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Author Topic: Hce Codes  (Read 165 times)

onlyme

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Hce Codes
« on: January 08, 2004, 12:22:00 AM »

CODE
bever -
Drive By = 0x29015CC | Off = 0x14000000, On = 0x1c000000

bg -
Drive By = 0x282e244 | Off = 0x14000000, On = 0x1c000000

bording action -
Drive By = 0x2AB465C | Off = 0x14000000, On = 0x1c000000

derilic (caro) -
Drive By = 0x27DDE54 | Off = 0x14000000, On = 0x1c000000

chill -
Drive By = 0x277AF08 | Off = 0x14000000, On = 0x1c000000

dam -
Drive By = 0x2D331AC | Off = 0x14000000, On = 0x1c000000

hang -
Drive By = 0x2924624 | Off = 0x14000000, On = 0x1c000000

long -
Drive By = 0x27A7FB4 | Off = 0x14000000, On = 0x1c000000

pris -
Drive By = 0x29665B8 | Off = 0x14000000, On = 0x1c000000

putput -
Drive By = 0x263F0F0 | Off = 0x14000000, On = 0x1c000000

rat -
Drive By = 0x2CA9034 | Off = 0x14000000, On = 0x1c000000

sw -
Drive By = 0x2BB8714 | Off = 0x14000000, On = 0x1c000000

Wiz -
Drive By = 0x26442AC | Off = 0x14000000, On = 0x1c000000


if anyone has an error using these let me know as they are as yet untested smile.gif
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XBOX War3z

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« Reply #1 on: January 08, 2004, 12:46:00 AM »

ohmy.gif

well it only seem to work for the warthog,
all the other vehicles have other locations

but I could still add this to the Vehicle page
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onlyme

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Hce Codes
« Reply #2 on: January 08, 2004, 12:50:00 AM »

QUOTE (XBOX War3z @ Jan 8 2004, 10:46 AM)
well it only seem to work for the warthog,
all the other vehicles have other locations

is it needed for the other vehicles

and if you could add it to the defaule ini files that would save me coping the codes over each time smile.gif HCE has come along way from the very first version i tried you should be very proud of your self especialy as this was your first c++ app.

beerchug.gif
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XBOX War3z

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Hce Codes
« Reply #3 on: January 08, 2004, 12:52:00 AM »

wink.gif
yea hce is getting very cool smile.gif
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onlyme

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Hce Codes
« Reply #4 on: January 08, 2004, 01:31:00 PM »

smile.gif

CODE
[Trigger Options]
Ghost Gun = 0x2887910 | Normal = 0x20000000, Drop Trigger Lock = 0x60000000, Single Fire = 0x28000000, Trigger Lock = 0x30000000
Warthog Gun = 0x2842584 | Normal = 0x00000000, Single Fire = 0x08000000, Drop Trigger Lock = 0x40000000, Trigger Lock = 0x10000000
Assault Rifle = 0x27A3B74 | Normal = 0x00000000, Drop Trigger Lock = 0x40000000, Single Fire = 0x08000000, Trigger Lock = 0x10000000
Needler = 0x29E06A0 | Normal = 0x00000000, Drop Trigger Lock = 0x40000000, Single Fire = 0x08000000, Trigger Lock = 0x10000000
Pistol = 0x27E9D44 | Normal = 0x00000000, Drop Trigger Lock = 0x40000000, Single Fire = 0x08000000, Trigger Lock = 0x10000000
Plasma Pistol = 0x2951248 | Normal = 0x00000000, Drop Trigger Lock = 0x40000000, Single Fire = 0x08000000, Trigger Lock = 0x10000000
Plasma Pistol Charged = 0x295135C | Normal 0x04000000, Drop Trigger Lock = 0x44000000, Single Fire = 0x0c000000, Trigger Lock = 0x14000000
Plasma Rifle = 0x28C7BEC | Normal = 0x00000000, Drop Trigger Lock = 0x40000000, Single Fire = 0x08000000, Trigger Lock = 0x10000000
Rocket Launcher = 0x28F2550 | Normal = 0x08000000, Drop Trigger Lock = 0x40000000, Trigger Lock = 0x10000000
Shotgun = 0x289BA34 | Normal = 0x00000000, Drop Trigger Lock = 0x40000000, Single Fire = 0x08000000, Trigger Lock = 0x10000000
Sniper Rifle = 0x291B370 | Normal = 0x08000000, Drop Trigger Lock = 0x40000000, Trigger Lock = 0x10000000

Wheel Smoke = 0x233e358 | Normal = 0xB8C48380, Fire = 0x8086A480, Energy Trail = 0xFC7B8F80, Blue = 0x8CDC9F80, Overheat = 0x207C9380, Ice = 0x54E08480, Snow = 0x548E8380, Water = 0x5CD68480, Human Blood = 0xD03D9880, Hunter Blood = 0x3C249880, Engineer Blood = 0x8CDD9E80, Big Dirt = 0x58038E80, Teleporter Rings = 0x0452A880


thanx to mastertito for the ntsc codes
(which i used to convert to pal)
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onlyme

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« Reply #5 on: January 08, 2004, 01:40:00 PM »

smile.gif
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mastertito4

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« Reply #6 on: January 08, 2004, 01:40:00 PM »

cool.gif im workin on changin the names and/or phrases of items and vehicles, check out the hce codes (ntsc) thread for them (maybe onlyme could convert them for ya guys)

plz send in suggestions for names/phrases!!! (can only be same length or shorter)
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onlyme

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« Reply #7 on: January 09, 2004, 08:07:00 AM »

ok for what i can see things like size of clip, starting ammo # of projectiles fired etc use different offsets for different weapons so using the idea meta offset + 0x*** doesnt quite work. if someone can show im wrong please do but so far i cant.
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XBOX War3z

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« Reply #8 on: January 09, 2004, 08:26:00 AM »

yup your right, I'll need to add reflexive support for those
there is no way to do it with just the output files
you'll need to use the actual cache files,
so best way is to get reflexive working in HCE and add it to the meta...
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onlyme

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« Reply #9 on: January 09, 2004, 09:26:00 AM »

ok cool, for now would this work

[weapon Meta]
pistol = offset short 0-> 100 (example)


if i give the correct offset for each gun will that work?

[edit]
can you explain reflexive not very good with xml? (i think its xml)
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onlyme

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« Reply #10 on: January 09, 2004, 02:23:00 PM »

CODE
Pistol Starting Ammo = 0x297e9cbe > short 0->100
PistolMax Ammo = 0x297e9cc0 > short 0-> 200
Pistol Clip Size = 0x297e9cc2 > short 0-> 100
Pistol Reload time = 0x297e9ccc > float0->false
Pistol Shots Reloaded = 0x297e9cd0 short 0-> 100
Pistol Projectiles Fired = 0x297e9db2 short 0-> 100
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mastertito4

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« Reply #11 on: January 09, 2004, 02:25:00 PM »

CODE
Pistol Starting Ammo = 0x297e9cbe > short 0->100
Pistol Max Ammo = 0x297e9cc0 > short 0->200
Pistol Clip Size = 0x297e9cc2 > short 0->100
Pistol Reload time = 0x297e9ccc > float 0->false
Pistol Shots Reloaded = 0x297e9cd0 short 0->100
Pistol Projectiles Fired = 0x297e9db2 short 0-> 100
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onlyme

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« Reply #12 on: January 10, 2004, 12:32:00 AM »

does anyone understand "reflexive" and willing to give a small brief ?
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onlyme

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« Reply #13 on: January 10, 2004, 10:42:00 AM »

CODE
[Shoot Vehicles]
Assault = 0x27A3C08 | Normal = 0x6a6f7270+0xe9763b80+0x00000000+0x2e01a2e2, Warthog = 0x6a6f7270+0xe9763b80+0x00000000+0x6302d7e3, Ghost = 0x6a6f7270+0xe9763b80+0x00000000+0x4603bae4, Scorpion = 0x6a6f7270+0xe9763b80+0x00000000+0xe6025ae4
Pistol = 0x27E9DD8 | Normal = 0x6a6f7270+0xac993b80+0x00000000+0x040278e3, Warthog = 0x6a6f7270+0xac993b80+0x00000000+0x6302d7e3, Ghost = 0x6a6f7270+0xac993b80+0x00000000+0x4603bae4, Scorpion = 0x6a6f7270+0xac993b80+0x00000000+0xe6025ae4
Rocket = 0x28F25E4 | Normal = 0x6a6f7270+0xa3fb3b80+0x00000000+0x7004e4e5, Warthog = 0x6a6f7270+0xa3fb3b80+0x00000000+0x6302d7e3, Ghost = 0x6a6f7270+0xa3fb3b80+0x00000000+0x4603bae4, Scorpion = 0x6a6f7270+0xa3fb3b80+0x00000000+0xe6025ae4
Plasma Pistol = 0x29512DC | Normal = 0x6a6f7270+0xb2193c80+0x00000000+0x210595e6, Warthog = 0x69686576+0xb2193c80+0x00000000+0x6302d7e3, Ghost = 0x69686576+0xb2193c80+0x00000000+0x4603bae4, Scorpion = 0x69686576+0xb2193c80+0x00000000+0xe6025ae4
Sniper Rifle = 0x291B404 | Normal = 0x6a6f7270+0x6b093c80+0x00000000+0xc10435e6, Warthog = 0x69686576+0x6b093c80+0x00000000+0x6302d7e3, Ghost = 0x69686576+0x6b093c80+0x00000000+0x4603bae4, Scorpion = 0x69686576+0x6b093c80+0x00000000+0xe6025ae4
Shotgun Pellet = 0x289BAC8 | Normal = 0x6a6f7270+0x2adf3b80+0x00000000+0xc10335e5, Warthog = 0x69686576+0x2adf3b80+0x00000000+0x6302d7e3, Ghost = 0x69686576+0x2adf3b80+0x00000000+0x4603bae4, Scorpion = 0x69686576+0x2adf3b80+0x00000000+0xe6025ae4


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XBOX War3z

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« Reply #14 on: January 10, 2004, 12:31:00 PM »

well don't understand it completly
but it works like this count-offset
I think forge has some stuff on his site
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