Well, after some major searching, I got a hold of Lynx 8. Download link is here:
http://www.mediafire...4bueuggrc2ck487 The program really works, and I was able to mess around with the graphics settings in the dxsupport_xbox.cfg file. When I enabled DirectX 8.1, anti aliasing, parallax mapping and picmip the shadows in the game looked pretty damn awesome. But if you get further away from the object, shadows look pretty much like they were before. If anyone is interested what I changed:
"DefaultRes" "1024"
"MaxDxLevel" "81"
"DxLevel" "81"
"ConVar.mat_antialias" "1"
"ConVar.mat_picmip" "1"
"ConVar.mat_parallaxmap" "1"
Ideally, some edits could make the game run faster, despite looking worse, right?
I'm kinda pissed at some of the laggier moments...
Anyone have an idea what version of the Source engine this port is based on? Maybe HL1 source could be injected? ((Or I'm hopeful.))