xboxscene.org forums

Author Topic: Certain Ppfs Tend Not To Work Together  (Read 47 times)

Chicken Scratch Boy

  • Archived User
  • Hero Member
  • *
  • Posts: 1054
Certain Ppfs Tend Not To Work Together
« on: January 26, 2004, 05:14:00 PM »

so i'm trying to get a nice balanced hack together from some ppfs and swapping some offsets using hce...

so i have dmauro's turret pack and  (for got his name's) 200 trees map addition...

i have been able to apply the trees and turrets seperatly and they work perfectly... but when i have both applied, blood gulch  freezes uppon loading...

is there any way to get these to patches to work together? or to i have to  figure out how dmauro did it and do it myself, manually or what?
Logged

unsc1

  • Archived User
  • Sr. Member
  • *
  • Posts: 284
Certain Ppfs Tend Not To Work Together
« Reply #1 on: January 26, 2004, 05:18:00 PM »

ive found that some patches dont work together no im not sure how to fix this
Logged

Chicken Scratch Boy

  • Archived User
  • Hero Member
  • *
  • Posts: 1054
Certain Ppfs Tend Not To Work Together
« Reply #2 on: January 26, 2004, 05:28:00 PM »

QUOTE (unsc1 @ Jan 26 2004, 07:18 PM)
ive found that some patches dont work together no im not sure how to fix this

nice post!

since i already stated that,  and you didnt tell me to search, tell me the answer or give me a link i guess thats just post inflation rolleyes.gif

but hey, what ever flots your boat
Logged

Chicken Scratch Boy

  • Archived User
  • Hero Member
  • *
  • Posts: 1054
Certain Ppfs Tend Not To Work Together
« Reply #3 on: January 26, 2004, 06:49:00 PM »

dry.gif

ps: can we talk, becuase i've never used hmt  sad.gif
Logged

Chicken Scratch Boy

  • Archived User
  • Hero Member
  • *
  • Posts: 1054
Certain Ppfs Tend Not To Work Together
« Reply #4 on: January 26, 2004, 08:03:00 PM »

sad.gif

help maybe
Logged

Chicken Scratch Boy

  • Archived User
  • Hero Member
  • *
  • Posts: 1054
Certain Ppfs Tend Not To Work Together
« Reply #5 on: January 27, 2004, 02:03:00 PM »

ah thanks, well it was tcj who made the post and some one said "gj, tjc and xorange!" or somthing like that if i remember


thanks for the link.. i get right on that...
Logged

Chicken Scratch Boy

  • Archived User
  • Hero Member
  • *
  • Posts: 1054
Certain Ppfs Tend Not To Work Together
« Reply #6 on: January 27, 2004, 06:29:00 PM »

dry.gif
Logged

Chicken Scratch Boy

  • Archived User
  • Hero Member
  • *
  • Posts: 1054
Certain Ppfs Tend Not To Work Together
« Reply #7 on: January 28, 2004, 07:11:00 AM »

well, the way i see it i have 2 choices, do my own turret mod ( how do i do that?)

or

patch the cache with turret, then trees, then trees, then turret, see where they over lap in hexing and see if can correct it... (how?!)
Logged