xboxscene.org forums

Pages: 1 [2] 3

Author Topic: Midnight At Blood Gulch  (Read 160 times)

known2kill

  • Archived User
  • Newbie
  • *
  • Posts: 4
Midnight At Blood Gulch
« Reply #15 on: August 15, 2003, 01:16:00 PM »

QUOTE (MAD_D @ Aug 15 2003, 05:06 AM)
the flashlight works in MP just not all the time

i think the flashlight only works on locked game types
Logged

cexe

  • Archived User
  • Jr. Member
  • *
  • Posts: 51
Midnight At Blood Gulch
« Reply #16 on: August 15, 2003, 01:20:00 PM »

yes, the dark ground and mountains, plus the black nightime sky looks promising, im at work, so i can try it, looks interesting though.......  

One question though, does the sniper rifle night vision work on MP, i forgot, and cant check it now.
Logged

known2kill

  • Archived User
  • Newbie
  • *
  • Posts: 4
Midnight At Blood Gulch
« Reply #17 on: August 15, 2003, 01:21:00 PM »

QUOTE (cexe @ Aug 15 2003, 10:20 PM)
One question though, does the sniper rifle night vision work on MP, i forgot, and cant check it now.

it works u just have to choose one of the locked game types
Logged

cexe

  • Archived User
  • Jr. Member
  • *
  • Posts: 51
Midnight At Blood Gulch
« Reply #18 on: August 15, 2003, 01:24:00 PM »

damn homie, that is sweet.  Even though its only on locked games, the game would still be cool using night vision in blood gulch.....   Or sidewinder.....   Cant wait to try it....  


I need an xbox at work
Logged

cexe

  • Archived User
  • Jr. Member
  • *
  • Posts: 51
Midnight At Blood Gulch
« Reply #19 on: August 15, 2003, 02:37:00 PM »

thanks elitebob, sounds interesting....  ppf patch, sounds interesting.  thanks for the info, i'll look for it at your site.


FOG!!!  what a great idea.
Logged

cexe

  • Archived User
  • Jr. Member
  • *
  • Posts: 51
Midnight At Blood Gulch
« Reply #20 on: August 15, 2003, 02:40:00 PM »

I just looked at your site, very brilliant....
Logged

EliteModz

  • Archived User
  • Full Member
  • *
  • Posts: 114
Midnight At Blood Gulch
« Reply #21 on: August 15, 2003, 02:50:00 PM »

Actully thats my site, and i have no idea who that kid is, lmao but submit me the info insteand i can make ppf patches also.
Logged

EliteModz

  • Archived User
  • Full Member
  • *
  • Posts: 114
Midnight At Blood Gulch
« Reply #22 on: August 15, 2003, 02:52:00 PM »

I have a few assorted patches on my site, and i have one i just made to patch 003 to allow ghosts in HEH, although thats not on my site yet. so pm me if u want it.
Logged

EliteModz

  • Archived User
  • Full Member
  • *
  • Posts: 114
Midnight At Blood Gulch
« Reply #23 on: August 15, 2003, 02:58:00 PM »

hmm, fog does sound cool? anyone have the identifier and class for that? i can see what i can do.
Logged

EliteModz

  • Archived User
  • Full Member
  • *
  • Posts: 114
Midnight At Blood Gulch
« Reply #24 on: August 15, 2003, 03:00:00 PM »

sad.gif
Logged

EliteModz

  • Archived User
  • Full Member
  • *
  • Posts: 114
Midnight At Blood Gulch
« Reply #25 on: August 15, 2003, 03:06:00 PM »

Maybe make a team? hmm... maybe we could get in a chat room and get a few smart people together and get this done. Halo does have haze, i know that much. Its very noticible with the sniper at long distances. If we can up that leverl or replace it with the fog from 343 spark then we got fog! well, im gonna crack open this case of live wire and get working. Anyone wanna join me just msn me at [email protected]
Logged

EliteModz

  • Archived User
  • Full Member
  • *
  • Posts: 114
Midnight At Blood Gulch
« Reply #26 on: August 15, 2003, 03:44:00 PM »

well i turned the haze into fire and died instantly, back to drawing board. Maybe i can turn the haze into smoke....smoke is like fog.....hmmm brb
Logged

EliteModz

  • Archived User
  • Full Member
  • *
  • Posts: 114
Midnight At Blood Gulch
« Reply #27 on: August 15, 2003, 04:52:00 PM »

QUOTE
Atmospheric fog density (23466b8) A4 FD A0 80
(rasterizeratmospheric fog density)


Planar fog density (23466d8) 80 FE A0 80
(rasterizerplanar fog density)


Ive been toying around, so far ive gottin white map with regular objects. And ive gotten 0 fog {great for sniping smile.gif }
Logged

Ill187

  • Archived User
  • Sr. Member
  • *
  • Posts: 300
Midnight At Blood Gulch
« Reply #28 on: August 15, 2003, 09:57:00 PM »

I don't think editing every pollygon to be the same color would work as nice as just cutting the light's intensitty. It's still great work. Nice idea on adding the fog. Maybe try making the sun into a headlight??
Logged

slidellsimba2

  • Archived User
  • Sr. Member
  • *
  • Posts: 287
Midnight At Blood Gulch
« Reply #29 on: August 16, 2003, 08:48:00 AM »

yeah fog on bg would be badass
or sw too since it is a cold level
Logged
Pages: 1 [2] 3