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Author Topic: Farcry Modding  (Read 237 times)

ZPaul2Fresh8

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Farcry Modding
« Reply #15 on: November 07, 2005, 09:33:00 PM »

sig keys aren't the problem. the authkey is what's needed more importantly.

I have the sigkey.
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IronestMaiden

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Farcry Modding
« Reply #16 on: November 08, 2005, 08:42:00 AM »

and with the auth key u can add campaign maps and open them up in the map editor too,so i would say somebody just grab a copy of ida and a flirt file and look for the command names...
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ZPaul2Fresh8

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Farcry Modding
« Reply #17 on: November 08, 2005, 04:25:00 PM »

QUOTE(SuB-Zer0 @ Nov 8 2005, 11:12 AM)
When you dont have the auth key you can use BrienJs Universal Non-Xbl Auth Key Patcher.But I think the Patcher does also kills the Systemlink mode, so its just for testing  wink.gif
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ZPaul2Fresh8

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Farcry Modding
« Reply #18 on: November 08, 2005, 04:28:00 PM »

QUOTE(IronestMaiden @ Nov 8 2005, 10:49 AM)
and with the auth key u can add campaign maps and open them up in the map editor too,so i would say somebody just grab a copy of ida and a flirt file and look for the command names...
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xmaniac2003

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Farcry Modding
« Reply #19 on: November 09, 2005, 05:28:00 PM »

QUOTE
I've been reading the threads for patching games' XBE file to support 480p/720p resolution. This is what Farcry needs!


If you find out how to do this pm me and i can host it on my server. I really want to play this game with that res.
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ZPaul2Fresh8

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Farcry Modding
« Reply #20 on: November 10, 2005, 07:14:00 PM »

QUOTE(bluedevil5 @ Nov 10 2005, 06:40 PM)
where have you been reading this is there a farcary modding forum
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ZPaul2Fresh8

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Farcry Modding
« Reply #21 on: November 14, 2005, 06:16:00 AM »

QUOTE(straykiller @ Nov 14 2005, 04:22 AM)
im still tryin to change the templates of the maps and still have no luck, everthing i try it says the maps dammaged, youd think because its in xml format it be simple but they always find ways to complicate things, anybodyelse have any luck.
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ZPaul2Fresh8

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Farcry Modding
« Reply #22 on: November 14, 2005, 04:48:00 PM »

QUOTE(SuB-Zer0 @ Nov 14 2005, 11:31 AM)
Do you try it with Xsavsig ?
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ZPaul2Fresh8

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Farcry Modding
« Reply #23 on: November 14, 2005, 05:01:00 PM »

I just wanted to add to my previous post.

You don't need the Sigkey in the resign entry.

Also to get maps to show up correctly in your map pool, you must use brienj's tool to patch the default.xbe AND the ige.xbe.

ige.xbe = In Game Editor.

Since there are 2 executables, it's a little tough to figure out what's signed from which xbe. I'm assuming all the maps are done ONLY by the ige.xbe and the user profile is done ONLY by the default.xbe

Alot of this stuff is trial and error. If I have some time to kill, I will dig a little deeper to see what I can find.
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xmaniac2003

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Farcry Modding
« Reply #24 on: November 16, 2005, 01:17:00 PM »

Well i wanted to try something diff with this game to see what would happen. I deleted all the MET folders in the levels folder to see if they would still load and to my surprise they did... So that means they are also stored someplace else. This prolly won't help anything but thought i would add it here...
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Kick In Da Door

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Farcry Modding
« Reply #25 on: November 18, 2005, 07:51:00 AM »

dont want this to die out , any one made any more progress with this
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xmaniac2003

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Farcry Modding
« Reply #26 on: November 20, 2005, 06:59:00 PM »

Bump
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brienj

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Farcry Modding
« Reply #27 on: November 24, 2005, 08:10:00 PM »

The AuthKey won't be given, since it is an XBL game.  wink.gif

You CAN use my patcher and play it on system-link.  Both people's copies just have to be patched with the SAME Unique ID number.  wink.gif

As far as the entries to actually resign the files.  I don't have the game, nor do I really care to, so I can't look at it to figure them out.  I'm sure if you try hard enough, you can figure it out though.  wink.gif
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Kick In Da Door

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Farcry Modding
« Reply #28 on: December 18, 2005, 01:04:00 AM »

bump happy.gif
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Infinite_Matrix

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Farcry Modding
« Reply #29 on: December 18, 2005, 05:02:00 AM »

I think a weapon mod would be cool happy.gif
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