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Author Topic: Txd Workshop 3.3  (Read 41 times)

darkblizzard

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Txd Workshop 3.3
« on: June 10, 2005, 04:29:00 AM »

TXD Workshop was recently updated to work with San Andreas, but i havent tried it to see if its ready to go with xbox

http://www.gtatools.com/pafiledb/pafiledb....tion=file&id=30

And remember its a beta so dont go modding crazy yet

This post has been edited by darkblizzard: Jun 10 2005, 11:31 AM
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sonnyb123

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Txd Workshop 3.3
« Reply #1 on: June 10, 2005, 08:58:00 AM »

yes I posted this yesterday. Hopefully I can try it out wiv the game as it comes out today in England
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Splinter

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Txd Workshop 3.3
« Reply #2 on: June 10, 2005, 01:45:00 PM »

I read on planetgta that it can't save yet. So I think it's no good to us until it is fully functional. I'm not sure thiough because its been awhile since I modded Vice City.
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ThE MaSTeR 3

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Txd Workshop 3.3
« Reply #3 on: June 10, 2005, 03:56:00 PM »

HAHA hey splinter! Im going 2 start inserting mods again.
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stunna

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Txd Workshop 3.3
« Reply #4 on: June 10, 2005, 04:01:00 PM »

where is the file in the gta sa that is used for modding??
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GH0STce11

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Txd Workshop 3.3
« Reply #5 on: June 10, 2005, 07:49:00 PM »

Umm, yeah.

There is this one file, called, MODMEBIATCH.mod

lol, depends on what you're doing, like handling.cfg controls car speed and stuff like that.
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