[Contrails] Beam = 0xf898ad8, 0x603e0b81 Scorpion Bullet = 0xf88e2b8, 0xd09fcd80 Scorpion Shell = 0xf88dbb8, 0x6c14cd80 AR Bullet = 0xf88ac38, 0x1826b880 Plasma Rifle = 0xf895138, 0x1cdafa80 Plasma charged bolt = 0xf897178, 0x78320881
[Vehicle Traction] Slip dirt = 0xf88d2b8, 0x6cecca80 Slip glass = 0xf88d598, 0x003fcb80 Slip grass = 0xf88d498, 0x9822cb80 Slip ice = 0xf88d4b8, 0x0c25cb80 Slip metal = 0xf88d558, 0x1c37cb80 Slip rubber = 0xf88d578, 0x8c3ccb80 Slip sand = 0xf88d2f8, 0x6cfbca80 Slip shield = 0xf88d438, 0x0c1acb80 Slip snow = 0xf88d538, 0xa834cb80 Slip stone = 0xf88d4f8, 0x4c28cb80 Slip tire glass = 0xf88d418, 0x8018cb80 Slip tire metal = 0xf88d3d8, 0x3c14cb80 Slip tire rubber = 0xf88d3f8, 0xf416cb80 Slip tire snow = 0xf88d338, 0x5400cb80 Slip tire stone = 0xf88d318, 0xe0fdca80 Slip wood = 0xf88d3b8, 0xb40fcb80
[Misc Effects] Cyborg shield depletion = 0xf88c258, 0xc4bbc780 Cyborg Localized damage = 0xf8833f8, 0x9ce5a280 Elite shield depletion = 0xf8946d8, 0xd8faf780 Grunt Localized damge = 0xf896298, 0x68fc0381 Cortana on off = 0xf88ef18, 0x5471d180 Cyborg chip insertion = 0xf88fbf8, 0xe411d880 Covenant blast bolt = 0xf890c78, 0x70cadd80 Burning large = 0xf881e38, 0x28039280 Space beam = 0xf898a98, 0x90250b81 Space beam large = 0xf890ab8, 0x349cdd80 Coop teleport = 0xf8996b8, 0xf8e10e81 Large explosion = 0xf890898, 0xc85edd80 Medium explosion = 0xf890918, 0x4075dd80 Medium explosion cinematic = 0xf8904d8, 0x2c6edc80 Medium explosion no objects cinematic = 0xf890938, 0x847cdd80 Flood bit death = 0xf88b898, 0x4848b980 Footsteps water = 0xf883c78, 0xaccba380 Friction small metal = 0xf882018, 0x141e9280 Glass collision = 0xf88d5d8, 0xc043cb80 Panel death = 0xf8820f8, 0x802c9280 Slip vehicle water = 0xf88d458, 0xc41ccb80 Stone bunch death = 0xf88ded8, 0xf848cd80
[Blood Effects] Blood aoe elite = 0xf894658, 0x78f2f780 Blood aoe grunt = 0xf8962b8, 0xe0080481 Blood aoe human = 0xf8835b8, 0x0001a380 Blood collision elite = 0xf8946b8, 0x44f9f780 Blood collision elite large = 0xf883cf8, 0x00d1a380 Blood collision engineer large = 0xf8973d8, 0xa8a90881 Blood collision human = 0xf8835f8, 0x6806a380 Blood collision human large = 0xf897458, 0x68bd0881 Blood hunter glow collision = 0xf88b618, 0x98f4b880
[Scenery Effects] lifepod explosion = 0xf890798, 0x58d5dc80 Shield charge ring = 0xf893078, 0x10e4e880 Space_battle = 0xf88e9d8, 0x40bcce80 Spewing debris = 0xf890098, 0x8c5fd880 Spewing debris large = 0xf88ffb8, 0xa455d880 Shield depletion = 0xf8913f8, 0x8065df80 Burning = 0xf891138, 0xb803df80 Smoldering_debris = 0xf898898, 0x58050b81 Sparks spurt = 0xf891258, 0x7424df80
[Vehicle Effects: Pelican] Pelican explosion = 0xf881c38, 0x38be9180 Pelican landing dust = 0xf88c618, 0x1423c880
[Vehicle Effects: Scorpion] Scorpion cannon fire = 0xf88e0f8, 0xdc71cd80 Scorpion Secondary fire bullet = 0xf88e318, 0x6cabcd80 Shell explosion = 0xf88dc18, 0x0418cd80 Shell impact dirt = 0xf88dd98, 0xd435cd80
[Vehicle Effects: Warthog] Impact armored skin = 0xf88cfb8, 0x3074ca80 Impact c shield = 0xf88ce38, 0x04d2c980 Impact cyborg armor = 0xf88cf78, 0xa853ca80 Impact cyborg shield = 0xf88cf98, 0xb85bca80 Impact dirt = 0xf88cc78, 0x3490c980 Impact elite armored skin = 0xf88ceb8, 0xe4f3c980 Impact engineer force field = 0xf88cf18, 0xf42dca80 Impact engineer sack = 0xf88cef8, 0xac25ca80 Impact floodcarrier = 0xf88cf58, 0x144bca80 Impact floodcombat elite = 0xf88cf38, 0xb443ca80 Impact glass = 0xf88ce18, 0x3ccdc980 Impact grunt = 0xf88ce58, 0xdcd4c980 Impact h skin = 0xf88cfd8, 0x507eca80 Impact hunter shield = 0xf88d0b8, 0xf49dca80 Impact hunter skin = 0xf88ce98, 0xe0e9c980 Impact jackal shield = 0xf88ced8, 0x9002ca80 Impact metal hollow reflect = 0xf88cd98, 0x00b3c980 Impact metal hunter = 0xf88ce78, 0x00e3c980 Impact metal thick reflect = 0xf88cdd8, 0xd0c1c980 Impact metal thin reflect = 0xf88cdb8, 0x68bac980 Impact monitor = 0xf88d078, 0xb492ca80 Impact plastic = 0xf88d098, 0x6498ca80 Impact rubber pen = 0xf88cdf8, 0xc0c9c980 Impact sand = 0xf88ccf8, 0xa49bc980 Impact sentinel = 0xf88d058, 0x1c8cca80 Impact snow = 0xf88cd58, 0x1ca8c980 Impact stone = 0xf88cd18, 0x18a1c980 Impact wood = 0xf88cd78, 0x20acc980 Warthog gun fire = 0xf88d0d8, 0xe4a5ca80
[Vehicle Effects: Wraith] Impact ice = 0xf88e058, 0xbc61cd80 Impact snow = 0xf88df78, 0x944ecd80 Impact stone = 0xf88de18, 0xf83ccd80 Impact wood = 0xf88e018, 0xac58cd80
[Weapon Effects: Assault Rifle] Empty = 0xf88bed8, 0xe001ba80 Fire bullet = 0xf88bc98, 0x7cb8b980 Flashlight = 0xf88a8b8, 0x000cb680 Impact armored skin = 0xf88ba18, 0x347cb980 Impact c shield = 0xf88b3b8, 0xc4bdb880 Impact cyborg armor = 0xf88b958, 0x4c55b980 Impact cyborg shield = 0xf88b978, 0x545cb980 Impact dirt = 0xf88acb8, 0x6c31b880 Impact elite armored skin = 0xf88b638, 0x2cf6b880 Impact engineer force field = 0xf88b7f8, 0x9c27b980 Impact engineer sack = 0xf88b758, 0xe817b980 Impact floodcarrier = 0xf88b938, 0xa04db980 Impact floodcombat elite = 0xf88b858, 0x843fb980 Impact glass = 0xf88b338, 0xccb1b880 Impact grass = 0xf88bb18, 0xf49eb980 Impact grunt = 0xf88b418, 0x0cc5b880 Impact h skin = 0xf884618, 0x9494a880 Impact hunter shield = 0xf88e2f8, 0x84a4cd80 Impact hunter skin = 0xf88b538, 0x94e3b880 Impact ice = 0xf88bb78, 0x80a3b980 Impact jackal shield = 0xf88b6f8, 0x3c0cb980 Impact metal hollow reflect = 0xf88b1d8, 0xec8fb880 Impact metal hunter = 0xf88b518, 0xbcddb880 Impact metal reflect = 0xf88bc78, 0x1cb2b980 Impact metal thick reflect = 0xf88b278, 0x2ca3b880 Impact metal thin reflect = 0xf88b258, 0xcc9cb880 Impact monitor = 0xf88ba58, 0xe48bb980 Impact plastic = 0xf88ba78, 0x8c90b980 Impact rubber pen = 0xf88b298, 0x14aab880 Impact sand = 0xf88adf8, 0x0043b880 Impact sentinel = 0xf88ba38, 0x5486b980 Impact snow = 0xf88afb8, 0xf86cb880 Impact stone = 0xf88ae58, 0xc449b880 Impact water pen = 0xf88ba98, 0x1495b980 Impact wood = 0xf88b118, 0xe080b880
[Weapon Effects: Frag Grenade] Dirt reflection = 0xf898c78, 0xe4700b81 Energy reflection = 0xf898dd8, 0x04930b81 Explosion = 0xf891b58, 0xb0a3e280 Impact metal = 0xf898d98, 0x4c8c0b81 Impact rubber = 0xf898db8, 0xa88f0b81 Impact water pen = 0xf88e0b8, 0xdc6ccd80 Metal reflection = 0xf898d58, 0xcc840b81 Smoke = 0xf898c38, 0xf86d0b81 Snow reflection = 0xf898d18, 0x307e0b81 Throw = 0xf898bb8, 0xe0500b81
[Weapon Effects: Pistol] Empty = 0xf8924f8, 0xac51e680 Fire bullet = 0xf8923d8, 0x442ce680 Impact armored skin = 0xf8922f8, 0xc4f4e580 Impact cyborg armor = 0xf8922b8, 0x4cd2e580 Impact cyborg shield = 0xf8922d8, 0x44dbe580 Impact dirt = 0xf892058, 0x5433e580 Impact elite armored skin = 0xf892218, 0x40a3e580 Impact engineer force field = 0xf892198, 0x9074e580 Impact engineer sack = 0xf892258, 0x60b4e580 Impact floodcarrier = 0xf892298, 0xe8c7e580 Impact floodcombat elite = 0xf892278, 0x98bee580 Impact grunt = 0xf8921b8, 0x6882e580 Impact h skin = 0xf892318, 0xb400e680 Impact hunter shield = 0xf8923b8, 0x6c23e680 Impact hunter skin = 0xf8921f8, 0x3c99e580 Impact ice = 0xf892398, 0x681fe680 Impact jackal shield = 0xf892238, 0xc8aee580 Impact metal hollow reflect = 0xf892118, 0xac55e580 Impact metal hunter = 0xf8921d8, 0x7491e580 Impact metal thick reflect = 0xf892158, 0x4c66e580 Impact metal thin reflect = 0xf892138, 0xfc5de580 Impact monitor = 0xf892358, 0x2013e680 Impact plastic = 0xf892378, 0xb819e680 Impact rubber pen = 0xf892178, 0x246fe580 Impact sentinel = 0xf892338, 0x200ce680 Impact snow = 0xf8920d8, 0xac47e580 Impact stone = 0xf8920b8, 0xf43ee580 Impact wood = 0xf8920f8, 0xc44de580 Ready = 0xf891db8, 0x50eee280 Reload = 0xf891ff8, 0x2419e580
[Weapon Effects: Plasma Grenade] Bounce = 0xf8990f8, 0x94e20b81 Bounce water = 0xf899138, 0x78ea0b81 Detonation start = 0xf898f58, 0xacb00b81 Explosion = 0xf8988f8, 0x88080b81 Material explosion = 0xf899118, 0xa4e70b81 Plasma grenade armed = 0xf898ff8, 0x04d50b81 Throw = 0xf898e18, 0xb0970b81
[Weapon Effects: Plasma Pistol] Fire bolt = 0xf897058, 0xecdb0781 Impact dirt = 0xf896e38, 0xd0840781 Impact elite armored skin = 0xf896f98, 0x74af0781 Impact grunt = 0xf896f58, 0x58a30781 Impact h skin = 0xf896fb8, 0x4cbb0781 Impact hunter shield = 0xf897038, 0x8cd50781 Impact ice = 0xf897018, 0xe4ce0781 Impact metal hunter = 0xf896f78, 0xc8aa0781 Impact metal reflect = 0xf896f38, 0xf89c0781 Impact sentinel = 0xf896fd8, 0x68c70781 Impact snow = 0xf896ef8, 0x80970781 Impact stone = 0xf896ed8, 0x38900781 Misfire = 0xf897078, 0x0cea0781 Overheated = 0xf896c38, 0x5ca60581
[Weapon Effects: Plasma Pistol Charged Bolt] Charged bolt fire = 0xf897498, 0xfcc50881 Charged bolt impact dirt = 0xf897238, 0x58420881 Charged bolt impact elite = 0xf897378, 0x5c940881 Charged bolt impact engineer = 0xf897398, 0x8c9f0881 Charged bolt impact flood = 0xf8973f8, 0xf4aa0881 Charged bolt impact grunt = 0xf897338, 0xc4820881 Charged bolt impact human armor = 0xf897418, 0xc4b20881 Charged bolt impact hunter = 0xf897358, 0x048c0881 Charged bolt impact leaves = 0xf897478, 0x94be0881 Charged bolt impact metal = 0xf8972d8, 0xa4690881 Charged bolt impact rubber = 0xf8972f8, 0x5c720881 Charged bolt impact sand = 0xf897318, 0x0c7a0881 Charged bolt impact snow = 0xf897298, 0x1c590881 Charged bolt impact stone = 0xf897278, 0x64500881 Charged bolt impact wood = 0xf8972b8, 0xec600881 Charged bolt sparks = 0xf897138, 0x6c1a0881 Detonate = 0xf8971d8, 0xcc370881
[Weapon Effects: Plasma Rifle] Impact armored skin = 0xf895578, 0x50a3fb80 Impact c shield = 0xf8953d8, 0xc41bfb80 Impact cyborg armor = 0xf895538, 0x0884fb80 Impact cyborg shield = 0xf895558, 0x588bfb80 Impact dirt = 0xf8951d8, 0xece4fa80 Impact elite armored skin = 0xf895458, 0x7853fb80 Impact engineer force field = 0xf8954d8, 0xe86afb80 Impact engineer sack = 0xf895478, 0x505ffb80 Impact floodcarrier = 0xf895518, 0xe47cfb80 Impact floodcombat elite = 0xf8954f8, 0x8475fb80 Impact glass = 0xf8953b8, 0x4c16fb80 Impact grass = 0xf895638, 0xa0ccfb80 Impact grunt = 0xf8953f8, 0xf83dfb80 Impact h skin = 0xf895598, 0x58adfb80 Impact hunter shield = 0xf895678, 0x44d6fb80 Impact hunter skin = 0xf895438, 0x144afb80 Impact ice = 0xf895658, 0x9ccffb80 Impact metal hunter = 0xf895418, 0x6845fb80 Impact metal reflect = 0xf895338, 0x8009fb80 Impact monitor = 0xf8955d8, 0x8cbffb80 Impact plastic = 0xf8955f8, 0x34c4fb80 Impact rubber pen = 0xf895398, 0x5013fb80 Impact sand = 0xf895298, 0xfcf2fa80 Impact sentinel = 0xf8955b8, 0x74b9fb80 Impact snow = 0xf8952d8, 0xa8fdfa80 Impact stone = 0xf8952b8, 0x60f6fa80 Impact water pen = 0xf895618, 0x44c9fb80 Impact wood = 0xf895318, 0x2003fb80 Misfire = 0xf895778, 0x2808fc80 Overheated = 0xf894eb8, 0x9c10f980 Plasma rifle lower fire = 0xf895758, 0x94f8fb80 Plasma rifle upper fire = 0xf895698, 0xa4dcfb80
[Weapon Effects: Rocket Launcher] Impact dirt = 0xf898cb8, 0x40740b81 Impact leaves = 0xf898df8, 0x24960b81 Impact metal = 0xf88e038, 0x345dcd80 Impact stone = 0xf898cf8, 0x947a0b81 Impact water = 0xf88e078, 0x7067cd80 Impact wood = 0xf898d38, 0xa4800b81
[Environment Shaders 1] +ladder stair = 0xf89ab58, 0xd0641181 Alpha test = 0xf892c18, 0x9491e780 Burn alpha test = 0xf89b118, 0xcc111281 Burn detail strips = 0xf893378, 0x8839e980 Burn panel generic = 0xf893318, 0x8c34e980 Burn panel scuff = 0xf89b098, 0x8c091281 Burn panels = 0xf893298, 0xb42ee980 Burn pipes = 0xf89b158, 0xec151281 Burn steel = 0xf8933d8, 0x843ee980 Burn tech mount = 0xf893418, 0xa442e980 Burn tech plate = 0xf89b0f8, 0x880e1281 C board floor = 0xf89aeb8, 0x48bb1181 C board light = 0xf89af78, 0x40c51181 C board wall = 0xf89af58, 0xfcc11181 Detail strips = 0xf882558, 0xac899280 Flourescent = 0xf89aa58, 0xec4e1181 Flourescent flicker = 0xf89abf8, 0xec6d1181 Flourescent off = 0xf893478, 0xa047e980 Halogen off = 0xf89ab18, 0x485e1181 Halogen on = 0xf89ab38, 0x8c611181 Hazard light off = 0xf89aab8, 0x7c541181 Hazard light on = 0xf89b018, 0xdcef1181
[Environment Shaders 2] Light-door closed = 0xf89b178, 0x30191281 Monitor glow = 0xf89ae18, 0x58a51181 Monitors = 0xf89ab78, 0x14681181 Panel generic = 0xf892a38, 0xfc24e780 Panel scuff = 0xf890f58, 0xf023de80 Panel strip = 0xf88d718, 0x6c5ccb80 Panels airlock = 0xf8928f8, 0xdcdee680 Pipes = 0xf89aad8, 0xc0571181 Poaa = 0xf89ad98, 0x809f1181 Red light dim = 0xf89aaf8, 0x045b1181 Steel = 0xf8823b8, 0xd45b9280 Steel light = 0xf88ead8, 0x58e4ce80 Tech rack mount = 0xf891598, 0xb07fdf80 Tech rack plate = 0xf882438, 0xac619280 Vending machine = 0xf89ad18, 0xa8991181 Large lt steel = 0xf89b558, 0x6c631281 Poa-a = 0xf89b298, 0xd43d1281 Poa-b = 0xf89b418, 0xc4511281 Poa-c = 0xf89b398, 0xec4b1281 Poa-d = 0xf89b218, 0xfc371281 Poa-marathon = 0xf89b338, 0xf0461281 Poa-registry = 0xf89b498, 0x9c571281 Poa-tile = 0xf89b318, 0xac431281
[Shader Glass] Monitor huge = 0xf88e938, 0x98acce80 Powerup glass = 0xf8919d8, 0x4883e280 Fb_glass = 0xf882778, 0x78099380 Lifepod_glass = 0xf8902d8, 0x747bda80 Lifepod_glass_docked = 0xf892ef8, 0x4cffe780 Lifepod_burn_glass = 0xf88fd38, 0x1c2cd880 Pelican_glass = 0xf881bf8, 0x083e9180 Warthog windshield = 0xf88c7b8, 0xd871c880
[Shader Metal] Meter engine = 0xf88c898, 0x4c7cc880 Meter speedometer = 0xf88c918, 0x5080c880 Plasma pistol gauge = 0xf896ad8, 0xb87f0581 Gauge = 0xf894cf8, 0x10d6f880
[Shader Models: Captain] Captain_body = 0xf884538, 0x60e8a580 Captain_eyes = 0xf884498, 0x5ce2a580 Captain_head = 0xf8844f8, 0xcce5a580 Captain_patches = 0xf884598, 0xd0eba580
[Shader Models: Crewman] Crewman_body = 0xf882c58, 0xfc689380 Crewman_body_flesh = 0xf882cb8, 0x6c6c9380
[Shader Models: Cyborg] Armor hands = 0xf899818, 0x6c0a0f81 Rubber hands = 0xf8997b8, 0xfc060f81 Armor = 0xf88bff8, 0x9434ba80 Visor = 0xf88c038, 0x2837ba80
[Shader Models: Elite] Elite arms = 0xf8940d8, 0x0852ea80 Elite head = 0xf894198, 0xe858ea80 Elite heada = 0xf894238, 0xec5eea80 Elite legs = 0xf894138, 0x7855ea80 Elite legsa = 0xf894298, 0x5c62ea80 Elite teeth = 0xf8941f8, 0x585cea80 Elite torso = 0xf894078, 0x484dea80
[Shader Models: Grunt] Grunt arms and legs = 0xf895e78, 0x4801fd80 Grunt diffuse = 0xf895f18, 0xdc07fd80 Grunt head and back = 0xf895ed8, 0x1805fd80 Grunt torso = 0xf895df8, 0x9cfcfc80
[Shader Models: Marines] Eyes_charles = 0xf882dd8, 0x98779380 Eyes_chris = 0xf882e78, 0x9c7d9380 Eyes_marcus = 0xf882d58, 0x70729380 Eyes_matt = 0xf882ef8, 0xc4829380 Eyes_rob = 0xf882f78, 0xec879380 Eyes_shiek = 0xf882ff8, 0x148d9380 Face_charles = 0xf882d78, 0x28749380 Face_chris = 0xf882e18, 0x2c7a9380 Face_marcus = 0xf882cf8, 0x006f9380 Face_matt = 0xf882e98, 0x547f9380 Face_rob = 0xf882f18, 0x7c849380 Face_shiek = 0xf882f98, 0xa4899380 Marine_hats = 0xf8848f8, 0x1c21a980 Eyes_johnson sarge = 0xf8849b8, 0xd828a980 Face_johnson sarge = 0xf884978, 0x4426a980 Gutted torso = 0xf884898, 0xac1da980 Marine_arms = 0xf884778, 0x5c13a980 Marine_arms_johnson = 0xf884938, 0xb023a980 Marine_helmet = 0xf8846d8, 0xc80da980 Marine_legs = 0xf8847d8, 0xcc16a980 Marine_torso = 0xf884838, 0x3c1aa980 Pilot_body = 0xf8901b8, 0x28c4d980 Teeth pilot = 0xf890178, 0x94c1d980
[Shader Models: Misc] Pipe = 0xf881538, 0x5cc49080 Halo_closeup = 0xf88ff58, 0x8450d880 Forerunner dark structure = 0xf881d98, 0xa0eb9180 Forerunner light structure = 0xf890598, 0x508cdc80 Bulletin board = 0xf8916b8, 0x78b3df80 Light siren = 0xf88eab8, 0xa0e2ce80 Light-eye test = 0xf892e38, 0xe8d0e780 Obj oxy tank = 0xf8824f8, 0x3c869280 Obj-chair = 0xf88d6b8, 0xfc58cb80 Obj-door cryo = 0xf892818, 0xecb9e680 Obj-door small = 0xf8925b8, 0x7c64e680 Obj-light lock = 0xf892a98, 0xf829e780 Obj-shield charge = 0xf892f98, 0xf88ee880 Obj-tech rack mount = 0xf88d778, 0x6861cb80 Light frame = 0xf882b18, 0x40389380
[Shader Models: Powerups] Powerup edge = 0xf891938, 0xf079e280 Ar ammo bag = 0xf88ab58, 0xb8ffb780 Ar ammo decal = 0xf88abb8, 0x2803b880 Ar ammo handle = 0xf88abd8, 0xe004b880 Healthpack = 0xf891858, 0x0c66e280 Pistol ammo bag = 0xf891cb8, 0x8cc4e280 Pistol ammo decal = 0xf891cd8, 0x44c6e280 Pistol ammo handle = 0xf891c58, 0x1cc1e280
[Shader Models: Scenery] Baton_cutscene = 0xf882218, 0xa0439280 Generator engine = 0xf8912d8, 0xf836df80 Generator shell = 0xf891338, 0x683adf80 Cortana_chip = 0xf881738, 0x0ce59080 Halo inner ring = 0xf88e578, 0x4c6bce80 Halo outer ring = 0xf88e5f8, 0x986fce80 Tubewire = 0xf890e98, 0xe003de80 Fb_cockpit_floor = 0xf882918, 0x84199380
[Shader Models: Fighterbomber] Fb_cockpit_metal = 0xf8829b8, 0x881f9380 Fb_computers = 0xf8827f8, 0xc80e9380 Fb_console = 0xf882978, 0xf41c9380 Fb_hull = 0xf882798, 0x580b9380 Fb_ramp_floor = 0xf8829f8, 0xf8229380 Fb_ramp_metal = 0xf882878, 0x14139380 Fb_seats = 0xf8829d8, 0x40219380
[Shader Models: Lifepod] Interior_metal = 0xf8902f8, 0x547dda80 Interior_seats = 0xf890318, 0x0c7fda80 Interior_vinyl = 0xf890278, 0x0478da80 Lifepod_hull = 0xf88e3b8, 0xc8d6cd80 Lifepod_burn = 0xf88fd58, 0xfc2dd880
[Shader Models: Pelican] Bay_cargo_net = 0xf881bb8, 0x743b9180 Bay_floor = 0xf881b78, 0xe0389180 Cockpit = 0xf881ab8, 0x24319180 Decals = 0xf881b58, 0x28379180 Hull = 0xf881998, 0x24259180 Pelican_bay = 0xf881af8, 0xb8339180
[Shader Models: Scorpion] Headlight = 0xf88d958, 0xaca1cc80 Hull_darkened = 0xf88d978, 0x64a3cc80 Hull_non_reflective = 0xf88d938, 0xf49fcc80 Hull_reflective = 0xf88d8d8, 0x849ccc80 Tread_left = 0xf88d998, 0x1ca5cc80 Tread_right = 0xf88d9f8, 0x8ca8cc80
[Shader Models: Warthog] Decal buttons = 0xf88c838, 0xb876c880 Decal sensor = 0xf88c858, 0x7078c880 Warthog chain gun = 0xf88c738, 0x206dc880 Warthog hull = 0xf88c6d8, 0xb069c880 Warthog tires = 0xf88c678, 0x4066c880
[Shader Models: Assault Rifle] Display = 0xf88a4f8, 0xc4c2b580 Grip = 0xf88a458, 0xc0bcb580 Gun = 0xf88a4d8, 0x0cc1b580 Ar lod = 0xf88a3f8, 0x50b9b580
[Shader Models: Frag Grenade] Frag decal = 0xf891af8, 0xd49fe280 Frag metal = 0xf891a78, 0xac9ae280 Frag plastic = 0xf891ad8, 0x1c9ee280
[Shader Models: Pistol] Black = 0xf8816d8, 0x30dd9080 Bullet = 0xf891e58, 0x74ffe280 Silver = 0xf881658, 0xe4d89080 P lod = 0xf8815f8, 0x74d59080
[Shader Models: Plasma Grenade] Pg body = 0xf898ed8, 0xa8aa0b81 Pg button = 0xf898f18, 0x3cad0b81 Pg light = 0xf898f38, 0xf4ae0b81
[Shader Models: Plasma Pistol] Pp dull = 0xf896a38, 0xd8780581 Pp lod = 0xf8969d8, 0x68750581 Pp luminous = 0xf896ab8, 0x007e0581 Pp shiney = 0xf896a98, 0x487c0581
[Shader Models: Plasma Rifle] Amber = 0xf894dd8, 0xd0def880 Dull = 0xf894d38, 0xf0d7f880 Gun = 0xf894d98, 0x60dbf880 Luminous = 0xf894db8, 0x18ddf880 Pr lod = 0xf894c78, 0xc4d1f880
[Crosshairs] Empty = 0xf8994b8, 0x009c0e81 Master = 0xf88a9f8, 0x14d7b780 Master plasma = 0xf8950b8, 0x7cb5fa80 Master rounds = 0xf88a9d8, 0xf4cdb780 Scorpion cannon = 0xf88db78, 0x14facc80 Warthog gun = 0xf88cc18, 0x1074c980 Assault rifle = 0xf88a9b8, 0x3ccab780 Pistol = 0xf891f38, 0x080de580 Plasma pistol = 0xf896d78, 0x40620781 Plasma rifle = 0xf895098, 0x58b2fa80
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