reply #34 on: February 15, 2004, 10:20:00 PM »

just got done testing and i love it, except for the walk on walls bit.
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Gibby 117

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Doom To Halo Mod
« Reply #35 on: February 16, 2004, 07:08:00 AM »

the plamsa pistol is way to powerful, and fast.

the pistol is to powerful.

I love the new AR. Shotgun is cool to.


The new sounds very nice.
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Videogamebuyer14

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Doom To Halo Mod
« Reply #36 on: February 18, 2004, 03:06:00 PM »

This mod is going alot farther than I originally thought. I got over 100 emails about this mod. I'm going to do a TC. (Total Conversion)

It will be available for every SP and MP map on xbox. I'm trying to convert some of the monsters in Halo to the ones in Doom, and give them new bipeds. For instance, I've already gotten the cacodemon in, from the grunt, and I gave it the biped from the setinel from the library. Expect good things!
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Videogamebuyer14

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Doom To Halo Mod
« Reply #37 on: February 18, 2004, 03:07:00 PM »

I forgot to add, that newly remixed music from the original game will be put in to the game as well.
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ocyrus55

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Doom To Halo Mod
« Reply #38 on: February 18, 2004, 03:30:00 PM »

wait u figuered how to get music in mp, with out it looping, like continious music?

by the way, i love the ar, i just love the feeling of shooting it, it just feels good, anybody else know what im talking about
not in a gay way, but it feels so much better then the original
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Videogamebuyer14

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« Reply #39 on: February 18, 2004, 03:32:00 PM »

QUOTE (ocyrus55 @ Feb 18 2004, 06:30 PM)
wait u figuered how to get music in mp, with out it looping, like continious music?

by the way, i love the ar, i just love the feeling of shooting it, it just feels good, anybody else know what im talking about
not in a gay way, but it feels so much better then the original

No, it still loops, but you wont't get sick of it. biggrin.gif

That is... If you really are a Doom Fan.

ph34r.gif
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Corspegrinder99

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Doom To Halo Mod
« Reply #40 on: February 18, 2004, 04:19:00 PM »

QUOTE (Videogamebuyer14 @ Feb 19 2004, 01:32 AM)
No, it still loops, but you wont't get sick of it. biggrin.gif

That is... If you really are a Doom Fan.

ph34r.gif

lol yeah i cant get tired of that music
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bigchief69

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Doom To Halo Mod
« Reply #41 on: February 18, 2004, 08:41:00 PM »

awesome patch!!! one of the best ive ever played! but theres a few things i didnt like about it...

- bfg shoot (charged up plasma pistol, ghost shoot, hog turret, etc) has way to much range and i think it shouldnt kill your self if the shoots too close.

- walking on walls isnt that great either but isnt so bad

- rocket launcher shouldnt fire decoys of MC... anything else will work.. (regular rockets?)

over than that, everything else kicks ass!! doom sound effects are the best and the shotgun is cool, chain gun makes a sound that i just love!!Once you get the chainsaw texture in and everything else it will be one of the best patchs probably! (especially the monster textures!)!! keep it up!
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stunna

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« Reply #42 on: February 19, 2004, 02:26:00 AM »

just a suggestion(idea)- maybe u could ask the makers of the halo2 mod to tweek it up a bit. u know to try to get it to perfection. i havnt tried this mod yet but i am looking forward to it when i get my box.
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discworld

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« Reply #43 on: February 19, 2004, 03:42:00 AM »

This sounds absoloutly amazing!

I think the first single player level to be DOOMED should be The Library, which would fit excellently with the whole DOOM feel...

One thing,
If you can find a way to, I think you should remove the Covenant weapons, rpelace them wityh small scenery or something!
Covie weapons arn't suited to Doom.
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FunkmaztafoX

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Doom To Halo Mod
« Reply #44 on: February 19, 2004, 06:20:00 AM »

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