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Author Topic: Tutorial: How To Make Your Weapons Huge!  (Read 247 times)

SYNTAX;ERROR

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Tutorial: How To Make Your Weapons Huge!
« Reply #15 on: January 21, 2004, 05:26:00 AM »

is there any way to increase the size of a weapons blast radius
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lake1000

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Tutorial: How To Make Your Weapons Huge!
« Reply #16 on: January 21, 2004, 07:44:00 AM »

unsure.gif
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The Swamp Fox

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Tutorial: How To Make Your Weapons Huge!
« Reply #17 on: January 21, 2004, 09:59:00 AM »

wink.gif

but making a grenade's model won't make the explosion bigger sad.gif
if someone can do this for particle effects it could work.
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Fry_bot

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Tutorial: How To Make Your Weapons Huge!
« Reply #18 on: January 21, 2004, 11:40:00 AM »

Well, atleast it helped in some way. And I can also say I'm happy with Cortana's new NORMAL looking breast inhancements.
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EXCURSION-CRUSHER

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Tutorial: How To Make Your Weapons Huge!
« Reply #19 on: January 21, 2004, 11:52:00 AM »

QUOTE (lake1000 @ Jan 21 2004, 05:44 PM)
Yeah--i've got the same problem--i can't get an export option on the right side of my halo map editor??? unsure.gif

So does anyone know why we dont see the export option?
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lake1000

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Tutorial: How To Make Your Weapons Huge!
« Reply #20 on: January 21, 2004, 01:04:00 PM »

huh.gif

I think they are talking about a mod for the pc version of xbox dry.gif
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EXCURSION-CRUSHER

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Tutorial: How To Make Your Weapons Huge!
« Reply #21 on: January 21, 2004, 02:54:00 PM »

PC version of xbox, what the hell are you talking about!
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The Swamp Fox

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Tutorial: How To Make Your Weapons Huge!
« Reply #22 on: January 21, 2004, 02:56:00 PM »

nope, its xb, and the save button is on top, not right
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Haruno

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Tutorial: How To Make Your Weapons Huge!
« Reply #23 on: January 21, 2004, 03:28:00 PM »

definintely xbox, if u notice on his screenshot the flamethrower is the xbox one (not held like a normal weapon)
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EXCURSION-CRUSHER

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Tutorial: How To Make Your Weapons Huge!
« Reply #24 on: January 21, 2004, 04:23:00 PM »

so I press tools,batch extract, then click extract models and press save. How do I open the files in milkshape?
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dedfrog

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Tutorial: How To Make Your Weapons Huge!
« Reply #25 on: January 21, 2004, 05:56:00 PM »

for yall who are not getting the export option or cant find export, you have to go under Xbox Model in HMT and then click on one of the Sub Objects in the list.  To open a .obj file in Milkshape you just go to File-Import-Wavefront OBJ and export using the same thing.
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343GuiltySparkIVIX

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Tutorial: How To Make Your Weapons Huge!
« Reply #26 on: January 21, 2004, 06:01:00 PM »

smile.gif
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lake1000

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Tutorial: How To Make Your Weapons Huge!
« Reply #27 on: January 21, 2004, 07:38:00 PM »

grr.gif This is a studio 3dmax file, monkey! grr.gif  You can't open this here looser! grr.gif  Or words to this affrect.




I tried opening the way that is shown in the first post but--nothing.


What's does the recursive stuff mean??
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SYNTAX;ERROR

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Tutorial: How To Make Your Weapons Huge!
« Reply #28 on: January 23, 2004, 05:43:00 AM »

how do i stop the models only appearing big close up it seems random some do some dont i export all the files related to the model set the scale the same for each one. example mc appears big close up not from any distance a ball  appears the same large size from any distance.why
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SYNTAX;ERROR

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Tutorial: How To Make Your Weapons Huge!
« Reply #29 on: January 23, 2004, 05:04:00 PM »

rotfl.gif now throwing grenades the size of warthogs. laugh.gif  rotfl.gif  smile.gif
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