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Author Topic: Nfs: Underground Music  (Read 291 times)

da_shiznit

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Nfs: Underground Music
« Reply #30 on: November 30, 2003, 09:23:00 AM »

ya i dont know enough programming to make an extractor/rebuilder but i know some ps2 guys that know how but they aint really into the xbox scene so.... (we need to find someone else)
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DeYous

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Nfs: Underground Music
« Reply #31 on: December 02, 2003, 07:44:00 PM »

QUOTE (da_shiznit @ Nov 30 2003, 07:23 PM)
ya i dont know enough programming to make an extractor/rebuilder but i know some ps2 guys that know how but they aint really into the xbox scene so.... (we need to find someone else)

mayve the ps2 music files are the same format? dunno exactly dry.gif
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The Pen is mightier

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Nfs: Underground Music
« Reply #32 on: December 04, 2003, 05:38:00 PM »

can't let this die.
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da_shiznit

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Nfs: Underground Music
« Reply #33 on: December 04, 2003, 05:45:00 PM »

QUOTE
mayve the ps2 music files are the same format? dunno exactly 


ya they could be but it doesnt matter.  if you guys have read the posts before i said all the files are grouped into 1 file and you would have to build a program for every different file to extract/rebuild. (Ex: tonyhawkmusicfile.raw 210MB, you would have to make a program for that,  tonyhawk2musicfile.raw 210 you would have to make a different program for that also)
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Dankbud

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Nfs: Underground Music
« Reply #34 on: December 23, 2003, 12:22:00 PM »

anyone find this out yet?
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Guest_chillinhh_Guest

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Nfs: Underground Music
« Reply #35 on: December 23, 2003, 01:48:00 PM »

smile.gif ill try messin with it and see if it can be extracted.
Edit* Not sure if this is only for pc or wut, but i cant test it but here
http://www.nfsunlimi...hp?go=nfs7utils
click  Need for Speed Underground Music Importer

i downloaded it and had to open the 2nd zip in the zip file called MCO Music Importer
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Joeker

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Nfs: Underground Music
« Reply #36 on: December 24, 2003, 12:04:00 AM »

^ when you open the main executable it looks for NFSU installed on your computer. if it isnt, the program closes itself. if someone could decompile that program, we might be onto something. good find either way.
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Guest_chillinhh_Guest

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Nfs: Underground Music
« Reply #37 on: December 24, 2003, 12:46:00 PM »

QUOTE (Joeker @ Dec 24 2003, 10:04 AM)
^ when you open the main executable it looks for NFSU installed on your computer. if it isnt, the program closes itself. if someone could decompile that program, we might be onto something. good find either way.

Ya thats y i said open the 2nd zip and use that executable.
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daviefresh1775

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Nfs: Underground Music
« Reply #38 on: December 27, 2003, 01:43:00 PM »

so does it work people??
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Jagosix

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Nfs: Underground Music
« Reply #39 on: December 28, 2003, 08:08:00 AM »

smile.gif, Well.. I downloaded the files and proceeded to import/convert. The files are in ast extention on the xbox version so i renamed it to that ext. It didn't work. I tried the different types that it specified DDMX/DDMZ/DCRZ/DBOS & User. None of those worked. From what i can tell this is a ps2 port of the game cause it uses the same files. The importer is designed for the PC version asf format not the ast (PS2/XBOX) format. So, where do we go from here ?


U can learn something from everybody smile.gif.
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