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Author Topic: Fable Quick Start  (Read 102 times)

ASmithz

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Fable Quick Start
« on: September 16, 2004, 09:11:00 AM »

wink.gif
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Arius

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Fable Quick Start
« Reply #1 on: September 16, 2004, 09:13:00 AM »

It lets you skip it once it has cached what it needs to on the HDD.

so for example if you boot it again it should let you skip it.
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ASmithz

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Fable Quick Start
« Reply #2 on: September 16, 2004, 11:36:00 AM »

QUOTE (Arius @ Sep 16 2004, 05:16 PM)
It lets you skip it once it has cached what it needs to on the HDD.

so for example if you boot it again it should let you skip it.

Some reason it didnt till i did that  wink.gif
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orangerhino

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Fable Quick Start
« Reply #3 on: September 17, 2004, 05:18:00 PM »

Has anyone tried hacking this game? I beat it last night and I wanna see if there's any cool things that you can do to it.
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Mechroneal

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Fable Quick Start
« Reply #4 on: September 18, 2004, 02:24:00 AM »

QUOTE (orangerhino @ Sep 18 2004, 01:21 AM)
Has anyone tried hacking this game? I beat it last night and I wanna see if there's any cool things that you can do to it.

Supposedly there are some files that may be related to some Demon Doors that could theoretically be opend by a Live Update (TBA). I did a cursory search through the files and found nothing, though.
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lotw

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Fable Quick Start
« Reply #5 on: September 18, 2004, 10:59:00 AM »

QUOTE (StevenC @ Sep 18 2004, 02:21 PM)
was looking thru the ini files and found this

"//UseSaveGameSignatures TRUE;"

Dunno what it means though. lol

I have played with some of the true/false settings in that file and so far none have done anything.  There is one for resolution, but doesnt do anything if changed, even the color bits.  After I did the changes I reformatted drives X, Y, and Z, so that no cached info was there.  Anyone else have luck changing those values?
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psychogoblin

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Fable Quick Start
« Reply #6 on: September 20, 2004, 12:03:00 AM »

When you messed around with the gamesave signature one, did you remove the double //, if not, then that could be why it didn't work, those, in many programming languages are considered comment tags.
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