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Author Topic: I Did It!  (Read 433 times)

Moleman

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I Did It!
« Reply #45 on: February 27, 2004, 05:07:00 PM »

It is it's own seperate weapon, and you have to put it on the map with some program.  Who knows why.
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The Swamp Fox

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« Reply #46 on: February 27, 2004, 05:56:00 PM »

OK, i havent been in this thread 4 awhile...sorry :-/...
The Nuke V2 can be found at my website and at halomods, and yes u do have to add it with a program. I gave it a seperate identity, it doesnt replace the rocket launcher now and it has no effect on the explosion of the frag grenade. You add it with either Spark Edit, HCE, or HMT. I didn't do it b-cuz SE doesnt work on my computer and using the other two totally defeats the purpose of giving it it's own identity. This one has the better contrail, weight, slower, etc. as well.
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Moleman

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I Did It!
« Reply #47 on: February 27, 2004, 06:36:00 PM »

QUOTE (The Swamp Fox @ Feb 27 2004, 10:56 PM)
OK, i havent been in this thread 4 awhile...sorry :-/...
The Nuke V2 can be found at my website and at halomods, and yes u do have to add it with a program. I gave it a seperate identity, it doesnt replace the rocket launcher now and it has no effect on the explosion of the frag grenade. You add it with either Spark Edit, HCE, or HMT. I didn't do it b-cuz SE doesnt work on my computer and using the other two totally defeats the purpose of giving it it's own identity. This one has the better contrail, weight, slower, etc. as well.

I tried, and it doesn't work with sparkedit.  There is no such weapon according to sparkedit.  In fact, the list of weapons to swap with is now blank. But I found this it the sparkedit offset export list.


213 effe  ÿÿÿÿ  ÿÿÿÿ E3870213  weapons\nuke\impact generic
    meta_offset:     0281A6C8
    meta_size:       000007C8

214 weap  ÿÿÿÿ  ÿÿÿÿ E3880214  weapons\nuke\nuke_launcher
    meta_offset:     0281AE90
    meta_size:       00000A04

217 jpt!  ÿÿÿÿ  ÿÿÿÿ E38B0217  weapons\nuke\nuke_explosion
    meta_offset:     0281C9B4
    meta_size:       00000A38

3D2 proj  ÿÿÿÿ  ÿÿÿÿ E54603D2  weapons\nuke\nuke_projectile
    meta_offset:     028BF148
    meta_size:       0000229C


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The Swamp Fox

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I Did It!
« Reply #48 on: February 27, 2004, 06:52:00 PM »

weapons\nuke\nuke_launcher is the weapon, that is what needs placed.  It calls the other tags. u can always do an offset swap to select where to put it. In order for u to do that u have to know this: i injected it over pistol impact hunter skin
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Moleman

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« Reply #49 on: February 28, 2004, 01:18:00 PM »

I have made a ppf that replaces hte rocket launcher with SF's nuke, if anyone will host it.
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unsc1

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« Reply #50 on: February 28, 2004, 01:57:00 PM »

ill host it
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Moleman

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« Reply #51 on: February 28, 2004, 02:08:00 PM »

check pm's
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$eEnN|i

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« Reply #52 on: March 06, 2004, 10:58:00 PM »

somebody  please fix this hack
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343GuiltySparkIVIX

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« Reply #53 on: March 07, 2004, 09:32:00 AM »

God, its not that hard. Open it with HMT, and swap the rocetlauncher with the nuke launcher. Done.
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The Swamp Fox

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« Reply #54 on: March 08, 2004, 03:00:00 PM »

lol, hes right...
no one has noticed the usefulness of this duplicaton thing...
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343GuiltySparkIVIX

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« Reply #55 on: March 08, 2004, 05:14:00 PM »

blink.gif
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Moleman

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« Reply #56 on: March 08, 2004, 05:25:00 PM »

I found someone to host a version that replaces the rocket launcher, so people can just play.  Expect it tonight/tomorrow, whenever it is hosted by the hoster.
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