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Author Topic: Turrets In Every Mp Level  (Read 86 times)

onlyme

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Turrets In Every Mp Level
« Reply #15 on: December 05, 2003, 09:50:00 AM »

if your making ppf files can you make them ppf version 3 so i can use ppf info ? would make pal conversion a little easier
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CaicedoLuis

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Turrets In Every Mp Level
« Reply #16 on: December 05, 2003, 12:19:00 PM »

i might just do turrets in HeH and Battle Creek and release a tut on how to do it yourself. its acctually pretty simple and can be done in max 30 mins
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onlyme

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Turrets In Every Mp Level
« Reply #17 on: December 05, 2003, 02:58:00 PM »

cool looking forawrd to reading it
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Haruno

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Turrets In Every Mp Level
« Reply #18 on: December 05, 2003, 08:40:00 PM »

QUOTE (NoobieModder @ Dec 5 2003, 08:00 PM)
Have you try to modify the turrets? I find it annoying that you can't look lower down. Maybe you can try to make it look lower down.

use HMT3 goto vehicles and goto the seat number, change hud limitations to 0
tada....now u can look all the way down...but ur gun won't
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blaze_1ne

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Turrets In Every Mp Level
« Reply #19 on: December 05, 2003, 08:51:00 PM »

QUOTE (CaicedoLuis @ Dec 5 2003, 05:19 PM)
i might just do turrets in HeH and Battle Creek and release a tut on how to do it yourself. its acctually pretty simple and can be done in max 30 mins

nice, looking forward to that my man...
beerchug.gif
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CaicedoLuis

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Turrets In Every Mp Level
« Reply #20 on: December 06, 2003, 09:46:00 AM »

Turrets in Battle Creek are complete!!!!! 8 Turrets in total!

Stats: 2 ontop of each base
         1 right in front the entrance of each base (just incase your friend needs cover when  hes hurt :] )
         1 on each of the sniper places

Patch will be on Halomods shortly. For XBOX NTSC



PS: might not release the tut after all, unless i can get some good plugins made for HMT that'll help out alot. Just thinking of all the noobs flooding you with wut "offset do i go to and wut do i change it to" stuff
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Odb718

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Turrets In Every Mp Level
« Reply #21 on: December 06, 2003, 10:02:00 AM »

You should put one turret in the shot gun pit in Hang'emHigh! And another along the nedeler path in the corner. You wont be able to get below you but that's what grenades are for.
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CaicedoLuis

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Turrets In Every Mp Level
« Reply #22 on: December 06, 2003, 11:50:00 AM »

Pics of the turrets:

http://prosportstalk...mages/8turrets/

THX to MR-T for the pics and hosting. PPF should be on Halomods shortly
but for now the PPF is hosted on that site!
Ill do HeH tomorrow
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Zero_Cool

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Turrets In Every Mp Level
« Reply #23 on: December 06, 2003, 01:21:00 PM »

Cant wait 4 the tut! can you edit the turrets in HMT V3? that would be nice, to edit there location and waht they shoot, also could you set up HCE to add them in?(sorry for all the questions)
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CaicedoLuis

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Turrets In Every Mp Level
« Reply #24 on: December 06, 2003, 07:51:00 PM »

hmm Just finished HeH Turrets there 6 in this one! They should be on Halo Mods in a while
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Zero_Cool

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Turrets In Every Mp Level
« Reply #25 on: December 06, 2003, 09:52:00 PM »

Awesome, I really wanna know how to do this, maybe you can help me with my idea, I was thinking take the "turrets" and replace the ghost with them or sumthin then set them to fly, and guess what you end up with, stap's from star wars(new ones) I have a post a few belo, labeled just an idea, check it out
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MR-T

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Turrets In Every Mp Level
« Reply #26 on: December 07, 2003, 01:31:00 PM »

All the pics so far......Including hang em high! http://halomods.com/.../turretmods.php
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CaicedoLuis

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Turrets In Every Mp Level
« Reply #27 on: December 07, 2003, 03:00:00 PM »

Thx MR-T for the pics
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banshee343

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Turrets In Every Mp Level
« Reply #28 on: December 07, 2003, 09:27:00 PM »

pleasejust a little help im not a n00b and if its farily easy it shouldnt be to hard for me to learn or convert for use poor unfortunte pal users
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onlyme

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Turrets In Every Mp Level
« Reply #29 on: December 08, 2003, 12:06:00 AM »

is this based on the same theory as the warthogs on hang em high by changing indents or is more to do with meta ?
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