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Author Topic: Www.fablemod.com Help Request.  (Read 49 times)

Keshire

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Www.fablemod.com Help Request.
« on: April 09, 2005, 05:50:00 AM »

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Keshire

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Www.fablemod.com Help Request.
« Reply #1 on: April 09, 2005, 10:21:00 PM »

smile.gif

Now we need help with the actual data.
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Keshire

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Www.fablemod.com Help Request.
« Reply #2 on: April 10, 2005, 04:17:00 AM »

As an example:

http://fable.lanpira...start=0&rid=681

.LEV File Spec - Work in Progress

HookCoast.LEV
0X00 - Header - 12 Bytes (Always the same)
0X0D - End of Chunk 1 Pointer - 4 Bytes

End Of Chunk 1
0X0EBD01 - Always 0984 0000 - 4 Bytes
0X0EBD05 - Always 0100 0000 - 4 Bytes



0X11 - Unknown - 4 Bytes
0X15 - Start of Chunk 2 Pointer(If No Chunk 2, pointer to end of file pointer) - 4 Bytes


Start of Chunk 2
0X0F410A - Start of Files Pointer - 4 Bytes
0X0F410E - Number of Files - 4 Bytes

0X0F4112 - String Length - 4 Bytes
0X0F4116 - String
0X0F411A - Start of File Pointer - 4 Bytes

0X0F411E - String Length - 4 Bytes
0X0F4122 - String
0X0F4134 - Start of File Pointer - 4 Bytes

0X0F4138 - String Length - 4 Bytes
0X0F413C - String
0X0F414A - Start of File Pointer - 4 Bytes

0X0F414E - Pointer to next file (Or End of File) - 4 Bytes
0X0F4152 - Start of File


0X19 - Unknown - 4 Bytes (Always 2208 0100)
0X1D - Unknown - 1 Bytes (Always 09)
0X26 - Width - 4 Bytes
0X2A - Height - 4 Bytes
0X2E - Unknown - 4 Bytes

Chunk 1
0XB3 - System Textures (Always Starts at)

0X842E - Unkown - 4 bytes (Always Starts at)
0X8432 - Unkown - 4 bytes

0X010837 - Unknown - 4 Bytes (Always Starts at)
0X01083B - String Length - 4 Bytes (Repeated)
0X01083F - Strings
0X010CCC - Data 1
Repeated till end of Chunk Pointer.
1 byte - Size of Block.
The data is divided into 2 sections. One section is 21 byte data the other is 11 byte data. I've found no pointers to specify how many blocks or how big the overall data is.

0X1FA203 - End of File
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Zdemon29958

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Www.fablemod.com Help Request.
« Reply #3 on: April 17, 2005, 09:03:00 PM »

Has anyone successfuly gone to the dragon cliff yet or is it still a work in progress?
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Zdemon29958

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Www.fablemod.com Help Request.
« Reply #4 on: April 18, 2005, 03:46:00 AM »

I can test the tools and mods if you want...

(I don't know much about coding)
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Zdemon29958

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Www.fablemod.com Help Request.
« Reply #5 on: April 19, 2005, 01:45:00 AM »

I found out how to put in really cool things like the hobbe staff and 1000000 gold! And other stuff like that =)
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Keshire

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Www.fablemod.com Help Request.
« Reply #6 on: April 20, 2005, 03:42:00 AM »

QUOTE
wait, you are trying to tell me that place isn't dead?


Of course not. We've disablied the clipping on the level meshes, and can now start adding in the fillers as explorable and able to be built upon. Unfortunately there's only a few actually active modders. The rest are gamesave leeches.
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Zdemon29958

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Www.fablemod.com Help Request.
« Reply #7 on: April 24, 2005, 04:43:00 PM »

Anyone who is reading this "Join fablemod.com" and well done if you already have! It is a great site and they need your help!
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