about permanent changes.
the cache files that people keep messing with have the same location offsets as they're original counterparts. (a10.map, etc)
Using the HUGE project outputs for these levels i was able to determine this. but the values to change make no sense whatsoever to me. If someone could make a variation on the HUGE projects' program, one that gave the values to change to, not only would they be permanent, but we could theoretically change much more than just wepaons, vehicles, etc... the HUGE project outputs give listings for every object in the level nearly. so we could even change the physics model of vehivles (Flying Warthog anyone? [[by replacing the warthog physics model with banshee]])... someone please!!!
Also, some brilliant coder needs to input all of these values into a program so to make all this shit easier to change. !!!
Jojodi